My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker Elixir Golem Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Elixir Golem Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elixir Golem Sparky
Giant Snowball
Skeletons Fire Spirit
Zap
Skeletons Fire Spirit Firecracker Sparky
Barbarian Barrel
Skeletons Fire Spirit Knight Firecracker Elixir Golem Sparky
The Log
Skeletons Fire Spirit Firecracker Elixir Golem Sparky
Earthquake
Skeletons Firecracker Elixir Golem
Arrows
Skeletons Fire Spirit Firecracker
Royal Delivery
Skeletons Fire Spirit Knight Firecracker Elixir Golem Sparky
Fireball
Firecracker Elixir Golem Sparky
Poison
Firecracker Elixir Golem Sparky
Lightning
Knight Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Firecracker Barbarian Barrel Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Knight Elixir Golem Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Barbarian Barrel Arrows Knight Firecracker Elixir Golem Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Fire Spirit Barbarian Barrel Arrows

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Knight Elixir Golem Sparky
Arrows
Sparky Knight Elixir Golem
Knight
Firecracker Fire Spirit Arrows Barbarian Barrel Sparky
Firecracker
Knight Elixir Golem Barbarian Barrel Sparky
Elixir Golem
Firecracker Fire Spirit Arrows Barbarian Barrel Sparky
Barbarian Barrel
Knight Firecracker Elixir Golem Sparky
Sparky
Arrows Fire Spirit Knight Firecracker Elixir Golem Barbarian Barrel

Defense Synergies 2 14

Skeletons
Fire Spirit Knight Firecracker Barbarian Barrel Sparky
Fire Spirit
Knight Skeletons Firecracker Sparky
Arrows
Knight Barbarian Barrel Sparky
Knight
Fire Spirit Firecracker Skeletons Arrows Barbarian Barrel Sparky
Firecracker
Knight Skeletons Fire Spirit Barbarian Barrel
Elixir Golem
Barbarian Barrel
Skeletons Arrows Knight Firecracker Sparky
Sparky
Skeletons Fire Spirit Arrows Knight Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Barbarian Barrel Sparky
Sparky Skeletons Knight Firecracker
Sparky Skeletons Fire Spirit Knight
Sparky Skeletons Knight Firecracker
Arrows Firecracker Barbarian Barrel Sparky
Arrows Barbarian Barrel Skeletons Fire Spirit Firecracker
Fire Spirit Arrows Firecracker
Arrows Barbarian Barrel Sparky
Sparky Skeletons
Knight Skeletons Fire Spirit Firecracker Barbarian Barrel Sparky
Skeletons Arrows Knight Firecracker Barbarian Barrel
Arrows Firecracker
Sparky Skeletons Fire Spirit Knight
Fire Spirit Sparky Arrows Firecracker Barbarian Barrel
Sparky Knight
Sparky
Sparky Skeletons Arrows Knight Firecracker
Fire Spirit Arrows Knight Firecracker Barbarian Barrel
Arrows Barbarian Barrel Fire Spirit Knight Firecracker
Sparky
Fire Spirit Arrows Knight Firecracker Barbarian Barrel Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Barbarian Barrel Sparky
Arrows Knight Firecracker Barbarian Barrel
Skeletons Knight Sparky
Knight Barbarian Barrel Sparky
Skeletons Knight Sparky
Fire Spirit Arrows Firecracker Skeletons
Sparky Skeletons Knight
Knight Sparky
Skeletons Knight Firecracker Barbarian Barrel Sparky
Skeletons Sparky
Knight Sparky
Arrows
Skeletons Knight Sparky
Firecracker Sparky
Sparky Skeletons Knight Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Barbarian Barrel Sparky
Arrows Firecracker Barbarian Barrel
Arrows Barbarian Barrel Sparky
Arrows Knight Firecracker Barbarian Barrel Sparky
Fire Spirit Arrows Firecracker Barbarian Barrel Sparky
Arrows Firecracker Fire Spirit
Fire Spirit Arrows Firecracker Sparky
Arrows Fire Spirit Firecracker Barbarian Barrel
Arrows Firecracker
Fire Spirit Sparky
Firecracker Arrows Knight Barbarian Barrel Sparky
Fire Spirit Arrows Firecracker
Fire Spirit Knight Firecracker Barbarian Barrel Sparky
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel Sparky
Arrows Firecracker Barbarian Barrel Sparky
Arrows Firecracker Barbarian Barrel Sparky
Arrows Barbarian Barrel Sparky
Sparky
Fire Spirit Arrows Firecracker Barbarian Barrel Sparky
Fire Spirit Arrows Firecracker Barbarian Barrel
Sparky
Arrows
Sparky
Arrows Barbarian Barrel
Arrows Firecracker Fire Spirit Barbarian Barrel Sparky
Arrows Firecracker Barbarian Barrel Sparky
Arrows Sparky
Arrows Firecracker Barbarian Barrel Sparky
Fire Spirit Arrows Firecracker Sparky
Firecracker
Sparky
Arrows Sparky
Arrows Firecracker Sparky
Sparky
Arrows Firecracker Sparky
Fire Spirit Barbarian Barrel
Fire Spirit Arrows Firecracker
Arrows Barbarian Barrel
Knight Firecracker Sparky
Arrows Firecracker
Arrows Sparky
Firecracker Sparky
Firecracker Sparky
Firecracker
Firecracker Barbarian Barrel Sparky

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