My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Balloon Miner
Giant Snowball
Archers Cannon Balloon Miner Lumberjack
Zap
Archers Cannon Balloon
Barbarian Barrel
Archers Knight Cannon Lumberjack
The Log
Archers Cannon Lumberjack
Earthquake
Archers Cannon
Arrows
Archers
Royal Delivery
Archers Knight Balloon Miner Lumberjack
Fireball
Archers Cannon Balloon Lumberjack
Poison
Archers Cannon Balloon
Lightning
Knight Cannon Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Archers Arrows Knight Cannon Miner Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Archers Arrows Knight

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Arrows Barbarian Barrel Balloon Miner Lumberjack
Arrows
Balloon Archers Knight Miner Lumberjack
Knight
Archers Balloon Arrows Barbarian Barrel Miner Lumberjack
Cannon
Barbarian Barrel
Balloon Archers Knight Miner Lumberjack
Balloon
Arrows Knight Barbarian Barrel Miner Lumberjack Archers
Miner
Balloon Archers Arrows Knight Barbarian Barrel Lumberjack
Lumberjack
Balloon Archers Arrows Knight Barbarian Barrel Miner

Defense Synergies 3 12

Archers
Knight Barbarian Barrel Cannon Lumberjack
Arrows
Knight Cannon Barbarian Barrel Lumberjack
Knight
Archers Cannon Arrows Barbarian Barrel Lumberjack
Cannon
Knight Archers Arrows Barbarian Barrel Lumberjack
Barbarian Barrel
Archers Arrows Knight Cannon Miner Lumberjack
Balloon
Miner
Barbarian Barrel
Lumberjack
Archers Arrows Knight Cannon Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Barbarian Barrel
Lumberjack Knight Cannon
Cannon Lumberjack Archers Knight
Cannon Lumberjack Knight
Arrows Barbarian Barrel Lumberjack
Arrows Barbarian Barrel Archers Cannon Lumberjack
Archers Arrows Cannon
Arrows Cannon Barbarian Barrel
Cannon Lumberjack
Knight Archers Cannon Barbarian Barrel Miner Lumberjack
Archers Arrows Knight Cannon Barbarian Barrel Lumberjack
Arrows Archers
Cannon Lumberjack Knight
Arrows Cannon Barbarian Barrel Lumberjack
Knight Cannon Lumberjack
Cannon Lumberjack
Arrows Knight Cannon Lumberjack
Arrows Cannon Archers Knight Barbarian Barrel Lumberjack
Arrows Barbarian Barrel Archers Knight Cannon Lumberjack
Cannon Lumberjack
Archers Arrows Knight Cannon Barbarian Barrel Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Archers Barbarian Barrel
Archers Arrows Knight Barbarian Barrel Miner Lumberjack
Lumberjack Knight
Lumberjack Knight Barbarian Barrel
Knight Cannon Lumberjack
Arrows Archers
Archers Knight Lumberjack
Knight Lumberjack
Knight Barbarian Barrel
Cannon
Knight Lumberjack
Arrows
Knight Cannon Lumberjack
Archers Cannon
Archers Knight Barbarian Barrel Lumberjack
Arrows Archers Cannon Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Barbarian Barrel
Arrows Barbarian Barrel Miner
Arrows Barbarian Barrel Miner
Arrows Knight Barbarian Barrel
Arrows Barbarian Barrel
Arrows
Archers Arrows
Arrows Barbarian Barrel
Arrows Miner
Lumberjack
Miner Arrows Knight Barbarian Barrel
Archers Arrows
Knight Barbarian Barrel Miner
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Archers Arrows Barbarian Barrel
Arrows Barbarian Barrel Miner
Arrows
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Miner Barbarian Barrel
Arrows Miner
Miner Arrows Barbarian Barrel
Archers Arrows
Arrows Miner
Arrows
Arrows
Archers Barbarian Barrel
Archers Arrows
Arrows Barbarian Barrel
Miner Knight Lumberjack
Arrows
Arrows
Barbarian Barrel Miner

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