My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Electro Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Barbarian Barrel Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon Little Prince
Zap
Cannon Little Prince
Barbarian Barrel
Knight Cannon Valkyrie Little Prince
The Log
Cannon Little Prince
Earthquake
Cannon
Arrows
Little Prince
Royal Delivery
Knight Valkyrie Little Prince
Fireball
Cannon Little Prince
Poison
Cannon Little Prince
Lightning
Knight Cannon Valkyrie Little Prince
Rocket
Valkyrie Little Prince

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Barbarian Barrel Tornado Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Tornado Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Knight Cannon Tornado Little Prince Valkyrie Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Knight Cannon Tornado

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Barbarian Barrel Little Prince
Cannon
Valkyrie
Tornado Little Prince
Barbarian Barrel
Knight Tornado Electro Giant
Tornado
Electro Giant Valkyrie Barbarian Barrel
Lightning
Electro Giant
Electro Giant
Tornado Lightning Barbarian Barrel
Little Prince
Knight Valkyrie

Defense Synergies 2 13

Knight
Cannon Little Prince Barbarian Barrel Tornado
Cannon
Knight Valkyrie Barbarian Barrel Electro Giant Little Prince
Valkyrie
Cannon Tornado Little Prince
Barbarian Barrel
Knight Cannon Tornado Electro Giant Little Prince
Tornado
Knight Valkyrie Barbarian Barrel Electro Giant Little Prince
Lightning
Electro Giant
Cannon Barbarian Barrel Tornado
Little Prince
Knight Cannon Valkyrie Barbarian Barrel Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Cannon Valkyrie Barbarian Barrel
Knight Cannon Valkyrie
Cannon Tornado Knight Valkyrie Lightning
Cannon Knight Valkyrie
Lightning Valkyrie Barbarian Barrel Tornado
Barbarian Barrel Tornado Cannon Valkyrie
Tornado Lightning Cannon Little Prince
Lightning Cannon Valkyrie Barbarian Barrel Electro Giant
Cannon Tornado
Knight Tornado Cannon Valkyrie Barbarian Barrel Little Prince
Valkyrie Knight Cannon Barbarian Barrel Tornado Electro Giant
Tornado
Cannon Knight Valkyrie Lightning
Valkyrie Cannon Barbarian Barrel Tornado
Knight Cannon
Tornado Cannon Lightning Electro Giant
Knight Cannon Valkyrie Tornado
Cannon Knight Valkyrie Barbarian Barrel Tornado Little Prince
Valkyrie Barbarian Barrel Tornado Knight Cannon Little Prince
Cannon Tornado
Valkyrie Knight Cannon Barbarian Barrel Electro Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Barbarian Barrel Electro Giant
Knight Valkyrie Barbarian Barrel Lightning
Knight Valkyrie Lightning
Valkyrie Lightning Knight Barbarian Barrel Tornado
Knight Cannon Valkyrie
Electro Giant Tornado
Knight Valkyrie Lightning
Knight Valkyrie
Lightning Knight Valkyrie Barbarian Barrel Tornado
Cannon
Knight Valkyrie
Lightning Valkyrie Tornado Electro Giant
Lightning Knight Cannon Valkyrie
Cannon Valkyrie Electro Giant
Electro Giant Knight Valkyrie Barbarian Barrel Tornado Lightning Little Prince
Valkyrie Cannon Barbarian Barrel Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Valkyrie Barbarian Barrel
Barbarian Barrel Tornado
Lightning Barbarian Barrel
Lightning Knight Valkyrie Barbarian Barrel
Valkyrie Barbarian Barrel
Electro Giant Tornado
Tornado
Barbarian Barrel Tornado Lightning
Tornado Lightning
Lightning Tornado
Lightning Knight Valkyrie Barbarian Barrel Tornado
Lightning Tornado
Lightning Knight Barbarian Barrel
Lightning Barbarian Barrel
Lightning Barbarian Barrel
Lightning Barbarian Barrel
Lightning Barbarian Barrel
Lightning Barbarian Barrel Tornado
Lightning
Lightning Barbarian Barrel
Lightning Valkyrie Barbarian Barrel Tornado Electro Giant Little Prince
Lightning
Lightning Tornado
Tornado Lightning
Lightning Barbarian Barrel
Tornado Electro Giant Valkyrie Barbarian Barrel Little Prince
Barbarian Barrel Tornado Lightning
Lightning Tornado
Lightning Barbarian Barrel Tornado
Lightning Tornado Electro Giant Little Prince
Lightning Electro Giant
Lightning
Lightning
Lightning
Lightning
Lightning Barbarian Barrel
Lightning Tornado
Barbarian Barrel
Lightning Knight Valkyrie
Lightning
Lightning Tornado Electro Giant
Electro Giant Tornado Lightning
Tornado Lightning
Lightning Barbarian Barrel Tornado Electro Giant Little Prince

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