My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Skeleton Dragons Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Skeleton Dragons Elixir Golem Witch Balloon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Skeleton Army Balloon
Giant Snowball
Skeleton Dragons Skeleton Army Witch Balloon
Zap
Firecracker Skeleton Army Witch Balloon
Barbarian Barrel
Firecracker Elixir Golem Skeleton Army Witch
The Log
Firecracker Elixir Golem Skeleton Army Witch
Earthquake
Firecracker Elixir Golem Skeleton Army Witch
Arrows
Firecracker Skeleton Dragons Skeleton Army Witch
Royal Delivery
Firecracker Skeleton Dragons Elixir Golem Skeleton Army Witch Balloon Bowler
Fireball
Firecracker Skeleton Dragons Elixir Golem Skeleton Army Witch Balloon Bowler
Poison
Firecracker Skeleton Dragons Elixir Golem Skeleton Army Witch Balloon
Lightning
Skeleton Dragons Witch Balloon Bowler
Rocket
Witch Balloon Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Skeleton Dragons Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Skeleton Dragons Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Rage Skeleton Army Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Elixir Golem Skeleton Army Skeleton Dragons Witch Balloon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Firecracker Elixir Golem Skeleton Army

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Skeleton Dragons Balloon Bowler
Skeleton Dragons
Firecracker Elixir Golem Balloon Bowler
Elixir Golem
Firecracker Rage Skeleton Dragons Witch Balloon Bowler
Rage
Elixir Golem Witch Balloon
Skeleton Army
Witch
Rage Elixir Golem Bowler
Balloon
Rage Firecracker Skeleton Dragons Elixir Golem
Bowler
Firecracker Skeleton Dragons Elixir Golem Witch

Defense Synergies 0 5

Firecracker
Skeleton Dragons Skeleton Army
Skeleton Dragons
Firecracker Skeleton Army Bowler
Elixir Golem
Rage
Skeleton Army
Firecracker Skeleton Dragons
Witch
Bowler
Balloon
Bowler
Skeleton Dragons Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Skeleton Dragons
Skeleton Army Firecracker Skeleton Dragons Witch
Skeleton Army Witch Bowler Skeleton Dragons
Skeleton Army Witch Firecracker Skeleton Dragons Bowler
Firecracker Skeleton Army Bowler
Skeleton Army Bowler Firecracker Skeleton Dragons
Skeleton Dragons Firecracker Witch
Bowler Skeleton Dragons
Witch Skeleton Army
Skeleton Army Firecracker Bowler
Skeleton Dragons Skeleton Army Witch Firecracker Bowler
Skeleton Dragons Firecracker Witch
Skeleton Army Bowler Skeleton Dragons Witch
Skeleton Army Bowler Firecracker Skeleton Dragons Witch
Skeleton Army
Skeleton Army Bowler
Firecracker Skeleton Dragons Skeleton Army Witch Bowler
Firecracker Skeleton Dragons Skeleton Army Witch Bowler
Witch Firecracker Skeleton Dragons Bowler
Skeleton Dragons Skeleton Army Bowler Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch Bowler
Firecracker Skeleton Dragons Bowler
Skeleton Army Witch Bowler
Skeleton Army Bowler
Skeleton Army Witch Bowler
Firecracker Skeleton Dragons Witch
Skeleton Army Witch Bowler
Skeleton Army
Firecracker Skeleton Dragons Skeleton Army Witch
Witch Skeleton Dragons Skeleton Army
Witch Bowler
Skeleton Army Bowler
Skeleton Army Bowler Witch
Firecracker Skeleton Dragons Skeleton Army Witch Bowler
Skeleton Army Witch Firecracker Skeleton Dragons Bowler
Bowler Firecracker Skeleton Dragons Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Bowler
Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Bowler
Firecracker Skeleton Dragons Witch
Firecracker Skeleton Dragons Witch Bowler
Firecracker Skeleton Dragons Bowler
Firecracker Skeleton Dragons
Bowler
Firecracker Skeleton Dragons Bowler
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Bowler
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Witch Bowler
Firecracker Skeleton Dragons Bowler
Skeleton Dragons
Firecracker Skeleton Dragons Bowler
Firecracker Skeleton Dragons Witch Bowler
Skeleton Dragons Bowler
Skeleton Dragons
Bowler
Skeleton Dragons
Firecracker Skeleton Dragons Witch Bowler
Witch
Firecracker Skeleton Dragons Witch Bowler
Skeleton Dragons Witch Bowler
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Witch
Firecracker Skeleton Dragons Witch
Bowler
Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Bowler
Skeleton Army Witch
Firecracker Skeleton Dragons Witch
Firecracker Skeleton Dragons Bowler
Firecracker Skeleton Dragons Bowler
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Witch Bowler
Firecracker Skeleton Dragons Witch
Firecracker Witch Bowler

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