My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Rascals Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Recruits Elixir Golem Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Rascals Royal Recruits Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Elixir Golem Goblin Drill
Giant Snowball
Fire Spirit Goblins Royal Recruits Goblin Drill
Zap
Fire Spirit Goblins Goblin Drill
Barbarian Barrel
Fire Spirit Goblins Rascals Royal Recruits Elixir Golem Goblin Drill Executioner
The Log
Fire Spirit Goblins Rascals Royal Recruits Elixir Golem Goblin Drill
Earthquake
Elixir Golem Goblin Drill
Arrows
Fire Spirit Goblins Rascals Royal Recruits Goblin Drill
Royal Delivery
Fire Spirit Goblins Rascals Royal Recruits Elixir Golem Goblin Drill Executioner
Fireball
Rascals Elixir Golem Goblin Drill Executioner
Poison
Rascals Royal Recruits Elixir Golem Goblin Drill Executioner
Lightning
Executioner
Rocket
Rascals Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Earthquake Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Recruits Elixir Golem Goblin Drill Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Earthquake Elixir Golem Goblin Drill Rascals Executioner Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Goblins Earthquake Elixir Golem

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Drill Royal Recruits Elixir Golem
Goblins
Goblin Drill
Rascals
Goblin Drill
Royal Recruits
Fire Spirit
Earthquake
Elixir Golem
Elixir Golem
Earthquake Fire Spirit Executioner
Goblin Drill
Fire Spirit Goblins Rascals
Executioner
Elixir Golem

Defense Synergies 0 2

Fire Spirit
Royal Recruits Goblin Drill
Goblins
Rascals
Royal Recruits
Fire Spirit
Earthquake
Elixir Golem
Goblin Drill
Fire Spirit
Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Royal Recruits Executioner
Goblins Rascals Royal Recruits Goblin Drill Executioner
Fire Spirit Goblins Rascals Royal Recruits Goblin Drill Executioner
Royal Recruits Goblins Rascals Goblin Drill
Royal Recruits Earthquake
Fire Spirit Goblins Rascals Earthquake Executioner
Fire Spirit Rascals Executioner
Earthquake Rascals Royal Recruits
Goblins Rascals Royal Recruits Goblin Drill
Fire Spirit Goblins Rascals Royal Recruits
Goblins Executioner Rascals Royal Recruits Earthquake Goblin Drill
Executioner Rascals
Royal Recruits Goblin Drill Fire Spirit Rascals Earthquake
Fire Spirit Executioner Goblins Rascals Royal Recruits Earthquake Goblin Drill
Royal Recruits Rascals Goblin Drill
Rascals Royal Recruits Goblin Drill
Goblins Rascals Royal Recruits Goblin Drill Executioner
Fire Spirit Goblins Rascals Royal Recruits Goblin Drill Executioner
Earthquake Goblin Drill Executioner Fire Spirit Rascals Royal Recruits
Royal Recruits Goblin Drill
Rascals Royal Recruits Fire Spirit Goblins Earthquake Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Royal Recruits Goblins
Executioner
Royal Recruits Goblins Rascals
Royal Recruits Rascals
Royal Recruits Rascals Goblin Drill Executioner
Fire Spirit Executioner Rascals
Rascals Royal Recruits Goblins
Rascals Royal Recruits
Royal Recruits Goblins
Royal Recruits Goblin Drill
Rascals Royal Recruits
Royal Recruits
Rascals Royal Recruits Executioner
Royal Recruits Rascals Executioner
Rascals Royal Recruits Goblins Goblin Drill Executioner
Executioner Rascals Royal Recruits Earthquake

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Rascals Royal Recruits Goblin Drill
Executioner
Earthquake Goblin Drill
Earthquake Rascals Royal Recruits
Executioner Fire Spirit Earthquake
Executioner Fire Spirit
Fire Spirit Earthquake Executioner
Earthquake Fire Spirit Executioner
Fire Spirit Goblins
Royal Recruits Earthquake
Fire Spirit Executioner
Earthquake Fire Spirit Executioner
Earthquake
Earthquake
Earthquake Goblin Drill Executioner
Earthquake Royal Recruits Executioner
Earthquake
Fire Spirit Earthquake Executioner
Fire Spirit Earthquake
Earthquake
Earthquake Royal Recruits Goblin Drill
Earthquake Fire Spirit Executioner
Earthquake Executioner
Fire Spirit Executioner
Earthquake
Earthquake
Earthquake Fire Spirit Royal Recruits
Fire Spirit Executioner
Rascals Executioner
Earthquake Executioner
Royal Recruits Executioner
Rascals Royal Recruits
Executioner
Royal Recruits Executioner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: