My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Executioner Bandit Lumberjack Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Bandit Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Bandit Lumberjack Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Bandit Skeleton King
Giant Snowball
Dart Goblin Lumberjack Skeleton King
Zap
Firecracker Dart Goblin Bandit Skeleton King
Barbarian Barrel
Firecracker Dart Goblin Elixir Golem Executioner Bandit Lumberjack Skeleton King
The Log
Firecracker Dart Goblin Elixir Golem Bandit Lumberjack Skeleton King
Earthquake
Firecracker Elixir Golem Skeleton King
Arrows
Firecracker Dart Goblin Skeleton King
Royal Delivery
Firecracker Dart Goblin Elixir Golem Executioner Bandit Lumberjack Skeleton King
Fireball
Firecracker Dart Goblin Elixir Golem Executioner Bandit Lumberjack Skeleton King
Poison
Firecracker Dart Goblin Elixir Golem Executioner Skeleton King
Lightning
Executioner Bandit Lumberjack Skeleton King
Rocket
Executioner Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Executioner Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Dart Goblin Elixir Golem Bandit Lumberjack Skeleton King Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Dart Goblin Elixir Golem Bandit

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Dart Goblin Bandit Lumberjack Mega Knight
Dart Goblin
Firecracker Elixir Golem Bandit Mega Knight Skeleton King
Elixir Golem
Firecracker Dart Goblin Executioner Bandit Lumberjack
Executioner
Elixir Golem Bandit Mega Knight
Bandit
Firecracker Dart Goblin Elixir Golem Executioner Lumberjack Mega Knight
Lumberjack
Firecracker Elixir Golem Bandit Mega Knight
Mega Knight
Firecracker Dart Goblin Executioner Bandit Lumberjack
Skeleton King
Dart Goblin

Defense Synergies 0 12

Firecracker
Dart Goblin Bandit Lumberjack Mega Knight
Dart Goblin
Firecracker Bandit Lumberjack Mega Knight
Elixir Golem
Executioner
Bandit Lumberjack Mega Knight
Bandit
Firecracker Dart Goblin Executioner Lumberjack Mega Knight
Lumberjack
Firecracker Dart Goblin Executioner Bandit
Mega Knight
Firecracker Dart Goblin Executioner Bandit
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Executioner
Lumberjack Firecracker Dart Goblin Executioner Bandit Mega Knight
Lumberjack Mega Knight Dart Goblin Executioner Bandit
Lumberjack Firecracker Dart Goblin Bandit Mega Knight Skeleton King
Firecracker Lumberjack Mega Knight
Firecracker Dart Goblin Executioner Bandit Lumberjack Mega Knight
Dart Goblin Firecracker Executioner
Dart Goblin Bandit Mega Knight
Lumberjack Skeleton King
Firecracker Dart Goblin Bandit Lumberjack Mega Knight
Dart Goblin Executioner Firecracker Bandit Lumberjack Mega Knight Skeleton King
Executioner Firecracker Dart Goblin
Lumberjack Mega Knight Bandit
Executioner Mega Knight Firecracker Dart Goblin Lumberjack Skeleton King
Bandit Lumberjack Mega Knight Skeleton King
Bandit Lumberjack Mega Knight
Mega Knight Firecracker Executioner Lumberjack
Mega Knight Firecracker Dart Goblin Executioner Bandit Lumberjack
Executioner Firecracker Dart Goblin Bandit Lumberjack Mega Knight
Dart Goblin Lumberjack
Mega Knight Firecracker Dart Goblin Executioner Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Bandit
Bandit Firecracker Executioner Lumberjack Mega Knight
Bandit Lumberjack Mega Knight
Lumberjack Mega Knight Bandit
Executioner Bandit Lumberjack Mega Knight
Firecracker Executioner Dart Goblin
Dart Goblin Bandit Lumberjack
Mega Knight Lumberjack
Mega Knight Firecracker Bandit
Dart Goblin
Mega Knight Dart Goblin Lumberjack
Mega Knight
Mega Knight Executioner Bandit Lumberjack Skeleton King
Firecracker Dart Goblin Executioner Mega Knight
Firecracker Dart Goblin Executioner Lumberjack Skeleton King
Executioner Mega Knight Firecracker Dart Goblin Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Bandit
Firecracker Dart Goblin Executioner Bandit
Dart Goblin Bandit
Firecracker Dart Goblin
Executioner Firecracker Mega Knight
Firecracker Executioner Dart Goblin
Firecracker Dart Goblin Executioner
Firecracker Dart Goblin Executioner
Firecracker Dart Goblin Bandit
Lumberjack
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin Executioner
Firecracker Dart Goblin Executioner Bandit
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin
Firecracker Dart Goblin Executioner Bandit
Firecracker Dart Goblin Executioner Bandit Mega Knight
Firecracker Dart Goblin Executioner Bandit Mega Knight
Firecracker Dart Goblin Mega Knight
Mega Knight
Firecracker Executioner Mega Knight
Firecracker Dart Goblin Executioner Bandit
Bandit Mega Knight
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin Executioner
Firecracker Dart Goblin
Dart Goblin Bandit Mega Knight
Firecracker
Mega Knight
Firecracker
Dart Goblin Bandit
Firecracker Dart Goblin Executioner
Firecracker Dart Goblin Executioner Lumberjack Mega Knight
Firecracker Dart Goblin Executioner Skeleton King
Firecracker Dart Goblin Executioner Mega Knight
Firecracker Dart Goblin Skeleton King
Firecracker Dart Goblin Executioner
Firecracker Dart Goblin Executioner Bandit Mega Knight

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