My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Goblin Drill
Giant Snowball
Skeleton Army Goblin Drill Witch
Zap
Firecracker Inferno Tower Skeleton Army Goblin Drill Witch
Barbarian Barrel
Firecracker Valkyrie Inferno Tower Skeleton Army Goblin Drill Witch
The Log
Firecracker Skeleton Army Goblin Drill Witch
Earthquake
Firecracker Inferno Tower Skeleton Army Goblin Drill Witch
Arrows
Firecracker Skeleton Army Goblin Drill Witch
Royal Delivery
Firecracker Valkyrie Skeleton Army Goblin Drill Witch
Fireball
Firecracker Inferno Tower Skeleton Army Goblin Drill Witch
Poison
Firecracker Inferno Tower Skeleton Army Goblin Drill Witch
Lightning
Valkyrie Inferno Tower Witch
Rocket
Valkyrie Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Skeleton Army Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Skeleton Army Fireball Valkyrie Goblin Drill Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Skeleton Army Fireball

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Goblin Drill
Firecracker
Valkyrie Goblin Drill
Fireball
Arrows Goblin Drill
Valkyrie
Firecracker Witch
Inferno Tower
Skeleton Army
Goblin Drill
Fireball Arrows Firecracker
Witch
Valkyrie

Defense Synergies 2 13

Arrows
Fireball Valkyrie Inferno Tower
Firecracker
Valkyrie Inferno Tower Skeleton Army
Fireball
Arrows Valkyrie Inferno Tower Goblin Drill
Valkyrie
Firecracker Arrows Fireball Inferno Tower Goblin Drill Witch
Inferno Tower
Skeleton Army Arrows Firecracker Fireball Valkyrie Goblin Drill
Skeleton Army
Inferno Tower Firecracker Goblin Drill
Goblin Drill
Fireball Valkyrie Inferno Tower Skeleton Army
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Inferno Tower
Inferno Tower Skeleton Army Firecracker Valkyrie Goblin Drill Witch
Inferno Tower Skeleton Army Witch Valkyrie Goblin Drill
Inferno Tower Skeleton Army Witch Firecracker Valkyrie Goblin Drill
Arrows Firecracker Fireball Valkyrie Skeleton Army
Arrows Fireball Skeleton Army Firecracker Valkyrie
Inferno Tower Arrows Firecracker Fireball Witch
Arrows Fireball Valkyrie Inferno Tower
Inferno Tower Witch Skeleton Army Goblin Drill
Skeleton Army Firecracker Valkyrie Inferno Tower
Valkyrie Skeleton Army Witch Arrows Firecracker Fireball Goblin Drill
Arrows Inferno Tower Firecracker Fireball Witch
Inferno Tower Skeleton Army Goblin Drill Fireball Valkyrie Witch
Fireball Valkyrie Skeleton Army Arrows Firecracker Goblin Drill Witch
Inferno Tower Skeleton Army Goblin Drill
Inferno Tower Skeleton Army Fireball Goblin Drill
Arrows Firecracker Fireball Valkyrie Inferno Tower Skeleton Army Goblin Drill Witch
Arrows Fireball Firecracker Valkyrie Skeleton Army Goblin Drill Witch
Arrows Valkyrie Goblin Drill Witch Firecracker Fireball
Inferno Tower Goblin Drill
Valkyrie Skeleton Army Arrows Firecracker Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Inferno Tower Witch
Fireball Arrows Firecracker Valkyrie
Skeleton Army Valkyrie Inferno Tower Witch
Valkyrie Skeleton Army Fireball Inferno Tower
Inferno Tower Valkyrie Skeleton Army Goblin Drill Witch
Arrows Firecracker Fireball Witch
Skeleton Army Fireball Valkyrie Inferno Tower Witch
Inferno Tower Valkyrie Skeleton Army
Firecracker Fireball Valkyrie Inferno Tower Skeleton Army Witch
Inferno Tower Witch Skeleton Army Goblin Drill
Valkyrie Inferno Tower Witch
Skeleton Army Arrows Fireball Valkyrie
Skeleton Army Fireball Valkyrie Inferno Tower Witch
Firecracker Fireball Valkyrie Skeleton Army Witch
Inferno Tower Skeleton Army Witch Firecracker Fireball Valkyrie Goblin Drill
Arrows Valkyrie Firecracker Fireball Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Valkyrie Goblin Drill
Arrows Firecracker Fireball
Arrows Fireball Goblin Drill
Arrows Firecracker Fireball Valkyrie
Fireball Arrows Firecracker Valkyrie
Arrows Firecracker Fireball Witch
Arrows Firecracker Witch
Arrows Fireball Firecracker
Arrows Fireball Firecracker
Fireball
Firecracker Arrows Fireball Valkyrie
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Goblin Drill Witch
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Valkyrie Witch
Fireball
Arrows Fireball
Arrows Fireball Goblin Drill
Arrows Firecracker Fireball Valkyrie Witch
Witch
Arrows Firecracker Fireball Witch
Fireball Arrows Witch
Fireball Arrows Firecracker
Arrows Firecracker Fireball Witch
Firecracker Fireball Witch
Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Fireball Skeleton Army Witch
Fireball Arrows Firecracker Witch
Arrows Fireball
Fireball Firecracker Valkyrie
Arrows Firecracker Fireball
Arrows Fireball
Firecracker
Firecracker Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch

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