My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 6 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Valkyrie Wizard Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie Hog Rider Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Valkyrie Hog Rider Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Hog Rider Skeleton Army
Giant Snowball
Skeleton Barrel Hog Rider Skeleton Army
Zap
Skeleton Barrel Firecracker Skeleton Army
Barbarian Barrel
Skeleton Barrel Firecracker Valkyrie Wizard Skeleton Army Royal Ghost Magic Archer
The Log
Skeleton Barrel Firecracker Hog Rider Skeleton Army
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Skeleton Barrel Firecracker Skeleton Army
Royal Delivery
Skeleton Barrel Firecracker Valkyrie Hog Rider Wizard Skeleton Army Royal Ghost Magic Archer
Fireball
Skeleton Barrel Firecracker Hog Rider Wizard Skeleton Army Magic Archer
Poison
Skeleton Barrel Firecracker Wizard Skeleton Army Magic Archer
Lightning
Valkyrie Wizard Magic Archer
Rocket
Valkyrie Hog Rider Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Royal Ghost Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Valkyrie Skeleton Army Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Firecracker Skeleton Army Royal Ghost Valkyrie Hog Rider Magic Archer Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeleton Barrel Firecracker Skeleton Army Royal Ghost

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Valkyrie Hog Rider Royal Ghost Magic Archer
Firecracker
Skeleton Barrel Hog Rider Valkyrie
Valkyrie
Hog Rider Skeleton Barrel Firecracker Wizard Royal Ghost Magic Archer
Hog Rider
Firecracker Valkyrie Skeleton Barrel Wizard Magic Archer
Wizard
Valkyrie Hog Rider Royal Ghost
Skeleton Army
Royal Ghost
Skeleton Barrel Valkyrie Wizard Magic Archer
Magic Archer
Skeleton Barrel Valkyrie Hog Rider Royal Ghost

Defense Synergies 1 6

Skeleton Barrel
Firecracker
Valkyrie Skeleton Army
Valkyrie
Firecracker Wizard Magic Archer
Hog Rider
Wizard
Valkyrie Skeleton Army Royal Ghost
Skeleton Army
Firecracker Wizard Magic Archer
Royal Ghost
Wizard
Magic Archer
Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Valkyrie Wizard Magic Archer
Skeleton Army Firecracker Valkyrie
Skeleton Army Valkyrie
Skeleton Army Firecracker Valkyrie
Firecracker Valkyrie Skeleton Army
Skeleton Army Firecracker Valkyrie Royal Ghost Magic Archer
Firecracker Wizard Magic Archer
Skeleton Barrel Valkyrie Magic Archer
Skeleton Army
Skeleton Army Firecracker Valkyrie Royal Ghost
Valkyrie Skeleton Army Firecracker Wizard Royal Ghost Magic Archer
Firecracker Wizard Magic Archer
Skeleton Army Valkyrie Wizard
Valkyrie Wizard Skeleton Army Firecracker Royal Ghost Magic Archer
Skeleton Army
Skeleton Army
Wizard Firecracker Valkyrie Skeleton Army
Firecracker Valkyrie Wizard Skeleton Army Royal Ghost Magic Archer
Valkyrie Wizard Firecracker Royal Ghost Magic Archer
Valkyrie Wizard Skeleton Army Royal Ghost Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Royal Ghost
Skeleton Barrel Firecracker Valkyrie Wizard Royal Ghost Magic Archer
Skeleton Army Valkyrie
Valkyrie Skeleton Army
Valkyrie Skeleton Army
Firecracker Wizard Skeleton Barrel Magic Archer
Skeleton Army Valkyrie
Valkyrie Skeleton Army
Firecracker Valkyrie Skeleton Army Magic Archer
Skeleton Army
Valkyrie
Skeleton Army Valkyrie
Skeleton Army Valkyrie Wizard
Wizard Firecracker Valkyrie Skeleton Army Magic Archer
Skeleton Army Firecracker Valkyrie Magic Archer
Valkyrie Firecracker Wizard Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Magic Archer Firecracker Valkyrie Royal Ghost
Firecracker Skeleton Barrel Royal Ghost Magic Archer
Skeleton Barrel Magic Archer
Skeleton Barrel Firecracker Valkyrie
Wizard Firecracker Valkyrie Magic Archer
Firecracker Wizard Skeleton Barrel Magic Archer
Firecracker Wizard Magic Archer
Skeleton Barrel Firecracker Wizard Magic Archer
Skeleton Barrel Firecracker Wizard
Firecracker Skeleton Barrel Valkyrie Wizard Magic Archer
Firecracker Wizard Magic Archer
Skeleton Barrel Firecracker Magic Archer
Skeleton Barrel Firecracker Magic Archer
Skeleton Barrel Firecracker Magic Archer
Skeleton Barrel Firecracker Wizard Magic Archer
Magic Archer Skeleton Barrel Firecracker Wizard
Skeleton Barrel Firecracker Wizard Magic Archer
Skeleton Barrel Firecracker Valkyrie Wizard Magic Archer
Magic Archer
Wizard
Skeleton Barrel
Firecracker Valkyrie Wizard Magic Archer
Firecracker Skeleton Barrel Wizard Royal Ghost Magic Archer
Skeleton Barrel Wizard Magic Archer
Skeleton Barrel Firecracker Magic Archer
Firecracker Wizard Magic Archer
Skeleton Barrel Firecracker Wizard
Wizard Magic Archer
Firecracker Magic Archer
Firecracker Wizard Magic Archer
Skeleton Barrel Skeleton Army Magic Archer
Firecracker Wizard Magic Archer
Firecracker Valkyrie Wizard Magic Archer
Skeleton Barrel Firecracker Wizard Magic Archer
Firecracker
Firecracker Magic Archer
Firecracker Magic Archer
Skeleton Barrel Firecracker Royal Ghost Magic Archer

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