My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Miner
Giant Snowball
Goblin Gang Goblin Hut Witch Miner
Zap
Goblin Gang Goblin Hut Witch
Barbarian Barrel
Goblin Gang Elite Barbarians Goblin Hut Witch
The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Goblin Hut Witch
Earthquake
Goblin Gang Goblin Hut Witch
Arrows
Goblin Gang Goblin Hut Witch
Royal Delivery
Goblin Gang Elite Barbarians Mini P.E.K.K.A Goblin Hut Witch Miner
Fireball
Goblin Gang Elite Barbarians Goblin Hut Witch
Poison
Goblin Gang Goblin Hut Witch
Lightning
Elite Barbarians Mini P.E.K.K.A Goblin Hut Witch
Rocket
Elite Barbarians Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Miner Fireball Mini P.E.K.K.A Goblin Hut Witch Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Miner Fireball Mini P.E.K.K.A

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Mini P.E.K.K.A Goblin Hut
Elite Barbarians
Fireball Mega Knight
Fireball
Elite Barbarians Miner Mega Knight
Mini P.E.K.K.A
Goblin Gang Goblin Hut Mega Knight
Goblin Hut
Goblin Gang Mini P.E.K.K.A Miner Mega Knight
Witch
Miner Mega Knight
Miner
Goblin Gang Fireball Goblin Hut Witch Mega Knight
Mega Knight
Elite Barbarians Fireball Mini P.E.K.K.A Goblin Hut Witch Miner

Defense Synergies 0 13

Goblin Gang
Mini P.E.K.K.A Goblin Hut Miner
Elite Barbarians
Mini P.E.K.K.A Mega Knight
Fireball
Mini P.E.K.K.A Goblin Hut Miner Mega Knight
Mini P.E.K.K.A
Goblin Gang Elite Barbarians Fireball Goblin Hut Witch
Goblin Hut
Goblin Gang Fireball Mini P.E.K.K.A
Witch
Mini P.E.K.K.A Mega Knight
Miner
Goblin Gang Fireball Mega Knight
Mega Knight
Elite Barbarians Fireball Witch Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Hut
Elite Barbarians Mini P.E.K.K.A Goblin Gang Goblin Hut Witch Mega Knight
Goblin Gang Mini P.E.K.K.A Goblin Hut Witch Mega Knight Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Goblin Hut Witch Goblin Gang Mega Knight
Elite Barbarians Fireball Mini P.E.K.K.A Mega Knight
Goblin Gang Fireball Mega Knight
Goblin Gang Fireball Goblin Hut Witch
Fireball Mega Knight
Mini P.E.K.K.A Witch Goblin Gang Elite Barbarians Goblin Hut
Goblin Gang Elite Barbarians Mini P.E.K.K.A Miner Mega Knight
Goblin Gang Witch Fireball Goblin Hut Mega Knight
Goblin Gang Fireball Goblin Hut Witch
Mini P.E.K.K.A Goblin Hut Mega Knight Goblin Gang Elite Barbarians Fireball Witch
Fireball Mega Knight Goblin Gang Mini P.E.K.K.A Goblin Hut Witch
Elite Barbarians Mini P.E.K.K.A Goblin Gang Goblin Hut Mega Knight
Goblin Gang Elite Barbarians Fireball Mini P.E.K.K.A Goblin Hut Mega Knight
Mega Knight Goblin Gang Elite Barbarians Fireball Mini P.E.K.K.A Goblin Hut Witch
Fireball Mega Knight Goblin Gang Elite Barbarians Goblin Hut Witch
Witch Fireball Goblin Hut Mega Knight
Mini P.E.K.K.A Elite Barbarians Goblin Hut
Goblin Gang Mega Knight Elite Barbarians Fireball Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight Elite Barbarians Fireball Goblin Hut Witch
Fireball Goblin Gang Elite Barbarians Mini P.E.K.K.A Miner Mega Knight
Goblin Gang Mega Knight Elite Barbarians Mini P.E.K.K.A Goblin Hut Witch
Goblin Gang Mini P.E.K.K.A Mega Knight Elite Barbarians Fireball
Goblin Gang Elite Barbarians Mini P.E.K.K.A Goblin Hut Witch Mega Knight
Fireball Goblin Gang Goblin Hut Witch
Goblin Gang Mini P.E.K.K.A Elite Barbarians Fireball Goblin Hut Witch
Mini P.E.K.K.A Mega Knight Elite Barbarians
Mega Knight Elite Barbarians Fireball Mini P.E.K.K.A Goblin Hut Witch
Witch Goblin Gang Goblin Hut
Mega Knight Elite Barbarians Mini P.E.K.K.A Goblin Hut Witch
Mega Knight Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Mega Knight Goblin Gang Fireball Witch
Fireball Witch Mega Knight
Goblin Gang Elite Barbarians Goblin Hut Witch Fireball Mini P.E.K.K.A
Mega Knight Elite Barbarians Fireball Mini P.E.K.K.A Goblin Hut Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Miner
Fireball Goblin Hut Miner
Fireball
Fireball Mega Knight
Fireball Witch
Witch
Fireball
Fireball Miner
Goblin Gang Elite Barbarians Fireball Mini P.E.K.K.A
Miner Fireball
Fireball
Elite Barbarians Fireball Goblin Hut Miner
Fireball
Elite Barbarians Fireball Goblin Hut
Fireball Goblin Hut Witch
Fireball Goblin Hut Mega Knight
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Mega Knight
Fireball Witch Miner Mega Knight
Fireball Mega Knight
Fireball
Fireball
Fireball Witch Mega Knight
Witch
Fireball Miner Witch
Fireball Witch Miner Mega Knight
Fireball Miner
Elite Barbarians Fireball Witch
Fireball Goblin Hut Witch
Elite Barbarians Fireball Mini P.E.K.K.A
Fireball Miner Mega Knight
Fireball
Mega Knight
Fireball
Goblin Gang Fireball Goblin Hut Witch
Fireball Witch
Fireball
Fireball Miner Goblin Gang Mini P.E.K.K.A Mega Knight
Fireball
Fireball
Elite Barbarians Mega Knight
Goblin Gang Elite Barbarians Fireball Witch
Fireball Witch
Fireball Witch Miner Mega Knight

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