My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Sparky
Giant Snowball
Zap
Sparky
Barbarian Barrel
Elite Barbarians Wizard Sparky
The Log
Elite Barbarians Sparky
Earthquake
Arrows
Royal Delivery
Elite Barbarians Wizard P.E.K.K.A Sparky
Fireball
Elite Barbarians Wizard Sparky
Poison
Wizard Sparky
Lightning
Elite Barbarians Wizard Sparky
Rocket
Elite Barbarians Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Wizard Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Tornado P.E.K.K.A Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Earthquake Tornado Wizard Elite Barbarians Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Earthquake Tornado

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians P.E.K.K.A Sparky Earthquake
Elite Barbarians
Arrows Rage Wizard Sparky
Earthquake
Arrows Tornado P.E.K.K.A Sparky
Wizard
Tornado Elite Barbarians Rage P.E.K.K.A Sparky
Rage
Elite Barbarians Sparky Wizard
Tornado
Wizard P.E.K.K.A Sparky Earthquake
P.E.K.K.A
Arrows Tornado Earthquake Wizard
Sparky
Arrows Rage Tornado Elite Barbarians Earthquake Wizard

Defense Synergies 3 8

Arrows
Tornado P.E.K.K.A Sparky
Elite Barbarians
Wizard
Earthquake
Tornado Sparky
Wizard
Tornado Elite Barbarians P.E.K.K.A
Rage
Tornado
Wizard P.E.K.K.A Sparky Arrows Earthquake Sparky
P.E.K.K.A
Tornado Arrows Wizard
Sparky
Tornado Arrows Earthquake Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Wizard Sparky
Elite Barbarians P.E.K.K.A Sparky
Tornado P.E.K.K.A Sparky Elite Barbarians
Elite Barbarians P.E.K.K.A Sparky
Arrows Elite Barbarians Earthquake Tornado P.E.K.K.A Sparky
Arrows Tornado Earthquake
Tornado Arrows Wizard
Earthquake Arrows P.E.K.K.A Sparky
P.E.K.K.A Sparky Elite Barbarians Tornado
Elite Barbarians Tornado Sparky
Arrows Earthquake Wizard Tornado
Arrows Wizard Tornado
P.E.K.K.A Sparky Elite Barbarians Earthquake Wizard
Wizard Sparky Arrows Earthquake Tornado P.E.K.K.A
Elite Barbarians P.E.K.K.A Sparky
Tornado Elite Barbarians P.E.K.K.A Sparky
Wizard Sparky Arrows Elite Barbarians Tornado P.E.K.K.A
Arrows Elite Barbarians Wizard Tornado
Arrows Earthquake Wizard Tornado
P.E.K.K.A Sparky Elite Barbarians Tornado
Wizard Arrows Elite Barbarians Earthquake P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians P.E.K.K.A Sparky
Arrows Elite Barbarians Wizard
P.E.K.K.A Elite Barbarians Sparky
P.E.K.K.A Elite Barbarians Tornado Sparky
P.E.K.K.A Elite Barbarians Sparky
Arrows Wizard Tornado
P.E.K.K.A Sparky Elite Barbarians
P.E.K.K.A Elite Barbarians Sparky
P.E.K.K.A Elite Barbarians Tornado Sparky
P.E.K.K.A Sparky
P.E.K.K.A Elite Barbarians Sparky
P.E.K.K.A Arrows Elite Barbarians Tornado
Elite Barbarians P.E.K.K.A Wizard Sparky
Wizard Sparky
Elite Barbarians Sparky Tornado P.E.K.K.A
Arrows Elite Barbarians Earthquake Wizard P.E.K.K.A Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Sparky
Arrows Tornado
Earthquake Arrows Sparky
Earthquake Arrows Sparky
Wizard Arrows Earthquake Sparky
Arrows Wizard Tornado
Arrows Earthquake Wizard Tornado Sparky
Arrows Earthquake Wizard Tornado
Arrows Wizard Tornado
Elite Barbarians Tornado Sparky
Arrows Earthquake Wizard Tornado Sparky
Arrows Wizard Tornado
Earthquake Elite Barbarians Sparky
Earthquake Arrows
Earthquake Arrows Elite Barbarians Sparky
Earthquake Arrows Wizard Sparky
Earthquake Arrows Wizard Sparky
Arrows Earthquake Tornado Sparky
Sparky
Arrows Earthquake Wizard Sparky
Arrows Earthquake Wizard Tornado
Earthquake Sparky
Arrows Wizard Tornado
Tornado Sparky
Earthquake Arrows
Arrows Earthquake Tornado Wizard Sparky
Arrows Earthquake Wizard Tornado Sparky
Arrows Wizard Tornado Sparky
Arrows Tornado Sparky
Elite Barbarians Arrows Wizard Tornado Sparky
Wizard
Elite Barbarians Sparky
Arrows Earthquake Wizard Sparky
Arrows Sparky
P.E.K.K.A Sparky
Arrows Earthquake Wizard Sparky
Earthquake
Arrows Wizard Tornado
Arrows
Wizard Sparky
Arrows Earthquake Wizard
Arrows Tornado Sparky
Elite Barbarians P.E.K.K.A Sparky
Elite Barbarians Tornado Sparky
Tornado
Tornado Sparky

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