My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Goblin Drill
Giant Snowball
Cannon Goblin Barrel Goblin Drill Princess
Zap
Cannon Mortar Goblin Barrel Goblin Drill Princess
Barbarian Barrel
Cannon Mortar Goblin Barrel Goblin Drill Princess
The Log
Cannon Goblin Barrel Goblin Drill Princess
Earthquake
Cannon Mortar Goblin Barrel Goblin Drill
Arrows
Goblin Barrel Goblin Drill Princess
Royal Delivery
Goblin Barrel Goblin Drill P.E.K.K.A Princess
Fireball
Cannon Mortar Goblin Barrel Goblin Drill Princess
Poison
Cannon Mortar Goblin Drill Princess
Lightning
Cannon Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Earthquake Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Drill P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Earthquake Goblin Barrel Princess Mortar Goblin Drill P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Cannon Earthquake Goblin Barrel

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Earthquake P.E.K.K.A Mortar Princess
Cannon
Mortar
Zap
Earthquake
Zap P.E.K.K.A
Goblin Barrel
Goblin Drill P.E.K.K.A Princess
Goblin Drill
Goblin Barrel Princess
P.E.K.K.A
Zap Earthquake Goblin Barrel Princess
Princess
Zap Goblin Barrel Goblin Drill P.E.K.K.A

Defense Synergies 1 12

Zap
Cannon Mortar Earthquake Goblin Drill P.E.K.K.A Princess
Cannon
Zap Earthquake Princess
Mortar
Zap Earthquake Princess
Earthquake
Zap Cannon Mortar Princess
Goblin Barrel
Goblin Drill
Zap Princess
P.E.K.K.A
Zap Princess
Princess
Zap Cannon Mortar Earthquake Goblin Drill P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Cannon Mortar
P.E.K.K.A Zap Cannon Mortar Goblin Drill
Cannon Mortar P.E.K.K.A Goblin Drill
Cannon P.E.K.K.A Mortar Goblin Drill
Earthquake P.E.K.K.A Princess
Zap Cannon Earthquake
Zap Cannon Mortar Princess
Earthquake Zap Cannon P.E.K.K.A
Cannon P.E.K.K.A Mortar Goblin Drill Princess
Cannon
Zap Cannon Earthquake Goblin Drill Princess
Zap Princess
Cannon Mortar Goblin Drill P.E.K.K.A Zap Earthquake
Zap Cannon Mortar Earthquake Goblin Drill P.E.K.K.A Princess
P.E.K.K.A Cannon Mortar Goblin Drill
Zap Cannon Mortar Goblin Drill P.E.K.K.A
Cannon Mortar Goblin Drill P.E.K.K.A
Cannon Mortar Zap Goblin Drill
Zap Mortar Earthquake Goblin Drill Cannon Princess
P.E.K.K.A Cannon Mortar Goblin Drill
Cannon Earthquake P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A
Zap Mortar
P.E.K.K.A Zap
P.E.K.K.A Zap
P.E.K.K.A Cannon Goblin Drill
Zap Princess
P.E.K.K.A
P.E.K.K.A
Zap P.E.K.K.A Mortar
P.E.K.K.A Cannon Goblin Drill
P.E.K.K.A
P.E.K.K.A Zap
P.E.K.K.A Cannon
Cannon Princess
Zap Mortar Goblin Drill P.E.K.K.A
Zap Cannon Earthquake P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Princess Mortar Goblin Drill
Mortar Zap Princess
Earthquake Goblin Drill
Earthquake
Zap Mortar Earthquake
Zap Princess
Mortar Earthquake Princess
Earthquake Zap Princess
Zap Mortar
Zap Mortar Earthquake Princess
Zap Princess
Earthquake Mortar Princess
Earthquake Mortar Princess
Earthquake Princess Zap Mortar
Earthquake Zap Mortar Goblin Drill Princess
Earthquake Mortar Princess
Mortar Earthquake
Zap Mortar Earthquake Princess
Zap Mortar Earthquake Princess
Earthquake
Princess
Earthquake Zap Mortar Goblin Drill
Zap Earthquake Mortar Princess
Mortar Zap Earthquake Princess
Zap Mortar Princess
Zap Mortar
Zap Princess
Zap
Zap Mortar Earthquake
Zap Princess
P.E.K.K.A
Earthquake Princess
Zap Earthquake Princess
Zap Princess
Princess
Zap Mortar Earthquake Princess
Zap
P.E.K.K.A
Zap Princess
Zap Princess
Zap Mortar Princess

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