My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Valkyrie Hog Rider Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Royal Hogs Guards Skeleton Army
Giant Snowball
Dart Goblin Hog Rider Royal Hogs Guards Skeleton Army
Zap
Firecracker Dart Goblin Royal Hogs Guards Skeleton Army
Barbarian Barrel
Knight Firecracker Dart Goblin Valkyrie Royal Hogs Guards Skeleton Army
The Log
Firecracker Dart Goblin Hog Rider Royal Hogs Guards Skeleton Army
Earthquake
Firecracker Hog Rider Royal Hogs Guards Skeleton Army
Arrows
Firecracker Dart Goblin Royal Hogs Guards Skeleton Army
Royal Delivery
Knight Firecracker Dart Goblin Valkyrie Hog Rider Royal Hogs Guards Skeleton Army
Fireball
Firecracker Dart Goblin Hog Rider Royal Hogs Skeleton Army
Poison
Firecracker Dart Goblin Royal Hogs Guards Skeleton Army
Lightning
Knight Valkyrie
Rocket
Valkyrie Hog Rider Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Guards Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Dart Goblin Guards Skeleton Army Valkyrie Hog Rider Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Firecracker Dart Goblin Guards

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Dart Goblin Hog Rider Royal Hogs
Firecracker
Knight Hog Rider Dart Goblin Valkyrie Royal Hogs
Dart Goblin
Knight Valkyrie Firecracker Hog Rider Royal Hogs
Valkyrie
Dart Goblin Hog Rider Firecracker Royal Hogs
Hog Rider
Knight Firecracker Valkyrie Dart Goblin Guards
Royal Hogs
Knight Firecracker Dart Goblin Valkyrie Guards
Guards
Hog Rider Royal Hogs
Skeleton Army

Defense Synergies 3 8

Knight
Firecracker Dart Goblin Skeleton Army
Firecracker
Knight Valkyrie Dart Goblin Guards Skeleton Army
Dart Goblin
Knight Firecracker Valkyrie Guards Skeleton Army
Valkyrie
Firecracker Dart Goblin
Hog Rider
Royal Hogs
Guards
Firecracker Dart Goblin Skeleton Army
Skeleton Army
Knight Firecracker Dart Goblin Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Dart Goblin Valkyrie
Skeleton Army Knight Firecracker Dart Goblin Valkyrie
Skeleton Army Knight Dart Goblin Valkyrie
Skeleton Army Knight Firecracker Dart Goblin Valkyrie Guards
Firecracker Valkyrie Skeleton Army
Skeleton Army Firecracker Dart Goblin Valkyrie Guards
Dart Goblin Firecracker
Dart Goblin Valkyrie
Skeleton Army
Knight Guards Skeleton Army Firecracker Dart Goblin Valkyrie
Dart Goblin Valkyrie Guards Skeleton Army Knight Firecracker
Firecracker Dart Goblin
Skeleton Army Knight Valkyrie Guards
Valkyrie Skeleton Army Firecracker Dart Goblin Guards
Skeleton Army Knight
Skeleton Army
Knight Firecracker Valkyrie Skeleton Army
Knight Firecracker Dart Goblin Valkyrie Guards Skeleton Army
Valkyrie Knight Firecracker Dart Goblin Guards
Dart Goblin
Valkyrie Skeleton Army Knight Firecracker Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Guards Skeleton Army
Knight Firecracker Valkyrie
Guards Skeleton Army Knight Valkyrie
Valkyrie Guards Skeleton Army Knight
Knight Valkyrie Guards Skeleton Army
Firecracker Dart Goblin
Guards Skeleton Army Knight Dart Goblin Valkyrie
Knight Valkyrie Skeleton Army
Knight Firecracker Valkyrie Skeleton Army
Dart Goblin Guards Skeleton Army
Knight Dart Goblin Valkyrie Guards
Skeleton Army Valkyrie Guards
Skeleton Army Knight Valkyrie Guards
Firecracker Dart Goblin Valkyrie Skeleton Army
Guards Skeleton Army Knight Firecracker Dart Goblin Valkyrie
Valkyrie Firecracker Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Dart Goblin Valkyrie Guards
Firecracker Dart Goblin
Dart Goblin
Knight Firecracker Dart Goblin Valkyrie Guards
Firecracker Valkyrie
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Guards
Firecracker Knight Dart Goblin Valkyrie
Firecracker Dart Goblin
Knight Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Valkyrie
Firecracker Valkyrie
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Guards
Dart Goblin
Firecracker
Firecracker
Dart Goblin Guards Skeleton Army
Firecracker Dart Goblin
Knight Firecracker Dart Goblin Valkyrie
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Guards
Firecracker Dart Goblin
Firecracker Dart Goblin

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