My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion Goblin Giant Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Minion Elixir Collector Goblin Giant Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Mega Minion Skeleton Army Lumberjack Little Prince
Zap
Firecracker Skeleton Army Goblin Giant Little Prince
Barbarian Barrel
Firecracker Skeleton Army Lumberjack Little Prince
The Log
Firecracker Skeleton Army Lumberjack Little Prince
Earthquake
Firecracker Elixir Collector Skeleton Army
Arrows
Firecracker Skeleton Army Little Prince
Royal Delivery
Firecracker Mega Minion Skeleton Army Lumberjack Little Prince
Fireball
Firecracker Mega Minion Elixir Collector Skeleton Army Lumberjack Little Prince
Poison
Firecracker Mega Minion Elixir Collector Skeleton Army Little Prince
Lightning
Mega Minion Elixir Collector Lumberjack Little Prince
Rocket
Elixir Collector Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Elixir Collector Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Mega Minion Skeleton Army Little Prince Fireball Lumberjack Elixir Collector Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Mega Minion Skeleton Army Little Prince

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mega Minion Goblin Giant Lumberjack
Mega Minion
Goblin Giant Firecracker Fireball
Fireball
Goblin Giant Mega Minion Little Prince
Elixir Collector
Skeleton Army
Goblin Giant
Mega Minion Fireball Firecracker Lumberjack Little Prince
Lumberjack
Firecracker Goblin Giant
Little Prince
Fireball Goblin Giant

Defense Synergies 1 9

Firecracker
Mega Minion Skeleton Army Lumberjack
Mega Minion
Firecracker Skeleton Army Lumberjack
Fireball
Goblin Giant Lumberjack Little Prince
Elixir Collector
Skeleton Army
Firecracker Mega Minion Lumberjack
Goblin Giant
Fireball
Lumberjack
Firecracker Mega Minion Fireball Skeleton Army Little Prince
Little Prince
Fireball Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mega Minion Fireball Goblin Giant
Skeleton Army Lumberjack Firecracker Mega Minion
Skeleton Army Lumberjack Mega Minion
Skeleton Army Lumberjack Firecracker Mega Minion
Firecracker Fireball Skeleton Army Lumberjack
Fireball Skeleton Army Firecracker Mega Minion Lumberjack
Mega Minion Firecracker Fireball Little Prince
Fireball Goblin Giant
Skeleton Army Lumberjack
Skeleton Army Firecracker Lumberjack Little Prince
Skeleton Army Firecracker Mega Minion Fireball Goblin Giant Lumberjack
Mega Minion Firecracker Fireball
Skeleton Army Lumberjack Fireball
Fireball Skeleton Army Firecracker Mega Minion Lumberjack
Skeleton Army Lumberjack
Skeleton Army Fireball Lumberjack
Firecracker Fireball Skeleton Army Lumberjack
Fireball Firecracker Mega Minion Skeleton Army Lumberjack Little Prince
Firecracker Mega Minion Fireball Lumberjack Little Prince
Lumberjack
Skeleton Army Firecracker Fireball Goblin Giant Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Fireball
Fireball Firecracker Mega Minion Lumberjack
Skeleton Army Lumberjack Goblin Giant
Skeleton Army Lumberjack Fireball Goblin Giant
Skeleton Army Goblin Giant Lumberjack
Firecracker Fireball Goblin Giant
Skeleton Army Mega Minion Fireball Goblin Giant Lumberjack
Skeleton Army Goblin Giant Lumberjack
Firecracker Mega Minion Fireball Skeleton Army
Mega Minion Skeleton Army Goblin Giant
Mega Minion Lumberjack
Skeleton Army Fireball Goblin Giant
Skeleton Army Fireball Goblin Giant Lumberjack
Firecracker Fireball Skeleton Army
Skeleton Army Firecracker Mega Minion Fireball Goblin Giant Lumberjack Little Prince
Firecracker Mega Minion Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball
Fireball Goblin Giant
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball Mega Minion Goblin Giant
Firecracker
Fireball Firecracker
Fireball Firecracker
Fireball Lumberjack
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Firecracker Mega Minion Fireball
Firecracker Fireball Little Prince
Fireball
Fireball
Fireball
Firecracker Fireball Little Prince
Mega Minion
Firecracker Fireball
Fireball
Fireball Firecracker
Firecracker Fireball Little Prince
Firecracker Mega Minion Fireball
Mega Minion Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Skeleton Army
Fireball Firecracker Mega Minion
Fireball
Fireball Firecracker Mega Minion Lumberjack
Firecracker Fireball
Fireball
Firecracker Mega Minion
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Goblin Giant Little Prince

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