My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Witch X-Bow Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel X-Bow Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Goblin Barrel X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Ice Golem X-Bow Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Witch
Zap
Mortar Goblin Barrel Witch X-Bow
Barbarian Barrel
Mortar Goblin Barrel Witch X-Bow
The Log
Goblin Barrel Witch X-Bow
Earthquake
Mortar Goblin Barrel Witch X-Bow
Arrows
Goblin Barrel Witch
Royal Delivery
Goblin Barrel Witch
Fireball
Mortar Goblin Barrel Witch X-Bow
Poison
Mortar Witch X-Bow
Lightning
Mortar Ice Golem Witch X-Bow
Rocket
Mortar Witch X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Ice Golem Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Goblin Barrel Mortar Fireball Witch X-Bow Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem The Log Goblin Barrel Mortar

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Ice Golem Fireball The Log
Ice Golem
Goblin Barrel X-Bow Mortar Witch
Fireball
X-Bow Golem Mortar The Log
Goblin Barrel
Ice Golem Golem
Witch
Ice Golem Golem
X-Bow
Ice Golem Fireball The Log
Golem
Fireball Goblin Barrel Witch The Log
The Log
X-Bow Mortar Fireball Golem

Defense Synergies 4 7

Mortar
Ice Golem Fireball The Log
Ice Golem
X-Bow Mortar Fireball Witch The Log
Fireball
X-Bow The Log Mortar Ice Golem
Goblin Barrel
Witch
Ice Golem The Log
X-Bow
Ice Golem Fireball The Log
Golem
The Log
Fireball X-Bow Mortar Ice Golem Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Ice Golem Fireball X-Bow The Log
Mortar Witch X-Bow The Log
Mortar Witch
Witch Mortar
Fireball X-Bow The Log
Fireball The Log X-Bow
Mortar Fireball Witch X-Bow
Ice Golem Fireball X-Bow The Log
Witch Mortar X-Bow
Ice Golem
Witch Ice Golem Fireball X-Bow The Log
Fireball Witch
Mortar Fireball Witch X-Bow The Log
Fireball Mortar Witch X-Bow The Log
Mortar X-Bow
Mortar Fireball X-Bow The Log
Mortar Fireball Witch X-Bow
Mortar Fireball Witch X-Bow The Log
Mortar Witch The Log Ice Golem Fireball
Mortar
Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Fireball Witch X-Bow
Fireball Mortar Ice Golem X-Bow The Log
Ice Golem Witch The Log
Ice Golem Fireball X-Bow The Log
Witch
Fireball Ice Golem Witch
Ice Golem Fireball Witch
Mortar Ice Golem Fireball Witch X-Bow The Log
Witch
Witch
Fireball The Log
Ice Golem Fireball Witch
Fireball Witch
Witch Mortar Ice Golem Fireball X-Bow The Log
Ice Golem Fireball Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Ice Golem X-Bow The Log
Mortar Fireball X-Bow The Log
Fireball X-Bow The Log
Ice Golem Fireball The Log
Fireball Mortar The Log
Fireball Ice Golem Witch
Mortar Witch The Log
Fireball X-Bow The Log Ice Golem
Fireball The Log Mortar X-Bow
Fireball X-Bow
Mortar Fireball X-Bow The Log
Fireball
Mortar Ice Golem Fireball The Log
Mortar Fireball X-Bow
Mortar Ice Golem Fireball X-Bow The Log
X-Bow Mortar Fireball Witch The Log
Mortar Fireball X-Bow The Log
Mortar Fireball
Mortar Fireball X-Bow The Log
Mortar Fireball Witch X-Bow The Log
Fireball X-Bow The Log
Fireball
X-Bow The Log
Mortar Fireball X-Bow The Log
Ice Golem The Log Mortar Fireball Witch
Witch
Mortar Fireball X-Bow The Log Witch
Fireball Mortar Witch X-Bow The Log
Fireball Mortar X-Bow The Log
Ice Golem Fireball Witch X-Bow
Fireball Witch
Fireball
Mortar Fireball X-Bow The Log
Fireball
Fireball The Log
Fireball Witch X-Bow
Fireball Witch
The Log Fireball
Fireball
The Log Mortar Ice Golem Fireball
Fireball
Fireball Witch The Log
Fireball Witch
Mortar Fireball Witch X-Bow The Log

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