My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Flying Machine Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Baby Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Royal Hogs Wall Breakers Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Hogs Wall Breakers Miner
Giant Snowball
Minions Flying Machine Royal Hogs Wall Breakers Baby Dragon Miner
Zap
Minions Flying Machine Royal Hogs Wall Breakers
Barbarian Barrel
Royal Hogs Wall Breakers Magic Archer
The Log
Royal Hogs Wall Breakers
Earthquake
Royal Hogs
Arrows
Minions Flying Machine Royal Hogs Wall Breakers
Royal Delivery
Minions Flying Machine Royal Hogs Wall Breakers Baby Dragon Miner Magic Archer
Fireball
Minions Flying Machine Royal Hogs Wall Breakers Baby Dragon Magic Archer
Poison
Minions Flying Machine Royal Hogs Magic Archer
Lightning
Baby Dragon Magic Archer
Rocket
Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Minions Miner Flying Machine Baby Dragon Magic Archer Royal Hogs Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Minions Miner Flying Machine

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Royal Hogs Wall Breakers Baby Dragon
Flying Machine
Royal Hogs Baby Dragon
Royal Hogs
Minions Flying Machine Magic Archer
Rocket
Miner
Wall Breakers
Miner Minions Baby Dragon
Baby Dragon
Minions Flying Machine Wall Breakers Miner
Miner
Minions Wall Breakers Rocket Baby Dragon Magic Archer
Magic Archer
Royal Hogs Miner

Defense Synergies 0 3

Minions
Flying Machine Baby Dragon
Flying Machine
Minions Baby Dragon
Royal Hogs
Rocket
Wall Breakers
Baby Dragon
Minions Flying Machine
Miner
Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Flying Machine Baby Dragon Magic Archer
Minions Flying Machine
Rocket Minions
Minions
Rocket
Minions Flying Machine Baby Dragon Magic Archer
Minions Rocket Flying Machine Baby Dragon Magic Archer
Rocket Flying Machine Baby Dragon Magic Archer
Minions
Miner
Minions Flying Machine Baby Dragon Magic Archer
Minions Flying Machine Baby Dragon Magic Archer
Minions Flying Machine Rocket
Rocket Minions Baby Dragon Magic Archer
Rocket
Minions
Minions Flying Machine Baby Dragon Magic Archer
Baby Dragon Minions Flying Machine Magic Archer
Minions Flying Machine Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Flying Machine Rocket Baby Dragon Miner Magic Archer
Minions Rocket
Rocket
Rocket Minions Flying Machine Baby Dragon Magic Archer
Rocket Minions Flying Machine
Rocket Minions Flying Machine Baby Dragon Magic Archer
Minions Flying Machine
Rocket
Rocket
Flying Machine Baby Dragon Magic Archer
Minions Flying Machine Rocket Baby Dragon Magic Archer
Minions Flying Machine Baby Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Flying Machine Rocket Baby Dragon
Flying Machine Baby Dragon Miner Magic Archer
Rocket Flying Machine Baby Dragon Miner Magic Archer
Flying Machine Rocket
Rocket Baby Dragon Magic Archer
Minions Flying Machine Rocket Baby Dragon Magic Archer
Flying Machine Baby Dragon Magic Archer
Flying Machine Baby Dragon Magic Archer
Miner Flying Machine
Rocket Minions
Rocket Miner Flying Machine Magic Archer
Flying Machine Rocket Baby Dragon Magic Archer
Flying Machine Rocket Baby Dragon Miner Magic Archer
Minions Flying Machine Rocket Baby Dragon Magic Archer
Flying Machine Baby Dragon Magic Archer
Rocket Flying Machine Baby Dragon Magic Archer
Magic Archer Flying Machine Rocket Baby Dragon
Rocket
Minions Rocket
Rocket Flying Machine Baby Dragon Magic Archer
Rocket Flying Machine Baby Dragon Miner Magic Archer
Rocket Minions Baby Dragon Magic Archer
Rocket
Rocket
Rocket Flying Machine Baby Dragon
Baby Dragon Magic Archer
Miner Flying Machine Baby Dragon Magic Archer
Flying Machine Baby Dragon Miner Magic Archer
Rocket Miner Baby Dragon Magic Archer
Flying Machine Baby Dragon Magic Archer
Rocket Minions Flying Machine
Rocket Miner Magic Archer
Rocket Magic Archer
Rocket Magic Archer
Minions Flying Machine Rocket Magic Archer
Rocket Flying Machine Baby Dragon Magic Archer
Miner Flying Machine Rocket Baby Dragon Magic Archer
Flying Machine Baby Dragon Magic Archer
Rocket
Flying Machine
Minions Flying Machine Rocket Baby Dragon Magic Archer
Flying Machine Rocket Magic Archer
Flying Machine Rocket Baby Dragon Miner Magic Archer

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