My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Great!

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Rascals Valkyrie Golem Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Rascals Mini P.E.K.K.A Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Golem Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Fire Spirit
Zap
Skeletons Fire Spirit
Barbarian Barrel
Skeletons Fire Spirit Knight Rascals Valkyrie
The Log
Skeletons Fire Spirit Rascals Mini P.E.K.K.A
Earthquake
Skeletons
Arrows
Skeletons Fire Spirit Rascals
Royal Delivery
Skeletons Fire Spirit Knight Rascals Mini P.E.K.K.A Valkyrie
Fireball
Rascals
Poison
Rascals
Lightning
Knight Mini P.E.K.K.A Valkyrie
Rocket
Rascals Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Mini P.E.K.K.A Valkyrie Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Knight Mini P.E.K.K.A Valkyrie Golden Knight Rascals Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Fire Spirit Knight Mini P.E.K.K.A

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Valkyrie Knight Mini P.E.K.K.A Golem
Knight
Fire Spirit
Rascals
Mini P.E.K.K.A
Fire Spirit Valkyrie Golem
Valkyrie
Fire Spirit Mini P.E.K.K.A
Golem
Fire Spirit Mini P.E.K.K.A Golden Knight
Golden Knight
Golem

Defense Synergies 1 8

Skeletons
Fire Spirit Knight Mini P.E.K.K.A
Fire Spirit
Knight Skeletons Mini P.E.K.K.A Valkyrie Golden Knight
Knight
Fire Spirit Skeletons Mini P.E.K.K.A
Rascals
Mini P.E.K.K.A
Skeletons Fire Spirit Knight Valkyrie
Valkyrie
Fire Spirit Mini P.E.K.K.A
Golem
Golden Knight
Fire Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Golden Knight
Mini P.E.K.K.A Skeletons Knight Rascals Valkyrie
Mini P.E.K.K.A Skeletons Fire Spirit Knight Rascals Valkyrie
Mini P.E.K.K.A Skeletons Knight Rascals Valkyrie
Mini P.E.K.K.A Valkyrie
Skeletons Fire Spirit Rascals Valkyrie
Fire Spirit Rascals
Rascals Valkyrie Golden Knight
Mini P.E.K.K.A Skeletons Rascals
Knight Skeletons Fire Spirit Rascals Mini P.E.K.K.A Valkyrie
Valkyrie Skeletons Knight Rascals
Rascals
Mini P.E.K.K.A Skeletons Fire Spirit Knight Rascals Valkyrie
Fire Spirit Valkyrie Rascals Mini P.E.K.K.A Golden Knight
Mini P.E.K.K.A Knight Rascals
Rascals Mini P.E.K.K.A
Skeletons Knight Rascals Mini P.E.K.K.A Valkyrie
Fire Spirit Knight Rascals Valkyrie Golden Knight
Valkyrie Fire Spirit Knight Rascals
Mini P.E.K.K.A
Rascals Valkyrie Fire Spirit Knight Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Mini P.E.K.K.A Valkyrie Skeletons
Knight Mini P.E.K.K.A Valkyrie
Skeletons Knight Rascals Mini P.E.K.K.A Valkyrie Golden Knight
Mini P.E.K.K.A Valkyrie Knight Rascals
Skeletons Knight Rascals Mini P.E.K.K.A Valkyrie
Fire Spirit Skeletons Rascals
Rascals Mini P.E.K.K.A Skeletons Knight Valkyrie
Mini P.E.K.K.A Knight Rascals Valkyrie
Skeletons Knight Mini P.E.K.K.A Valkyrie
Skeletons
Knight Rascals Mini P.E.K.K.A Valkyrie Golden Knight
Valkyrie
Rascals Mini P.E.K.K.A Skeletons Knight Valkyrie Golden Knight
Rascals Valkyrie
Rascals Skeletons Knight Mini P.E.K.K.A Valkyrie Golden Knight
Valkyrie Rascals Mini P.E.K.K.A Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rascals Valkyrie Golden Knight
Golden Knight
Knight Rascals Valkyrie
Fire Spirit Valkyrie
Fire Spirit
Fire Spirit
Fire Spirit
Golden Knight
Fire Spirit Mini P.E.K.K.A
Knight Valkyrie Golden Knight
Fire Spirit
Fire Spirit Knight Golden Knight
Golden Knight
Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A
Fire Spirit Valkyrie Golden Knight
Fire Spirit Valkyrie
Golden Knight
Golden Knight
Golden Knight
Fire Spirit
Mini P.E.K.K.A
Fire Spirit
Fire Spirit
Knight Rascals Mini P.E.K.K.A Valkyrie
Rascals Golden Knight
Golden Knight

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