My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Musketeer Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Night Witch
Giant Snowball
Cannon Musketeer Guards Night Witch
Zap
Cannon Firecracker Royal Giant Guards Night Witch
Barbarian Barrel
Cannon Firecracker Musketeer Guards Night Witch
The Log
Cannon Firecracker Royal Giant Musketeer Guards
Earthquake
Cannon Firecracker Guards
Arrows
Firecracker Guards Night Witch
Royal Delivery
Firecracker Musketeer Guards Night Witch
Fireball
Cannon Firecracker Musketeer Night Witch
Poison
Cannon Firecracker Musketeer Guards Night Witch
Lightning
Cannon Musketeer Night Witch
Rocket
Musketeer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Firecracker Earthquake Guards Fireball Musketeer Night Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Cannon Firecracker Earthquake Guards

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Royal Giant Earthquake
Royal Giant
Firecracker Earthquake Fireball Musketeer Guards Night Witch
Earthquake
Royal Giant Firecracker Fireball
Fireball
Royal Giant Earthquake
Musketeer
Royal Giant
Guards
Royal Giant
Night Witch
Royal Giant

Defense Synergies 2 11

Cannon
Musketeer Firecracker Earthquake Fireball Guards Night Witch
Firecracker
Cannon Earthquake Musketeer Guards Night Witch
Royal Giant
Earthquake
Cannon Firecracker Fireball
Fireball
Cannon Earthquake Musketeer
Musketeer
Cannon Guards Firecracker Fireball
Guards
Musketeer Cannon Firecracker
Night Witch
Cannon Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Firecracker Fireball Musketeer
Cannon Firecracker Musketeer Night Witch
Cannon Musketeer Night Witch
Cannon Night Witch Firecracker Musketeer Guards
Firecracker Earthquake Fireball
Fireball Cannon Firecracker Earthquake Musketeer Guards Night Witch
Musketeer Cannon Firecracker Fireball Night Witch
Earthquake Cannon Fireball Musketeer
Cannon Musketeer Night Witch
Guards Cannon Firecracker Musketeer Night Witch
Guards Cannon Firecracker Earthquake Fireball Musketeer Night Witch
Musketeer Firecracker Fireball Night Witch
Cannon Night Witch Earthquake Fireball Musketeer Guards
Fireball Cannon Firecracker Earthquake Guards Night Witch
Cannon
Cannon Fireball
Cannon Firecracker Fireball Musketeer Night Witch
Cannon Fireball Firecracker Musketeer Guards Night Witch
Earthquake Cannon Firecracker Fireball Musketeer Guards
Cannon Musketeer
Cannon Firecracker Earthquake Fireball Musketeer Guards Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball
Fireball Firecracker Musketeer
Guards Musketeer
Guards Fireball Musketeer Night Witch
Cannon Musketeer Guards Night Witch
Firecracker Fireball Musketeer
Guards Fireball Musketeer Night Witch
Firecracker Fireball
Cannon Musketeer Guards
Musketeer Guards
Fireball Guards
Cannon Fireball Guards Night Witch
Cannon Firecracker Fireball Musketeer
Guards Firecracker Fireball Musketeer Night Witch
Cannon Firecracker Earthquake Fireball Musketeer
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Firecracker Musketeer Guards
Firecracker Fireball Musketeer
Earthquake Fireball
Earthquake Firecracker Fireball Musketeer Guards
Fireball Firecracker Earthquake
Firecracker Fireball Musketeer
Firecracker Earthquake Musketeer
Earthquake Fireball Firecracker
Fireball Firecracker
Fireball Musketeer Guards Night Witch
Firecracker Earthquake Fireball Musketeer
Fireball Firecracker Musketeer
Earthquake Firecracker Fireball Musketeer
Earthquake Firecracker Fireball Musketeer
Earthquake Firecracker Fireball Musketeer
Earthquake Firecracker Fireball Musketeer
Earthquake Firecracker Fireball Musketeer
Earthquake Fireball
Night Witch
Firecracker Earthquake Fireball Musketeer
Firecracker Earthquake Fireball
Earthquake Fireball Musketeer Night Witch
Fireball
Musketeer
Earthquake Fireball Musketeer
Firecracker Earthquake Fireball
Firecracker Fireball Earthquake Musketeer
Fireball Musketeer
Fireball Firecracker Musketeer
Firecracker Fireball Musketeer Night Witch
Firecracker Fireball Musketeer Guards
Fireball Night Witch
Earthquake Fireball Musketeer Night Witch
Firecracker Fireball
Firecracker Earthquake Fireball
Earthquake Fireball Musketeer Guards Night Witch
Fireball Firecracker Musketeer
Fireball
Fireball Firecracker Musketeer
Firecracker Earthquake Fireball Musketeer
Fireball
Firecracker Musketeer
Firecracker Fireball Musketeer Guards
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer

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