My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Little Prince
Zap
Firecracker Little Prince
Barbarian Barrel
Knight Firecracker Valkyrie Little Prince
The Log
Firecracker Hog Rider Little Prince
Earthquake
Firecracker Hog Rider
Arrows
Firecracker Little Prince
Royal Delivery
Knight Firecracker Valkyrie Hog Rider Little Prince
Fireball
Firecracker Hog Rider Little Prince
Poison
Firecracker Little Prince
Lightning
Knight Valkyrie Little Prince
Rocket
Valkyrie Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Firecracker Little Prince Valkyrie Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Firecracker

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Knight Valkyrie The Log Mega Knight Little Prince
Knight
Firecracker Hog Rider Zap The Log Little Prince
Firecracker
Zap Knight Hog Rider Valkyrie Mega Knight
Valkyrie
Hog Rider Zap Firecracker Little Prince
Hog Rider
Zap Knight Firecracker Valkyrie The Log Mega Knight Little Prince
The Log
Hog Rider Zap Knight Mega Knight Little Prince
Mega Knight
Zap Firecracker Hog Rider The Log
Little Prince
Zap Knight Valkyrie Hog Rider The Log

Defense Synergies 5 11

Zap
Mega Knight Knight Firecracker Valkyrie The Log Little Prince
Knight
Firecracker Little Prince Zap The Log
Firecracker
Knight Valkyrie The Log Zap Mega Knight
Valkyrie
Firecracker Zap The Log Little Prince
Hog Rider
The Log
Firecracker Zap Knight Valkyrie Mega Knight Little Prince
Mega Knight
Zap Firecracker The Log
Little Prince
Knight Zap Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Valkyrie The Log
Zap Knight Firecracker Valkyrie The Log Mega Knight
Mega Knight Knight Valkyrie
Knight Firecracker Valkyrie Mega Knight
Firecracker Valkyrie The Log Mega Knight
The Log Zap Firecracker Valkyrie Mega Knight
Zap Firecracker Little Prince
Zap Valkyrie The Log Mega Knight
Knight Firecracker Valkyrie Mega Knight Little Prince
Valkyrie Zap Knight Firecracker The Log Mega Knight
Zap Firecracker
Mega Knight Zap Knight Valkyrie The Log
Valkyrie Mega Knight Zap Firecracker The Log
Knight Mega Knight
Zap The Log Mega Knight
Mega Knight Knight Firecracker Valkyrie
Mega Knight Zap Knight Firecracker Valkyrie The Log Little Prince
Zap Valkyrie The Log Knight Firecracker Mega Knight Little Prince
Valkyrie Mega Knight Knight Firecracker The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Zap
Zap Knight Firecracker Valkyrie The Log Mega Knight
Mega Knight Zap Knight Valkyrie The Log
Valkyrie Mega Knight Zap Knight The Log
Knight Valkyrie Mega Knight
Firecracker Zap
Knight Valkyrie
Mega Knight Knight Valkyrie
Zap Mega Knight Knight Firecracker Valkyrie The Log
Mega Knight Knight Valkyrie
Mega Knight Zap Valkyrie The Log
Mega Knight Knight Valkyrie
Firecracker Valkyrie Mega Knight
Zap Knight Firecracker Valkyrie The Log Little Prince
Valkyrie Mega Knight Zap Firecracker The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie The Log
Firecracker Zap The Log
The Log
Knight Firecracker Valkyrie The Log
Zap Firecracker Valkyrie The Log Mega Knight
Firecracker Zap
Firecracker The Log
The Log Zap Firecracker
The Log Zap Firecracker
Firecracker Zap Knight Valkyrie The Log
Zap Firecracker
Knight Firecracker The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log Mega Knight
Zap Firecracker The Log Mega Knight
Zap Firecracker Valkyrie The Log Mega Knight Little Prince
The Log Mega Knight
The Log
Zap The Log
Zap Firecracker The Log Valkyrie Mega Knight Little Prince
Firecracker The Log Zap
Zap The Log Mega Knight
Zap Firecracker The Log
Zap Firecracker Little Prince
Zap Firecracker
Zap The Log Mega Knight
Zap Firecracker
Mega Knight
Firecracker The Log
Zap
Zap Firecracker
The Log
Knight Firecracker Valkyrie Mega Knight
The Log Zap Firecracker
Zap
Firecracker Mega Knight
Zap Firecracker The Log
Firecracker Zap
Zap Firecracker The Log Mega Knight Little Prince

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