My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard P.E.K.K.A Electro Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Firecracker Wizard
The Log
Firecracker
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Wizard P.E.K.K.A
Fireball
Firecracker Wizard
Poison
Firecracker Wizard
Lightning
Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Rocket Poison Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Rocket Poison Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Poison P.E.K.K.A Electro Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Poison Wizard Rocket P.E.K.K.A Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Firecracker Poison Wizard

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Mega Knight
Firecracker
P.E.K.K.A Mega Knight
Wizard
P.E.K.K.A Mega Knight
Rocket
Electro Giant
Poison
P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Poison Firecracker Wizard
Electro Giant
Rocket
Mega Knight
Arrows Firecracker Wizard Poison

Defense Synergies 1 6

Arrows
Mega Knight P.E.K.K.A
Firecracker
P.E.K.K.A Mega Knight
Wizard
P.E.K.K.A Mega Knight
Rocket
Poison
Mega Knight
P.E.K.K.A
Arrows Firecracker Wizard
Electro Giant
Mega Knight
Arrows Firecracker Wizard Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Wizard
P.E.K.K.A Firecracker Mega Knight
Rocket P.E.K.K.A Mega Knight
P.E.K.K.A Firecracker Mega Knight
Arrows Firecracker Rocket Poison P.E.K.K.A Mega Knight
Arrows Firecracker Mega Knight
Rocket Arrows Firecracker Wizard Poison
Rocket Arrows Poison P.E.K.K.A Electro Giant Mega Knight
P.E.K.K.A
Firecracker Mega Knight
Poison Arrows Firecracker Wizard Electro Giant Mega Knight
Arrows Firecracker Wizard Poison
P.E.K.K.A Mega Knight Wizard Rocket
Wizard Rocket Mega Knight Arrows Firecracker Poison P.E.K.K.A
P.E.K.K.A Mega Knight
Rocket P.E.K.K.A Electro Giant Mega Knight
Wizard Mega Knight Arrows Firecracker Poison P.E.K.K.A
Arrows Mega Knight Firecracker Wizard
Arrows Wizard Poison Firecracker Mega Knight
P.E.K.K.A
Wizard Mega Knight Arrows Firecracker Poison P.E.K.K.A Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight P.E.K.K.A Electro Giant
Poison Arrows Firecracker Wizard Rocket Mega Knight
P.E.K.K.A Mega Knight Rocket
Rocket P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight
Arrows Firecracker Wizard Rocket Poison Electro Giant
Rocket P.E.K.K.A
P.E.K.K.A Mega Knight
Rocket P.E.K.K.A Mega Knight Firecracker Poison
P.E.K.K.A
P.E.K.K.A Mega Knight
Rocket P.E.K.K.A Mega Knight Arrows Poison Electro Giant
Rocket P.E.K.K.A Mega Knight Wizard
Wizard Firecracker Electro Giant Mega Knight
Electro Giant Firecracker Rocket Poison P.E.K.K.A
Arrows Poison Mega Knight Firecracker Wizard P.E.K.K.A Electro Giant
Arrows
Poison P.E.K.K.A Mega Knight
P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Firecracker Rocket
Arrows Firecracker Poison
Rocket Arrows Poison
Arrows Firecracker Rocket Poison
Wizard Rocket Poison Arrows Firecracker Mega Knight
Arrows Firecracker Wizard Poison Electro Giant Rocket
Arrows Firecracker Wizard Poison
Arrows Poison Firecracker Wizard
Arrows Poison Firecracker Wizard
Rocket Poison
Firecracker Rocket Poison Arrows Wizard
Poison Arrows Firecracker Wizard Rocket
Rocket Poison Firecracker
Arrows Firecracker Rocket Poison
Arrows Firecracker Poison
Rocket Arrows Firecracker Wizard Poison
Arrows Firecracker Wizard Rocket Poison Mega Knight
Arrows Rocket Poison
Rocket
Rocket Arrows Firecracker Wizard Poison Mega Knight
Rocket Arrows Firecracker Wizard Poison Electro Giant Mega Knight
Rocket Poison Mega Knight
Rocket Arrows Wizard Poison
Rocket
Rocket Arrows Poison
Arrows Firecracker Poison Electro Giant Wizard Mega Knight
Arrows Firecracker Poison Wizard
Arrows Wizard Poison Mega Knight
Rocket Poison Arrows Firecracker
Poison Arrows Firecracker Wizard Electro Giant
Rocket Firecracker Wizard Poison Electro Giant
Poison Arrows Wizard Rocket Mega Knight
Rocket Arrows Firecracker Poison
P.E.K.K.A Mega Knight
Rocket Arrows Firecracker Wizard Poison
Rocket
Rocket Poison Arrows Firecracker Wizard
Arrows
Poison Firecracker Wizard Rocket Mega Knight
Arrows Firecracker Wizard Poison
Rocket Arrows Poison Electro Giant
Firecracker P.E.K.K.A Mega Knight
Electro Giant Firecracker Rocket Poison
Firecracker Rocket Poison
Poison Firecracker Rocket Electro Giant Mega Knight
P.E.K.K.A
Firecracker Wizard Rocket Mega Knight
Poison

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: