My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Electro Giant Phoenix Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Electro Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Phoenix
Giant Snowball
Cannon
Zap
Cannon Dark Prince
Barbarian Barrel
Cannon Dark Prince
The Log
Cannon Dark Prince
Earthquake
Cannon
Arrows
Royal Delivery
Dark Prince
Fireball
Cannon
Poison
Cannon Phoenix
Lightning
Cannon Dark Prince Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Dark Prince Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Dark Prince Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Tornado Dark Prince Phoenix Golden Knight Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Cannon Tornado Dark Prince

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Dark Prince Lightning Phoenix
Cannon
Tornado
Electro Giant Dark Prince
Dark Prince
Electro Giant Arrows Tornado Lightning
Lightning
Electro Giant Arrows Dark Prince
Electro Giant
Tornado Dark Prince Lightning Golden Knight
Phoenix
Arrows
Golden Knight
Electro Giant

Defense Synergies 0 11

Arrows
Cannon Tornado Dark Prince Lightning Phoenix Golden Knight
Cannon
Arrows Dark Prince Electro Giant
Tornado
Arrows Dark Prince Electro Giant
Dark Prince
Arrows Cannon Tornado
Lightning
Arrows
Electro Giant
Cannon Tornado Golden Knight
Phoenix
Arrows
Golden Knight
Arrows Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Golden Knight
Cannon Dark Prince Phoenix
Cannon Tornado Dark Prince Lightning
Cannon Dark Prince Phoenix
Lightning Arrows Tornado Dark Prince
Arrows Tornado Cannon Dark Prince
Tornado Lightning Arrows Cannon Phoenix
Lightning Arrows Cannon Electro Giant Phoenix Golden Knight
Cannon Tornado Phoenix
Tornado Cannon Dark Prince Phoenix
Arrows Cannon Tornado Dark Prince Electro Giant
Arrows Tornado Phoenix
Cannon Dark Prince Lightning
Arrows Cannon Tornado Dark Prince Golden Knight
Cannon Phoenix
Tornado Cannon Lightning Electro Giant
Arrows Cannon Tornado Dark Prince
Arrows Cannon Tornado Dark Prince Golden Knight
Arrows Tornado Cannon Dark Prince
Cannon Tornado Phoenix
Dark Prince Arrows Cannon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Electro Giant
Arrows Lightning Phoenix
Dark Prince Lightning Golden Knight
Dark Prince Lightning Tornado Phoenix
Cannon Dark Prince Phoenix
Arrows Electro Giant Tornado
Dark Prince Lightning Phoenix
Dark Prince Phoenix
Lightning Tornado Dark Prince Phoenix
Cannon Phoenix
Dark Prince Phoenix Golden Knight
Lightning Arrows Tornado Dark Prince Electro Giant Phoenix
Dark Prince Lightning Cannon Golden Knight
Cannon Electro Giant
Electro Giant Phoenix Tornado Dark Prince Lightning Golden Knight
Arrows Cannon Dark Prince Electro Giant Phoenix Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Golden Knight
Arrows Tornado Golden Knight
Lightning Arrows
Lightning Arrows Dark Prince
Arrows Dark Prince
Arrows Electro Giant Tornado
Arrows Tornado
Arrows Tornado Lightning
Arrows Tornado Lightning Golden Knight
Lightning Tornado
Lightning Arrows Tornado Dark Prince Golden Knight
Lightning Arrows Tornado
Lightning Golden Knight
Lightning Arrows
Lightning Arrows
Lightning Arrows Golden Knight
Lightning Arrows
Lightning Arrows Tornado
Lightning
Lightning Arrows Dark Prince
Lightning Arrows Tornado Electro Giant Golden Knight
Lightning
Lightning Arrows Tornado
Tornado Lightning
Lightning Arrows
Arrows Tornado Electro Giant Dark Prince
Arrows Tornado Lightning Golden Knight
Lightning Arrows Tornado Golden Knight
Lightning Arrows Tornado Golden Knight
Lightning Arrows Tornado Electro Giant
Lightning Electro Giant
Lightning
Lightning Arrows
Lightning Arrows
Arrows Lightning
Lightning Dark Prince
Lightning Arrows Tornado
Arrows
Lightning Dark Prince
Arrows Lightning
Lightning Arrows Tornado Electro Giant
Dark Prince
Electro Giant Tornado Lightning Golden Knight
Tornado Lightning
Lightning Tornado Dark Prince Electro Giant Golden Knight

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