My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

3 problems Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Goblin Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Heal Spirit Giant Barbarian Barrel Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Fire Spirit
Zap
Fire Spirit Firecracker Goblin Giant
Barbarian Barrel
Fire Spirit Firecracker Heal Spirit Electro Wizard
The Log
Fire Spirit Firecracker Heal Spirit
Earthquake
Firecracker
Arrows
Fire Spirit Firecracker Heal Spirit
Royal Delivery
Fire Spirit Firecracker Heal Spirit Electro Wizard
Fireball
Firecracker Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Heal Spirit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Heal Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Heal Spirit Barbarian Barrel Firecracker Electro Wizard Giant Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Heal Spirit Barbarian Barrel Firecracker

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Goblin Giant
Firecracker
Giant Barbarian Barrel Goblin Giant
Heal Spirit
Giant Goblin Giant
Giant
Barbarian Barrel Lightning Fire Spirit Firecracker Heal Spirit Electro Wizard
Barbarian Barrel
Giant Firecracker Goblin Giant
Lightning
Giant Goblin Giant
Goblin Giant
Fire Spirit Firecracker Heal Spirit Barbarian Barrel Lightning Electro Wizard
Electro Wizard
Giant Goblin Giant

Defense Synergies 0 6

Fire Spirit
Firecracker Electro Wizard
Firecracker
Fire Spirit Barbarian Barrel Electro Wizard
Heal Spirit
Giant
Barbarian Barrel
Firecracker Electro Wizard
Lightning
Goblin Giant
Electro Wizard
Electro Wizard
Fire Spirit Firecracker Barbarian Barrel Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Barbarian Barrel Goblin Giant Electro Wizard
Firecracker Electro Wizard
Fire Spirit Lightning Electro Wizard
Firecracker Electro Wizard
Lightning Firecracker Barbarian Barrel
Barbarian Barrel Fire Spirit Firecracker Electro Wizard
Lightning Electro Wizard Fire Spirit Firecracker
Lightning Barbarian Barrel Goblin Giant Electro Wizard
Fire Spirit Firecracker Barbarian Barrel Electro Wizard
Electro Wizard Firecracker Barbarian Barrel Goblin Giant
Firecracker Electro Wizard
Fire Spirit Lightning Electro Wizard
Fire Spirit Firecracker Barbarian Barrel Electro Wizard
Electro Wizard
Lightning Electro Wizard
Firecracker Electro Wizard
Fire Spirit Firecracker Barbarian Barrel Electro Wizard
Barbarian Barrel Fire Spirit Firecracker Electro Wizard
Electro Wizard
Fire Spirit Firecracker Barbarian Barrel Goblin Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Electro Wizard
Electro Wizard Firecracker Barbarian Barrel Lightning
Lightning Goblin Giant Electro Wizard
Lightning Barbarian Barrel Goblin Giant Electro Wizard
Goblin Giant
Fire Spirit Firecracker Goblin Giant Electro Wizard
Lightning Goblin Giant Electro Wizard
Goblin Giant
Lightning Electro Wizard Firecracker Barbarian Barrel
Goblin Giant
Lightning Goblin Giant Electro Wizard
Lightning Goblin Giant
Firecracker
Electro Wizard Firecracker Barbarian Barrel Lightning Goblin Giant
Firecracker Barbarian Barrel Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Electro Wizard
Lightning Barbarian Barrel Goblin Giant
Lightning Firecracker Barbarian Barrel
Fire Spirit Firecracker Barbarian Barrel
Firecracker Fire Spirit Goblin Giant
Fire Spirit Firecracker
Fire Spirit Firecracker Barbarian Barrel Lightning
Firecracker Lightning
Lightning Fire Spirit Electro Wizard
Firecracker Lightning Barbarian Barrel Electro Wizard
Lightning Fire Spirit Firecracker
Lightning Fire Spirit Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel
Lightning Barbarian Barrel
Lightning
Lightning Fire Spirit Firecracker Barbarian Barrel Electro Wizard
Lightning Fire Spirit Firecracker Barbarian Barrel
Lightning
Lightning
Lightning
Lightning Barbarian Barrel
Firecracker Fire Spirit Barbarian Barrel
Firecracker Barbarian Barrel Lightning Electro Wizard
Lightning
Lightning Firecracker Barbarian Barrel
Lightning Fire Spirit Firecracker Electro Wizard
Lightning Electro Wizard Firecracker
Lightning
Lightning
Lightning Firecracker Electro Wizard
Firecracker Lightning
Lightning Electro Wizard Fire Spirit Barbarian Barrel
Lightning Fire Spirit Firecracker Electro Wizard
Barbarian Barrel
Lightning Firecracker Electro Wizard
Firecracker Lightning
Lightning
Firecracker
Firecracker Lightning Electro Wizard
Firecracker Lightning Electro Wizard
Lightning Firecracker Barbarian Barrel Goblin Giant Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: