My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Flying Machine Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Flying Machine
Zap
Goblin Gang Firecracker Flying Machine
Barbarian Barrel
Knight Goblin Gang Firecracker
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Flying Machine
Royal Delivery
Knight Goblin Gang Firecracker Flying Machine
Fireball
Goblin Gang Firecracker Flying Machine
Poison
Goblin Gang Firecracker Flying Machine
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Knight Goblin Gang Firecracker Earthquake Flying Machine Poison Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Knight Goblin Gang Firecracker

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Earthquake Flying Machine Poison
Goblin Gang
Knight Firecracker Mirror
Firecracker
Knight Goblin Gang Earthquake Flying Machine Mirror
Earthquake
Knight Firecracker Mirror
Flying Machine
Knight Firecracker Mirror Golden Knight
Mirror
Goblin Gang Firecracker Earthquake Flying Machine Poison
Poison
Knight Mirror
Golden Knight
Flying Machine

Defense Synergies 2 13

Knight
Goblin Gang Firecracker Earthquake Flying Machine Poison
Goblin Gang
Knight Firecracker Flying Machine Mirror
Firecracker
Knight Goblin Gang Earthquake Flying Machine Mirror Golden Knight
Earthquake
Knight Firecracker
Flying Machine
Knight Goblin Gang Firecracker Mirror Golden Knight
Mirror
Goblin Gang Firecracker Flying Machine Poison
Poison
Knight Mirror
Golden Knight
Firecracker Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Firecracker Flying Machine Golden Knight
Knight Goblin Gang Firecracker Flying Machine
Goblin Gang Knight
Knight Goblin Gang Firecracker
Firecracker Earthquake Poison
Goblin Gang Firecracker Earthquake Flying Machine
Goblin Gang Firecracker Flying Machine Poison
Earthquake Flying Machine Poison Golden Knight
Goblin Gang
Knight Goblin Gang Firecracker
Goblin Gang Poison Knight Firecracker Earthquake Flying Machine
Goblin Gang Firecracker Flying Machine Poison
Knight Goblin Gang Earthquake Flying Machine
Goblin Gang Firecracker Earthquake Poison Golden Knight
Knight Goblin Gang
Goblin Gang
Knight Goblin Gang Firecracker Poison
Knight Goblin Gang Firecracker Flying Machine Golden Knight
Earthquake Poison Knight Firecracker Flying Machine
Goblin Gang Knight Firecracker Earthquake Flying Machine Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Poison Knight Goblin Gang Firecracker Flying Machine
Goblin Gang Knight Golden Knight
Goblin Gang Knight
Knight Goblin Gang
Firecracker Poison Goblin Gang Flying Machine
Goblin Gang Knight Flying Machine
Knight
Knight Firecracker Flying Machine Poison
Goblin Gang
Knight Flying Machine Golden Knight
Poison
Knight Goblin Gang Golden Knight
Firecracker Flying Machine
Goblin Gang Knight Firecracker Flying Machine Poison Golden Knight
Poison Firecracker Earthquake Flying Machine Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Poison Knight Firecracker Flying Machine Golden Knight
Firecracker Poison Flying Machine Golden Knight
Earthquake Flying Machine Poison
Earthquake Knight Firecracker Flying Machine Poison
Poison Firecracker Earthquake
Firecracker Poison Flying Machine
Firecracker Earthquake Flying Machine Poison
Earthquake Poison Firecracker Flying Machine
Poison Firecracker Flying Machine Golden Knight
Goblin Gang Poison
Firecracker Poison Knight Earthquake Flying Machine Golden Knight
Poison Firecracker Flying Machine
Earthquake Flying Machine Poison Knight Firecracker Golden Knight
Earthquake Firecracker Flying Machine Poison
Earthquake Firecracker Flying Machine Poison
Earthquake Firecracker Flying Machine Poison Golden Knight
Earthquake Firecracker Flying Machine Poison
Earthquake Poison
Firecracker Earthquake Flying Machine Poison
Firecracker Earthquake Flying Machine Poison Golden Knight
Earthquake Poison
Poison
Earthquake Flying Machine Poison
Firecracker Earthquake Poison
Firecracker Poison Earthquake Flying Machine Golden Knight
Flying Machine Poison Golden Knight
Poison Firecracker Golden Knight
Poison Firecracker Flying Machine
Firecracker Flying Machine Poison
Poison Earthquake
Firecracker Poison
Firecracker Earthquake Poison
Earthquake Goblin Gang Flying Machine
Poison Firecracker Flying Machine
Poison Knight Goblin Gang Firecracker Flying Machine
Firecracker Earthquake Flying Machine Poison
Poison
Firecracker Flying Machine
Goblin Gang Firecracker Flying Machine Poison Golden Knight
Firecracker Flying Machine Poison
Poison Firecracker Flying Machine Golden Knight

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