My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Bad
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Goblin Barrel Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Barrel Clone Giant Skeleton
Giant Snowball
Skeleton Barrel Goblin Barrel Clone
Zap
Skeleton Barrel Firecracker Goblin Barrel Clone
Barbarian Barrel
Skeleton Barrel Firecracker Goblin Barrel Clone Giant Skeleton Electro Wizard
The Log
Skeleton Barrel Firecracker Goblin Barrel Clone Giant Skeleton
Earthquake
Firecracker Goblin Barrel Clone
Arrows
Skeleton Barrel Firecracker Goblin Barrel Clone
Royal Delivery
Skeleton Barrel Firecracker Goblin Barrel Clone Giant Skeleton Electro Wizard
Fireball
Skeleton Barrel Firecracker Goblin Barrel Clone Electro Wizard
Poison
Skeleton Barrel Firecracker Clone Electro Wizard
Lightning
Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Clone Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Skeleton Barrel Firecracker Goblin Barrel Clone Electro Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Skeleton Barrel Firecracker

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Goblin Barrel Clone Mirror Giant Skeleton
Firecracker
Skeleton Barrel Mirror Goblin Barrel Giant Skeleton
Mirror
Goblin Barrel The Log Skeleton Barrel Firecracker Giant Skeleton
Goblin Barrel
Skeleton Barrel Mirror Firecracker Clone Giant Skeleton
Clone
Skeleton Barrel Giant Skeleton Goblin Barrel Electro Wizard
Giant Skeleton
Clone Skeleton Barrel Firecracker Mirror Goblin Barrel The Log Electro Wizard
The Log
Mirror Giant Skeleton
Electro Wizard
Clone Giant Skeleton

Defense Synergies 1 8

Skeleton Barrel
Firecracker
The Log Mirror Giant Skeleton Electro Wizard
Mirror
Firecracker The Log Electro Wizard
Goblin Barrel
Clone
Giant Skeleton
Firecracker The Log Electro Wizard
The Log
Firecracker Mirror Giant Skeleton Electro Wizard
Electro Wizard
Firecracker Mirror Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker The Log Electro Wizard
Firecracker The Log Electro Wizard
Giant Skeleton Electro Wizard
Firecracker Electro Wizard
Firecracker Giant Skeleton The Log
The Log Firecracker Electro Wizard
Electro Wizard Firecracker
Skeleton Barrel Giant Skeleton The Log Electro Wizard
Firecracker Giant Skeleton Electro Wizard
Electro Wizard Firecracker Giant Skeleton The Log
Firecracker Electro Wizard
Giant Skeleton The Log Electro Wizard
Firecracker The Log Electro Wizard
Electro Wizard
The Log Electro Wizard
Firecracker Electro Wizard
Firecracker The Log Electro Wizard
The Log Firecracker Giant Skeleton Electro Wizard
Electro Wizard
Firecracker Giant Skeleton The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton Electro Wizard
Electro Wizard Skeleton Barrel Firecracker The Log
Giant Skeleton The Log Electro Wizard
Giant Skeleton The Log Electro Wizard
Giant Skeleton
Firecracker Skeleton Barrel Electro Wizard
Giant Skeleton Electro Wizard
Giant Skeleton
Giant Skeleton Electro Wizard Firecracker The Log
Giant Skeleton
Giant Skeleton The Log Electro Wizard
Giant Skeleton
Firecracker
Electro Wizard Firecracker Giant Skeleton The Log
Firecracker Giant Skeleton The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Giant Skeleton The Log
Firecracker Skeleton Barrel The Log Electro Wizard
Skeleton Barrel Giant Skeleton The Log
Skeleton Barrel Firecracker Giant Skeleton The Log
Firecracker The Log
Firecracker Skeleton Barrel
Firecracker The Log
The Log Skeleton Barrel Firecracker
The Log Skeleton Barrel Firecracker
Electro Wizard
Firecracker Skeleton Barrel The Log Electro Wizard
Firecracker
Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker The Log Electro Wizard
Skeleton Barrel Firecracker The Log
Giant Skeleton The Log
The Log
Skeleton Barrel The Log
Firecracker The Log
Firecracker The Log Skeleton Barrel Electro Wizard
Skeleton Barrel The Log
Skeleton Barrel Firecracker The Log
Firecracker Electro Wizard
Electro Wizard Skeleton Barrel Firecracker
The Log
Firecracker Electro Wizard
Giant Skeleton
Firecracker The Log
Skeleton Barrel Electro Wizard
Firecracker Electro Wizard
The Log
Firecracker Electro Wizard
The Log Skeleton Barrel Firecracker
Giant Skeleton
Firecracker
Firecracker Giant Skeleton The Log Electro Wizard
Firecracker Electro Wizard
Skeleton Barrel Firecracker Giant Skeleton The Log Electro Wizard

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