My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Skeleton Dragons Dark Prince Prince Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince
Giant Snowball
Skeleton Dragons
Zap
Firecracker Mortar Dark Prince Prince
Barbarian Barrel
Firecracker Mortar Bomb Tower Dark Prince
The Log
Firecracker Dark Prince Prince
Earthquake
Firecracker Mortar Bomb Tower
Arrows
Firecracker Skeleton Dragons
Royal Delivery
Firecracker Skeleton Dragons Dark Prince Prince
Fireball
Firecracker Skeleton Dragons Mortar Bomb Tower
Poison
Firecracker Skeleton Dragons Mortar Bomb Tower
Lightning
Skeleton Dragons Mortar Bomb Tower Dark Prince Prince Monk
Rocket
Mortar Bomb Tower Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Skeleton Dragons Mortar Bomb Tower Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Skeleton Dragons Mortar Bomb Tower Dark Prince Prince Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Skeleton Dragons Mortar

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Dark Prince Prince
Firecracker
Skeleton Dragons Mortar Dark Prince Prince Monk
Skeleton Dragons
Firecracker Mortar Dark Prince Prince
Mortar
Arrows Firecracker Skeleton Dragons Dark Prince
Bomb Tower
Dark Prince
Prince Arrows Firecracker Skeleton Dragons Mortar
Prince
Dark Prince Arrows Firecracker Skeleton Dragons
Monk
Firecracker

Defense Synergies 0 15

Arrows
Mortar Bomb Tower Dark Prince Prince Monk
Firecracker
Skeleton Dragons Mortar Bomb Tower Dark Prince Prince
Skeleton Dragons
Firecracker Mortar Bomb Tower Dark Prince Prince
Mortar
Arrows Firecracker Skeleton Dragons
Bomb Tower
Arrows Firecracker Skeleton Dragons
Dark Prince
Arrows Firecracker Skeleton Dragons Prince
Prince
Arrows Firecracker Skeleton Dragons Dark Prince
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons Mortar
Bomb Tower Firecracker Skeleton Dragons Mortar Dark Prince Prince Monk
Mortar Bomb Tower Prince Skeleton Dragons Dark Prince
Bomb Tower Prince Firecracker Skeleton Dragons Mortar Dark Prince Monk
Arrows Firecracker Bomb Tower Dark Prince Prince Monk
Arrows Firecracker Skeleton Dragons Bomb Tower Dark Prince
Skeleton Dragons Arrows Firecracker Mortar Bomb Tower
Arrows Skeleton Dragons Bomb Tower Monk
Mortar Bomb Tower Prince
Firecracker Dark Prince Prince
Skeleton Dragons Arrows Firecracker Bomb Tower Dark Prince
Arrows Skeleton Dragons Firecracker
Mortar Bomb Tower Prince Skeleton Dragons Dark Prince
Bomb Tower Arrows Firecracker Skeleton Dragons Mortar Dark Prince Prince
Mortar Bomb Tower Prince
Bomb Tower Monk Mortar Prince
Bomb Tower Arrows Firecracker Skeleton Dragons Mortar Dark Prince Prince
Arrows Mortar Bomb Tower Firecracker Skeleton Dragons Dark Prince Prince
Arrows Mortar Bomb Tower Firecracker Skeleton Dragons Dark Prince
Mortar Bomb Tower Prince
Skeleton Dragons Dark Prince Arrows Firecracker Bomb Tower Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Prince
Arrows Firecracker Skeleton Dragons Mortar Bomb Tower Prince Monk
Bomb Tower Dark Prince Prince
Dark Prince Prince Monk
Dark Prince Prince
Arrows Firecracker Skeleton Dragons Bomb Tower Monk
Dark Prince Prince Bomb Tower
Bomb Tower Dark Prince Prince
Firecracker Skeleton Dragons Mortar Bomb Tower Dark Prince Prince Monk
Skeleton Dragons
Bomb Tower Dark Prince Prince
Monk Arrows Dark Prince Prince
Dark Prince Prince Bomb Tower
Firecracker Skeleton Dragons Bomb Tower
Firecracker Skeleton Dragons Mortar Bomb Tower Dark Prince Prince Monk
Arrows Firecracker Skeleton Dragons Bomb Tower Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Skeleton Dragons Mortar Monk
Arrows Firecracker Mortar Monk Skeleton Dragons
Arrows Skeleton Dragons
Arrows Firecracker Skeleton Dragons Dark Prince Prince
Arrows Firecracker Skeleton Dragons Mortar Dark Prince
Arrows Firecracker Skeleton Dragons Monk
Arrows Firecracker Skeleton Dragons Mortar
Arrows Firecracker Skeleton Dragons
Arrows Monk Firecracker Skeleton Dragons Mortar
Prince
Firecracker Monk Arrows Skeleton Dragons Mortar Dark Prince Prince
Monk Arrows Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Mortar
Arrows Firecracker Skeleton Dragons Mortar Monk
Arrows Firecracker Skeleton Dragons Mortar Prince
Arrows Firecracker Skeleton Dragons Mortar
Arrows Firecracker Skeleton Dragons Mortar
Monk Arrows Mortar
Skeleton Dragons
Arrows Firecracker Skeleton Dragons Mortar Dark Prince Prince Monk
Arrows Firecracker Skeleton Dragons Mortar Monk
Skeleton Dragons Prince Monk
Arrows Skeleton Dragons
Prince Monk
Arrows Skeleton Dragons Mortar Monk
Arrows Firecracker Skeleton Dragons Mortar Dark Prince
Arrows Firecracker Mortar Skeleton Dragons Monk
Arrows Skeleton Dragons Mortar Prince Monk
Arrows Firecracker Skeleton Dragons Mortar
Arrows Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Arrows Skeleton Dragons Mortar
Arrows Firecracker Skeleton Dragons Monk
Prince
Arrows Firecracker Monk
Dark Prince Prince
Arrows Firecracker Skeleton Dragons Monk
Arrows
Firecracker Skeleton Dragons Dark Prince Prince
Arrows Firecracker Skeleton Dragons Mortar
Monk Arrows
Firecracker Skeleton Dragons Dark Prince Prince
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Mortar Dark Prince Prince Monk

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