My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mini P.E.K.K.A Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Princess
Zap
Goblin Gang Firecracker Princess
Barbarian Barrel
Knight Goblin Gang Firecracker Princess
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Princess
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Princess
Royal Delivery
Knight Goblin Gang Firecracker Mini P.E.K.K.A Princess
Fireball
Goblin Gang Firecracker Princess
Poison
Goblin Gang Firecracker Princess
Lightning
Knight Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Firecracker Princess Fireball Mini P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Firecracker

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Knight Mini P.E.K.K.A Mega Knight
Knight
Goblin Gang Firecracker Princess Arrows Fireball
Goblin Gang
Knight Firecracker Mini P.E.K.K.A Princess
Firecracker
Knight Goblin Gang Mini P.E.K.K.A Princess Mega Knight
Fireball
Arrows Knight Princess Mega Knight
Mini P.E.K.K.A
Arrows Goblin Gang Firecracker Princess Mega Knight
Princess
Knight Goblin Gang Firecracker Fireball Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Firecracker Fireball Mini P.E.K.K.A Princess

Defense Synergies 4 16

Arrows
Mega Knight Knight Fireball Mini P.E.K.K.A
Knight
Goblin Gang Firecracker Princess Arrows Fireball Mini P.E.K.K.A
Goblin Gang
Knight Firecracker Mini P.E.K.K.A Princess
Firecracker
Knight Goblin Gang Mini P.E.K.K.A Princess Mega Knight
Fireball
Arrows Knight Mini P.E.K.K.A Princess Mega Knight
Mini P.E.K.K.A
Arrows Knight Goblin Gang Firecracker Fireball Princess
Princess
Knight Goblin Gang Firecracker Fireball Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Firecracker Fireball Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball
Mini P.E.K.K.A Knight Goblin Gang Firecracker Mega Knight
Goblin Gang Mini P.E.K.K.A Mega Knight Knight
Mini P.E.K.K.A Knight Goblin Gang Firecracker Mega Knight
Arrows Firecracker Fireball Mini P.E.K.K.A Princess Mega Knight
Arrows Goblin Gang Fireball Firecracker Mega Knight
Arrows Goblin Gang Firecracker Fireball Princess
Arrows Fireball Mega Knight
Mini P.E.K.K.A Goblin Gang Princess
Knight Goblin Gang Firecracker Mini P.E.K.K.A Mega Knight
Goblin Gang Arrows Knight Firecracker Fireball Princess Mega Knight
Arrows Goblin Gang Firecracker Fireball Princess
Mini P.E.K.K.A Mega Knight Knight Goblin Gang Fireball
Fireball Mega Knight Arrows Goblin Gang Firecracker Mini P.E.K.K.A Princess
Mini P.E.K.K.A Knight Goblin Gang Mega Knight
Goblin Gang Fireball Mini P.E.K.K.A Mega Knight
Mega Knight Arrows Knight Goblin Gang Firecracker Fireball Mini P.E.K.K.A
Arrows Fireball Mega Knight Knight Goblin Gang Firecracker
Arrows Knight Firecracker Fireball Princess Mega Knight
Mini P.E.K.K.A
Goblin Gang Mega Knight Arrows Knight Firecracker Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Mega Knight Fireball
Fireball Arrows Knight Goblin Gang Firecracker Mini P.E.K.K.A Mega Knight
Goblin Gang Mega Knight Knight Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Mega Knight Knight Fireball
Knight Goblin Gang Mini P.E.K.K.A Mega Knight
Arrows Firecracker Fireball Goblin Gang Princess
Goblin Gang Mini P.E.K.K.A Knight Fireball
Mini P.E.K.K.A Mega Knight Knight
Mega Knight Knight Firecracker Fireball Mini P.E.K.K.A
Goblin Gang
Mega Knight Knight Mini P.E.K.K.A
Mega Knight Arrows Fireball
Mini P.E.K.K.A Mega Knight Knight Goblin Gang Fireball
Firecracker Fireball Princess Mega Knight
Goblin Gang Knight Firecracker Fireball Mini P.E.K.K.A
Arrows Mega Knight Firecracker Fireball Mini P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Arrows Knight Firecracker
Arrows Firecracker Fireball Princess
Arrows Fireball
Arrows Knight Firecracker Fireball
Fireball Arrows Firecracker Mega Knight
Arrows Firecracker Fireball Princess
Arrows Firecracker Princess
Arrows Fireball Firecracker Princess
Arrows Fireball Firecracker
Goblin Gang Fireball Mini P.E.K.K.A
Firecracker Arrows Knight Fireball Princess
Fireball Arrows Firecracker Princess
Knight Firecracker Fireball Princess
Arrows Firecracker Fireball Princess
Princess Arrows Firecracker Fireball
Arrows Firecracker Fireball Princess
Arrows Firecracker Fireball Princess Mega Knight
Arrows Fireball
Mini P.E.K.K.A
Arrows Firecracker Fireball Mini P.E.K.K.A Princess Mega Knight
Arrows Firecracker Fireball Princess Mega Knight
Fireball Mega Knight
Arrows Fireball Princess
Arrows Fireball
Arrows Firecracker Fireball Princess Mega Knight
Arrows Firecracker Fireball Princess
Fireball Arrows Princess Mega Knight
Fireball Arrows Firecracker
Arrows Firecracker Fireball Princess
Firecracker Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball Mega Knight
Arrows Firecracker Fireball Princess
Mega Knight
Arrows Firecracker Fireball Princess
Goblin Gang Fireball Princess
Fireball Arrows Firecracker Princess
Arrows Fireball
Fireball Knight Goblin Gang Firecracker Mini P.E.K.K.A Princess Mega Knight
Arrows Firecracker Fireball Princess
Arrows Fireball
Firecracker Mega Knight
Goblin Gang Firecracker Fireball Princess
Firecracker Fireball Princess
Firecracker Fireball Princess Mega Knight

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