My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Three Musketeers Hunter Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Three Musketeers Hunter Giant Skeleton X-Bow Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Giant Skeleton X-Bow Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Three Musketeers Guards Giant Skeleton
Giant Snowball
Bats Three Musketeers Guards
Zap
Bats Three Musketeers Guards X-Bow
Barbarian Barrel
Three Musketeers Guards Hunter Giant Skeleton X-Bow Magic Archer
The Log
Three Musketeers Guards Hunter Giant Skeleton X-Bow
Earthquake
Guards X-Bow
Arrows
Bats Guards
Royal Delivery
Bats Three Musketeers Guards Hunter Giant Skeleton Magic Archer
Fireball
Three Musketeers Hunter X-Bow Magic Archer
Poison
Bats Three Musketeers Guards Hunter X-Bow Magic Archer
Lightning
Three Musketeers Hunter X-Bow Magic Archer
Rocket
Three Musketeers Hunter X-Bow Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Hunter Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Hunter Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Guards Hunter Magic Archer Giant Skeleton X-Bow Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Barbarian Barrel Guards Hunter

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Barbarian Barrel X-Bow
Three Musketeers
Barbarian Barrel Guards
Barbarian Barrel
X-Bow Bats Three Musketeers Hunter Giant Skeleton
Guards
Three Musketeers X-Bow
Hunter
Barbarian Barrel Giant Skeleton X-Bow
Giant Skeleton
Bats Barbarian Barrel Hunter X-Bow Magic Archer
X-Bow
Barbarian Barrel Bats Guards Hunter Giant Skeleton
Magic Archer
Giant Skeleton

Defense Synergies 1 15

Bats
Barbarian Barrel Hunter Giant Skeleton X-Bow
Three Musketeers
Barbarian Barrel
Barbarian Barrel
Bats Three Musketeers Guards Hunter Giant Skeleton X-Bow Magic Archer
Guards
Hunter Barbarian Barrel Giant Skeleton X-Bow Magic Archer
Hunter
Guards Bats Barbarian Barrel Giant Skeleton
Giant Skeleton
Bats Barbarian Barrel Guards Hunter Magic Archer
X-Bow
Bats Barbarian Barrel Guards
Magic Archer
Barbarian Barrel Guards Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel X-Bow Magic Archer
Hunter Bats Three Musketeers X-Bow
Three Musketeers Hunter Bats Giant Skeleton
Three Musketeers Hunter Bats Guards
Barbarian Barrel Giant Skeleton X-Bow
Barbarian Barrel Bats Guards Hunter X-Bow Magic Archer
Bats Three Musketeers Hunter X-Bow Magic Archer
Barbarian Barrel Giant Skeleton X-Bow Magic Archer
Three Musketeers Hunter X-Bow
Guards Barbarian Barrel Hunter Giant Skeleton
Bats Guards Barbarian Barrel Hunter Giant Skeleton X-Bow Magic Archer
Three Musketeers Hunter Bats Magic Archer
Hunter Bats Three Musketeers Guards Giant Skeleton X-Bow
Three Musketeers Bats Barbarian Barrel Guards Hunter X-Bow Magic Archer
Three Musketeers Hunter X-Bow
Three Musketeers Hunter X-Bow
Three Musketeers Bats Hunter X-Bow
Bats Three Musketeers Barbarian Barrel Guards Hunter X-Bow Magic Archer
Barbarian Barrel Hunter Bats Guards Giant Skeleton Magic Archer
Three Musketeers Hunter
Bats Barbarian Barrel Guards Hunter Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Barbarian Barrel Giant Skeleton X-Bow
Barbarian Barrel Hunter X-Bow Magic Archer
Guards Giant Skeleton Bats Hunter
Guards Hunter Giant Skeleton Bats Barbarian Barrel X-Bow
Giant Skeleton Three Musketeers Guards Hunter
Bats Three Musketeers Hunter Magic Archer
Guards Bats Hunter Giant Skeleton
Giant Skeleton Hunter
Giant Skeleton Bats Barbarian Barrel X-Bow Magic Archer
Three Musketeers Guards
Bats Guards Hunter Giant Skeleton
Guards Giant Skeleton
Giant Skeleton Three Musketeers Guards Hunter
Three Musketeers Magic Archer
Guards Bats Three Musketeers Barbarian Barrel Hunter Giant Skeleton X-Bow Magic Archer
Bats Barbarian Barrel Hunter Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Barbarian Barrel Guards Giant Skeleton X-Bow
Barbarian Barrel X-Bow Magic Archer
Barbarian Barrel Giant Skeleton X-Bow Magic Archer
Barbarian Barrel Guards Giant Skeleton
Barbarian Barrel Magic Archer
Bats Hunter Magic Archer
Magic Archer
X-Bow Barbarian Barrel Hunter Magic Archer
X-Bow
Bats Three Musketeers Guards X-Bow
Barbarian Barrel X-Bow Magic Archer
Magic Archer
Three Musketeers Barbarian Barrel Hunter Magic Archer
Barbarian Barrel X-Bow Magic Archer
Barbarian Barrel X-Bow Magic Archer
X-Bow Three Musketeers Barbarian Barrel Hunter Magic Archer
Magic Archer Three Musketeers Barbarian Barrel X-Bow
Three Musketeers Barbarian Barrel
Bats
Three Musketeers Barbarian Barrel Hunter X-Bow Magic Archer
Barbarian Barrel X-Bow Magic Archer
Giant Skeleton X-Bow Magic Archer
X-Bow
Barbarian Barrel X-Bow
Barbarian Barrel Hunter Magic Archer
X-Bow Barbarian Barrel Hunter Magic Archer
X-Bow Magic Archer
Barbarian Barrel X-Bow Magic Archer
Bats Hunter X-Bow Magic Archer
Bats Guards
Hunter X-Bow Magic Archer
Magic Archer
Giant Skeleton
Magic Archer
Bats Barbarian Barrel Guards X-Bow Magic Archer
Three Musketeers Hunter Magic Archer
Barbarian Barrel
Three Musketeers Hunter Magic Archer
Magic Archer
Giant Skeleton
Three Musketeers
Bats Guards Giant Skeleton Magic Archer
Bats Magic Archer
Barbarian Barrel Giant Skeleton X-Bow Magic Archer

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