My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Hut Bandit Mega Knight Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Bandit
Giant Snowball
Minion Horde Goblin Hut
Zap
Firecracker Minion Horde Goblin Hut Bandit
Barbarian Barrel
Firecracker Goblin Hut Bandit
The Log
Firecracker Goblin Hut Bandit
Earthquake
Firecracker Goblin Hut
Arrows
Firecracker Minion Horde Goblin Hut
Royal Delivery
Firecracker Minion Horde Goblin Hut Bandit
Fireball
Firecracker Minion Horde Goblin Hut Bandit
Poison
Firecracker Minion Horde Goblin Hut
Lightning
Goblin Hut Bandit Monk
Rocket
Minion Horde Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Bandit Minion Horde Goblin Hut Monk Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Firecracker Bandit

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Bandit Mega Knight
Firecracker
Goblin Hut Mirror Bandit Mega Knight Monk
Minion Horde
Mega Knight Mirror
Goblin Hut
Firecracker Mirror Bandit Mega Knight
Mirror
Arrows Firecracker Minion Horde Goblin Hut
Bandit
Arrows Firecracker Goblin Hut Mega Knight
Mega Knight
Minion Horde Arrows Firecracker Goblin Hut Bandit
Monk
Firecracker

Defense Synergies 3 11

Arrows
Mirror Mega Knight Goblin Hut Bandit Monk
Firecracker
Goblin Hut Mirror Bandit Mega Knight
Minion Horde
Mirror
Goblin Hut
Arrows Firecracker Mirror Bandit
Mirror
Arrows Minion Horde Firecracker Goblin Hut Mega Knight
Bandit
Arrows Firecracker Goblin Hut Mega Knight
Mega Knight
Arrows Firecracker Mirror Bandit
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Goblin Hut
Minion Horde Firecracker Goblin Hut Bandit Mega Knight Monk
Minion Horde Goblin Hut Mega Knight Bandit
Minion Horde Goblin Hut Firecracker Bandit Mega Knight Monk
Arrows Firecracker Mega Knight Monk
Arrows Firecracker Bandit Mega Knight
Minion Horde Arrows Firecracker Goblin Hut
Arrows Bandit Mega Knight Monk
Minion Horde Goblin Hut
Firecracker Minion Horde Bandit Mega Knight
Minion Horde Arrows Firecracker Goblin Hut Bandit Mega Knight
Arrows Minion Horde Firecracker Goblin Hut
Minion Horde Goblin Hut Mega Knight Bandit
Mega Knight Arrows Firecracker Minion Horde Goblin Hut
Minion Horde Goblin Hut Bandit Mega Knight
Minion Horde Monk Goblin Hut Bandit Mega Knight
Minion Horde Mega Knight Arrows Firecracker Goblin Hut
Arrows Mega Knight Firecracker Minion Horde Goblin Hut Bandit
Arrows Firecracker Goblin Hut Bandit Mega Knight
Goblin Hut
Mega Knight Arrows Firecracker Minion Horde Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblin Hut Bandit
Bandit Arrows Firecracker Mega Knight Monk
Bandit Mega Knight Minion Horde Goblin Hut
Mega Knight Minion Horde Bandit Monk
Minion Horde Goblin Hut Bandit Mega Knight
Arrows Firecracker Minion Horde Goblin Hut Monk
Minion Horde Goblin Hut Bandit
Mega Knight Minion Horde
Minion Horde Mega Knight Firecracker Goblin Hut Bandit Monk
Minion Horde Goblin Hut
Mega Knight Minion Horde Goblin Hut
Mega Knight Monk Arrows
Mega Knight Minion Horde Bandit
Firecracker Minion Horde Mega Knight
Goblin Hut Firecracker Minion Horde Monk
Arrows Mega Knight Firecracker Minion Horde Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Minion Horde Bandit Monk
Arrows Firecracker Monk Bandit
Arrows Minion Horde Goblin Hut Bandit
Arrows Firecracker
Arrows Firecracker Minion Horde Mega Knight
Arrows Firecracker Minion Horde Monk
Arrows Firecracker Minion Horde
Arrows Firecracker
Arrows Monk Firecracker Bandit
Minion Horde
Firecracker Monk Arrows Minion Horde Bandit
Monk Arrows Firecracker
Firecracker Goblin Hut Bandit
Arrows Firecracker Minion Horde Bandit Monk
Arrows Firecracker Goblin Hut
Arrows Firecracker Minion Horde Goblin Hut Bandit
Arrows Firecracker Minion Horde Goblin Hut Bandit Mega Knight
Monk Arrows
Minion Horde
Arrows Firecracker Bandit Mega Knight Monk
Arrows Firecracker Mega Knight Monk
Minion Horde Mega Knight Monk
Arrows
Monk
Arrows Minion Horde Monk
Arrows Firecracker Mega Knight
Minion Horde
Arrows Firecracker Bandit Monk
Arrows Bandit Mega Knight Monk
Arrows Firecracker Bandit
Arrows Firecracker Minion Horde
Firecracker Minion Horde Goblin Hut
Minion Horde
Arrows Minion Horde Bandit Mega Knight
Arrows Firecracker Minion Horde Monk
Minion Horde Mega Knight
Arrows Firecracker Monk
Minion Horde Goblin Hut Bandit
Arrows Firecracker Monk
Arrows
Firecracker Minion Horde Mega Knight
Arrows Firecracker
Monk Arrows
Firecracker Minion Horde Mega Knight
Firecracker Minion Horde
Firecracker
Firecracker Bandit Mega Knight Monk

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