My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Phoenix Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Flying Machine Giant Skeleton Phoenix Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Flying Machine Giant Skeleton Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Guards Clone Giant Skeleton Phoenix Night Witch
Giant Snowball
Skeleton Barrel Flying Machine Guards Clone Night Witch
Zap
Skeleton Barrel Flying Machine Guards Clone Night Witch
Barbarian Barrel
Skeleton Barrel Guards Clone Giant Skeleton Night Witch
The Log
Skeleton Barrel Guards Clone Giant Skeleton
Earthquake
Guards Clone
Arrows
Skeleton Barrel Flying Machine Guards Clone Night Witch
Royal Delivery
Skeleton Barrel Flying Machine Guards Clone Giant Skeleton Night Witch
Fireball
Skeleton Barrel Flying Machine Clone Night Witch
Poison
Skeleton Barrel Flying Machine Guards Clone Phoenix Night Witch
Lightning
Phoenix Night Witch
Rocket
Phoenix Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Guards Clone Giant Skeleton Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Barrel Guards Clone Flying Machine Phoenix Night Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Skeleton Barrel Guards Clone

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Skeleton Barrel Giant Skeleton Phoenix Night Witch
Skeleton Barrel
Clone Arrows Flying Machine Guards Giant Skeleton
Flying Machine
Skeleton Barrel Clone Giant Skeleton
Guards
Skeleton Barrel Clone
Clone
Skeleton Barrel Giant Skeleton Night Witch Flying Machine Guards Phoenix
Giant Skeleton
Clone Arrows Skeleton Barrel Flying Machine Night Witch
Phoenix
Arrows Clone
Night Witch
Clone Arrows Giant Skeleton

Defense Synergies 0 5

Arrows
Giant Skeleton Phoenix
Skeleton Barrel
Flying Machine
Guards Giant Skeleton
Guards
Flying Machine Giant Skeleton
Clone
Giant Skeleton
Arrows Flying Machine Guards
Phoenix
Arrows
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Flying Machine
Flying Machine Phoenix Night Witch
Giant Skeleton Night Witch
Night Witch Guards Phoenix
Arrows Giant Skeleton
Arrows Flying Machine Guards Night Witch
Arrows Flying Machine Phoenix Night Witch
Arrows Skeleton Barrel Flying Machine Giant Skeleton Phoenix
Phoenix Night Witch
Guards Giant Skeleton Phoenix Night Witch
Guards Arrows Flying Machine Giant Skeleton Night Witch
Arrows Flying Machine Phoenix Night Witch
Night Witch Flying Machine Guards Giant Skeleton
Arrows Guards Night Witch
Phoenix
Arrows Night Witch
Arrows Flying Machine Guards Night Witch
Arrows Flying Machine Guards Giant Skeleton
Phoenix
Arrows Flying Machine Guards Giant Skeleton Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Skeleton
Arrows Skeleton Barrel Flying Machine Phoenix
Guards Giant Skeleton
Guards Giant Skeleton Phoenix Night Witch
Giant Skeleton Guards Phoenix Night Witch
Arrows Skeleton Barrel Flying Machine
Guards Flying Machine Giant Skeleton Phoenix Night Witch
Giant Skeleton Phoenix
Giant Skeleton Flying Machine Phoenix
Guards Phoenix
Flying Machine Guards Giant Skeleton Phoenix
Arrows Guards Giant Skeleton Phoenix
Giant Skeleton Guards Night Witch
Flying Machine
Guards Phoenix Flying Machine Giant Skeleton Night Witch
Arrows Flying Machine Giant Skeleton Phoenix
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Flying Machine Guards Giant Skeleton
Arrows Skeleton Barrel Flying Machine
Arrows Skeleton Barrel Flying Machine Giant Skeleton
Arrows Skeleton Barrel Flying Machine Guards Giant Skeleton
Arrows
Arrows Skeleton Barrel Flying Machine
Arrows Flying Machine
Arrows Skeleton Barrel Flying Machine
Arrows Skeleton Barrel Flying Machine
Guards Night Witch
Arrows Skeleton Barrel Flying Machine
Arrows Flying Machine
Flying Machine Skeleton Barrel
Arrows Skeleton Barrel Flying Machine
Arrows Skeleton Barrel Flying Machine
Arrows Skeleton Barrel Flying Machine
Arrows Skeleton Barrel Flying Machine
Arrows
Night Witch
Arrows Skeleton Barrel Flying Machine
Arrows Skeleton Barrel Flying Machine
Giant Skeleton Night Witch
Arrows
Arrows Skeleton Barrel Flying Machine
Arrows
Arrows Skeleton Barrel Flying Machine
Arrows Skeleton Barrel Flying Machine
Arrows Skeleton Barrel
Arrows Flying Machine Night Witch
Skeleton Barrel Flying Machine Guards
Night Witch
Arrows Night Witch
Arrows
Giant Skeleton
Arrows
Skeleton Barrel Flying Machine Guards Night Witch
Arrows Flying Machine
Arrows
Flying Machine
Arrows Skeleton Barrel Flying Machine
Arrows Giant Skeleton
Flying Machine
Flying Machine Guards Giant Skeleton
Flying Machine
Skeleton Barrel Flying Machine Giant Skeleton

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