My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Ice Golem Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Baby Dragon Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Ice Golem Hog Rider Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Giant Skeleton
Giant Snowball
Fire Spirit Hog Rider Baby Dragon Witch
Zap
Fire Spirit Royal Giant Witch
Barbarian Barrel
Fire Spirit Witch Giant Skeleton
The Log
Fire Spirit Royal Giant Hog Rider Witch Giant Skeleton
Earthquake
Hog Rider Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Hog Rider Baby Dragon Witch Giant Skeleton
Fireball
Hog Rider Baby Dragon Witch
Poison
Witch
Lightning
Ice Golem Baby Dragon Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Royal Delivery Ice Golem Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Royal Delivery Ice Golem Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Delivery Ice Golem Baby Dragon Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Golem Royal Delivery Hog Rider Baby Dragon Witch Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Ice Golem Royal Delivery Hog Rider

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Hog Rider Ice Golem Baby Dragon Giant Skeleton
Royal Delivery
Royal Giant
Fire Spirit Ice Golem Hog Rider Baby Dragon Witch Giant Skeleton
Ice Golem
Hog Rider Fire Spirit Royal Giant Baby Dragon Witch
Hog Rider
Fire Spirit Ice Golem Royal Giant Baby Dragon Witch Giant Skeleton
Baby Dragon
Fire Spirit Royal Giant Ice Golem Hog Rider Witch Giant Skeleton
Witch
Royal Giant Ice Golem Hog Rider Baby Dragon Giant Skeleton
Giant Skeleton
Fire Spirit Royal Giant Hog Rider Baby Dragon Witch

Defense Synergies 0 12

Fire Spirit
Ice Golem Giant Skeleton
Royal Delivery
Ice Golem Baby Dragon Witch Giant Skeleton
Royal Giant
Ice Golem
Fire Spirit Royal Delivery Baby Dragon Witch Giant Skeleton
Hog Rider
Baby Dragon
Royal Delivery Ice Golem Witch Giant Skeleton
Witch
Royal Delivery Ice Golem Baby Dragon Giant Skeleton
Giant Skeleton
Fire Spirit Royal Delivery Ice Golem Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Baby Dragon
Royal Delivery Witch
Witch Fire Spirit Royal Delivery Giant Skeleton
Witch
Royal Delivery Giant Skeleton
Royal Delivery Fire Spirit Baby Dragon
Fire Spirit Royal Delivery Baby Dragon Witch
Ice Golem Baby Dragon Giant Skeleton
Witch
Fire Spirit Royal Delivery Ice Golem Giant Skeleton
Witch Royal Delivery Ice Golem Baby Dragon Giant Skeleton
Royal Delivery Baby Dragon Witch
Fire Spirit Royal Delivery Witch Giant Skeleton
Fire Spirit Royal Delivery Baby Dragon Witch
Royal Delivery
Royal Delivery Witch
Fire Spirit Royal Delivery Baby Dragon Witch
Royal Delivery Baby Dragon Witch Fire Spirit Ice Golem Giant Skeleton
Fire Spirit Royal Delivery Baby Dragon Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Ice Golem Witch Giant Skeleton
Royal Delivery Ice Golem Baby Dragon
Royal Delivery Giant Skeleton Ice Golem Witch
Giant Skeleton Royal Delivery Ice Golem
Giant Skeleton Royal Delivery Witch
Fire Spirit Royal Delivery Ice Golem Baby Dragon Witch
Royal Delivery Ice Golem Witch Giant Skeleton
Giant Skeleton Royal Delivery
Royal Delivery Giant Skeleton Ice Golem Baby Dragon Witch
Witch Royal Delivery
Witch Giant Skeleton
Royal Delivery Giant Skeleton
Royal Delivery Giant Skeleton Ice Golem Witch
Baby Dragon Witch
Witch Royal Delivery Ice Golem Baby Dragon Giant Skeleton
Royal Delivery Ice Golem Baby Dragon Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Baby Dragon Giant Skeleton
Baby Dragon
Baby Dragon Giant Skeleton
Ice Golem Giant Skeleton
Fire Spirit Baby Dragon
Fire Spirit Ice Golem Baby Dragon Witch
Fire Spirit Baby Dragon Witch
Fire Spirit Ice Golem Baby Dragon
Fire Spirit
Fire Spirit Baby Dragon
Fire Spirit Ice Golem Baby Dragon
Baby Dragon
Ice Golem Baby Dragon
Baby Dragon Witch
Baby Dragon
Fire Spirit Baby Dragon
Fire Spirit Baby Dragon Witch
Baby Dragon Giant Skeleton
Baby Dragon
Ice Golem Fire Spirit Baby Dragon Witch
Witch
Baby Dragon Witch
Baby Dragon Witch
Baby Dragon
Fire Spirit Ice Golem Baby Dragon Witch
Witch
Giant Skeleton
Fire Spirit Witch
Fire Spirit Baby Dragon Witch
Baby Dragon
Ice Golem Baby Dragon
Giant Skeleton
Baby Dragon Witch Giant Skeleton
Witch
Baby Dragon Witch Giant Skeleton

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