My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Firecracker Elite Barbarians Valkyrie
The Log
Firecracker Elite Barbarians
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Valkyrie Mother Witch
Fireball
Firecracker Elite Barbarians Mother Witch
Poison
Firecracker Mother Witch
Lightning
Elite Barbarians Valkyrie Mother Witch
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rage Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Arrows Firecracker Valkyrie Mother Witch Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Rage Arrows Firecracker

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Mirror Lightning Mother Witch
Firecracker
Elite Barbarians Valkyrie Mirror
Elite Barbarians
Arrows Valkyrie Rage Firecracker
Valkyrie
Elite Barbarians Firecracker Mother Witch
Mirror
Arrows Firecracker Lightning
Rage
Elite Barbarians Mother Witch
Lightning
Arrows Mirror
Mother Witch
Arrows Valkyrie Rage

Defense Synergies 4 6

Arrows
Mirror Valkyrie Lightning Mother Witch
Firecracker
Valkyrie Mirror
Elite Barbarians
Valkyrie Mother Witch
Valkyrie
Firecracker Elite Barbarians Arrows Mirror Mother Witch
Mirror
Arrows Firecracker Valkyrie
Rage
Lightning
Arrows
Mother Witch
Elite Barbarians Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Valkyrie
Elite Barbarians Firecracker Valkyrie
Elite Barbarians Valkyrie Lightning
Elite Barbarians Firecracker Valkyrie
Lightning Arrows Firecracker Elite Barbarians Valkyrie
Arrows Firecracker Valkyrie Mother Witch
Lightning Arrows Firecracker
Lightning Arrows Valkyrie
Elite Barbarians
Elite Barbarians Firecracker Valkyrie
Valkyrie Mother Witch Arrows Firecracker
Arrows Firecracker
Elite Barbarians Valkyrie Lightning
Valkyrie Arrows Firecracker
Elite Barbarians
Elite Barbarians Lightning
Arrows Firecracker Elite Barbarians Valkyrie
Arrows Firecracker Elite Barbarians Valkyrie
Arrows Valkyrie Firecracker Mother Witch
Elite Barbarians
Valkyrie Arrows Firecracker Elite Barbarians Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians
Arrows Firecracker Elite Barbarians Valkyrie Lightning
Elite Barbarians Valkyrie Lightning
Valkyrie Lightning Elite Barbarians
Elite Barbarians Valkyrie
Arrows Firecracker Mother Witch
Elite Barbarians Valkyrie Lightning
Elite Barbarians Valkyrie
Lightning Firecracker Elite Barbarians Valkyrie
Elite Barbarians Valkyrie
Lightning Arrows Elite Barbarians Valkyrie
Elite Barbarians Lightning Valkyrie
Firecracker Valkyrie
Elite Barbarians Firecracker Valkyrie Lightning
Arrows Valkyrie Firecracker Elite Barbarians Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker Valkyrie
Arrows Firecracker
Lightning Arrows
Lightning Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Mother Witch
Arrows Firecracker
Arrows Firecracker Lightning
Arrows Firecracker Lightning
Lightning Elite Barbarians
Firecracker Lightning Arrows Valkyrie
Lightning Arrows Firecracker
Lightning Firecracker Elite Barbarians
Lightning Arrows Firecracker
Lightning Arrows Firecracker Elite Barbarians
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows
Lightning
Lightning Arrows Firecracker
Lightning Arrows Firecracker Valkyrie Mother Witch
Lightning
Lightning Arrows
Lightning
Lightning Arrows
Arrows Firecracker Mother Witch Valkyrie
Arrows Firecracker Lightning
Lightning Arrows
Lightning Arrows Firecracker
Elite Barbarians Lightning Arrows Firecracker Mother Witch
Lightning Firecracker
Lightning Elite Barbarians
Lightning Arrows
Lightning Arrows Firecracker
Arrows Firecracker Lightning
Lightning
Lightning Arrows Firecracker
Arrows
Lightning Firecracker Valkyrie
Arrows Firecracker Lightning
Lightning Arrows
Firecracker Elite Barbarians
Firecracker Elite Barbarians Lightning
Firecracker Lightning
Lightning Firecracker

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