My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Skeleton Dragons Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Skeleton Dragons

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Fire Spirit Skeleton Dragons Guards
Zap
Fire Spirit Firecracker Mortar Inferno Tower Guards
Barbarian Barrel
Fire Spirit Firecracker Mortar Inferno Tower Guards
The Log
Fire Spirit Firecracker Guards
Earthquake
Firecracker Mortar Inferno Tower Guards
Arrows
Fire Spirit Firecracker Skeleton Dragons Guards
Royal Delivery
Fire Spirit Firecracker Skeleton Dragons Guards
Fireball
Firecracker Skeleton Dragons Mortar Inferno Tower
Poison
Firecracker Skeleton Dragons Mortar Inferno Tower Guards
Lightning
Skeleton Dragons Mortar Inferno Tower
Rocket
Mortar Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Skeleton Dragons Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Skeleton Dragons Mortar Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Firecracker Guards Skeleton Dragons Mortar Fireball Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Firecracker Guards

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mortar
Firecracker
Skeleton Dragons Mortar
Skeleton Dragons
Firecracker Mortar
Mortar
Fire Spirit Firecracker Skeleton Dragons Fireball The Log
Fireball
Mortar The Log
Inferno Tower
Guards
The Log
The Log
Mortar Fireball Guards

Defense Synergies 5 17

Fire Spirit
Firecracker Inferno Tower The Log
Firecracker
The Log Fire Spirit Skeleton Dragons Mortar Inferno Tower Guards
Skeleton Dragons
The Log Firecracker Mortar Fireball Inferno Tower Guards
Mortar
Firecracker Skeleton Dragons Fireball Inferno Tower Guards The Log
Fireball
The Log Skeleton Dragons Mortar Inferno Tower
Inferno Tower
Guards The Log Fire Spirit Firecracker Skeleton Dragons Mortar Fireball
Guards
Inferno Tower Firecracker Skeleton Dragons Mortar The Log
The Log
Firecracker Skeleton Dragons Fireball Inferno Tower Fire Spirit Mortar Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons Mortar Fireball Inferno Tower The Log
Inferno Tower Firecracker Skeleton Dragons Mortar The Log
Mortar Inferno Tower Fire Spirit Skeleton Dragons
Inferno Tower Firecracker Skeleton Dragons Mortar Guards
Firecracker Fireball The Log
Fireball The Log Fire Spirit Firecracker Skeleton Dragons Guards
Skeleton Dragons Inferno Tower Fire Spirit Firecracker Mortar Fireball
Skeleton Dragons Fireball Inferno Tower The Log
Inferno Tower Mortar
Guards Fire Spirit Firecracker Inferno Tower
Skeleton Dragons Guards Firecracker Fireball The Log
Skeleton Dragons Inferno Tower Firecracker Fireball
Mortar Inferno Tower Fire Spirit Skeleton Dragons Fireball Guards The Log
Fire Spirit Fireball Firecracker Skeleton Dragons Mortar Guards The Log
Inferno Tower Mortar
Inferno Tower Mortar Fireball The Log
Firecracker Skeleton Dragons Mortar Fireball Inferno Tower
Fire Spirit Mortar Fireball Firecracker Skeleton Dragons Guards The Log
Mortar The Log Fire Spirit Firecracker Skeleton Dragons Fireball Guards
Mortar Inferno Tower
Skeleton Dragons Fire Spirit Firecracker Fireball Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Inferno Tower
Fireball Firecracker Skeleton Dragons Mortar The Log
Guards Inferno Tower The Log
Guards Fireball Inferno Tower The Log
Inferno Tower Guards
Fire Spirit Firecracker Skeleton Dragons Fireball
Guards Fireball Inferno Tower
Inferno Tower
Firecracker Skeleton Dragons Mortar Fireball Inferno Tower The Log
Inferno Tower Skeleton Dragons Guards
Inferno Tower Guards
Fireball Guards The Log
Fireball Inferno Tower Guards
Firecracker Skeleton Dragons Fireball
Inferno Tower Guards Firecracker Skeleton Dragons Mortar Fireball The Log
Firecracker Skeleton Dragons Fireball Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Skeleton Dragons Mortar Guards The Log
Firecracker Mortar Fireball Skeleton Dragons The Log
Skeleton Dragons Fireball The Log
Firecracker Skeleton Dragons Fireball Guards The Log
Fireball Fire Spirit Firecracker Skeleton Dragons Mortar The Log
Firecracker Skeleton Dragons Fireball Fire Spirit
Fire Spirit Firecracker Skeleton Dragons Mortar The Log
Fireball The Log Fire Spirit Firecracker Skeleton Dragons
Fireball The Log Firecracker Skeleton Dragons Mortar
Fire Spirit Fireball Guards
Firecracker Skeleton Dragons Mortar Fireball The Log
Fireball Fire Spirit Firecracker Skeleton Dragons
Fire Spirit Firecracker Skeleton Dragons Mortar Fireball The Log
Firecracker Skeleton Dragons Mortar Fireball
Firecracker Skeleton Dragons Mortar Fireball The Log
Firecracker Skeleton Dragons Mortar Fireball The Log
Firecracker Skeleton Dragons Mortar Fireball The Log
Mortar Fireball
Skeleton Dragons
Fire Spirit Firecracker Skeleton Dragons Mortar Fireball The Log
Fire Spirit Firecracker Skeleton Dragons Mortar Fireball The Log
Skeleton Dragons Fireball The Log
Skeleton Dragons Fireball
The Log
Skeleton Dragons Mortar Fireball The Log
Firecracker The Log Fire Spirit Skeleton Dragons Mortar Fireball
Firecracker Mortar Fireball The Log Skeleton Dragons
Fireball Skeleton Dragons Mortar The Log
Fireball Firecracker Skeleton Dragons Mortar The Log
Fire Spirit Firecracker Skeleton Dragons Fireball
Firecracker Skeleton Dragons Fireball Guards
Fireball
Skeleton Dragons Mortar Fireball The Log
Firecracker Skeleton Dragons Fireball
Firecracker Fireball The Log
Fire Spirit Fireball Guards
Fireball Fire Spirit Firecracker Skeleton Dragons
The Log Fireball
Fireball Firecracker Skeleton Dragons
The Log Firecracker Skeleton Dragons Mortar Fireball
Fireball
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Fireball Guards The Log
Firecracker Skeleton Dragons Fireball
Firecracker Mortar Fireball The Log

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