My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Minion Musketeer Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Hogs Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Dark Prince
Giant Snowball
Barbarians Mega Minion Musketeer Royal Hogs
Zap
Firecracker Royal Hogs Dark Prince
Barbarian Barrel
Firecracker Barbarians Musketeer Royal Hogs Dark Prince
The Log
Firecracker Barbarians Musketeer Royal Hogs Dark Prince
Earthquake
Firecracker Barbarians Royal Hogs
Arrows
Firecracker Royal Hogs
Royal Delivery
Firecracker Barbarians Mega Minion Musketeer Royal Hogs Dark Prince
Fireball
Firecracker Barbarians Mega Minion Musketeer Royal Hogs
Poison
Firecracker Barbarians Mega Minion Musketeer Royal Hogs
Lightning
Mega Minion Musketeer Dark Prince
Rocket
Barbarians Musketeer Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Earthquake Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Mega Minion Earthquake Musketeer Dark Prince Barbarians Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Mega Minion Earthquake

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Mega Minion Earthquake Dark Prince
Firecracker
Mega Minion Earthquake Royal Hogs Dark Prince
Barbarians
Mega Minion
Arrows Firecracker
Earthquake
Royal Hogs Arrows Firecracker Dark Prince
Musketeer
Royal Hogs Dark Prince
Royal Hogs
Arrows Earthquake Firecracker Musketeer Dark Prince
Dark Prince
Arrows Firecracker Earthquake Musketeer Royal Hogs

Defense Synergies 0 10

Arrows
Barbarians Mega Minion Dark Prince
Firecracker
Mega Minion Earthquake Musketeer Dark Prince
Barbarians
Arrows
Mega Minion
Arrows Firecracker Musketeer Dark Prince
Earthquake
Firecracker
Musketeer
Firecracker Mega Minion Dark Prince
Royal Hogs
Dark Prince
Arrows Firecracker Mega Minion Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Mega Minion Musketeer
Barbarians Firecracker Mega Minion Musketeer Dark Prince
Barbarians Mega Minion Musketeer Dark Prince
Barbarians Firecracker Mega Minion Musketeer Dark Prince
Arrows Firecracker Barbarians Earthquake Dark Prince
Arrows Firecracker Mega Minion Earthquake Musketeer Dark Prince
Mega Minion Musketeer Arrows Firecracker
Earthquake Arrows Barbarians Musketeer
Barbarians Musketeer
Firecracker Barbarians Musketeer Dark Prince
Barbarians Arrows Firecracker Mega Minion Earthquake Musketeer Dark Prince
Arrows Mega Minion Musketeer Firecracker
Barbarians Earthquake Musketeer Dark Prince
Arrows Firecracker Barbarians Mega Minion Earthquake Dark Prince
Barbarians
Barbarians
Barbarians Arrows Firecracker Musketeer Dark Prince
Arrows Firecracker Barbarians Mega Minion Musketeer Dark Prince
Arrows Earthquake Firecracker Barbarians Mega Minion Musketeer Dark Prince
Barbarians Musketeer
Dark Prince Arrows Firecracker Barbarians Earthquake Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Dark Prince
Arrows Firecracker Mega Minion Musketeer
Barbarians Musketeer Dark Prince
Dark Prince Barbarians Musketeer
Barbarians Musketeer Dark Prince
Arrows Firecracker Musketeer
Dark Prince Barbarians Mega Minion Musketeer
Barbarians Dark Prince
Firecracker Barbarians Mega Minion Dark Prince
Barbarians Mega Minion Musketeer
Barbarians Mega Minion Musketeer Dark Prince
Arrows Barbarians Dark Prince
Barbarians Dark Prince
Firecracker Barbarians Musketeer
Barbarians Firecracker Mega Minion Musketeer Dark Prince
Arrows Firecracker Barbarians Mega Minion Earthquake Musketeer Dark Prince
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Earthquake Arrows
Earthquake Arrows Firecracker Barbarians Musketeer Dark Prince
Arrows Firecracker Earthquake Dark Prince
Arrows Firecracker Mega Minion Musketeer
Arrows Firecracker Earthquake Musketeer
Arrows Earthquake Firecracker
Arrows Firecracker
Musketeer
Firecracker Arrows Earthquake Musketeer Dark Prince
Arrows Firecracker Musketeer
Earthquake Firecracker Musketeer
Earthquake Arrows Firecracker Musketeer
Earthquake Arrows Firecracker Musketeer
Earthquake Arrows Firecracker Musketeer
Earthquake Arrows Firecracker Musketeer
Arrows Earthquake
Arrows Firecracker Mega Minion Earthquake Musketeer Dark Prince
Arrows Firecracker Earthquake
Earthquake Musketeer
Arrows
Musketeer
Earthquake Arrows Barbarians Musketeer
Arrows Firecracker Earthquake Dark Prince
Mega Minion
Arrows Firecracker Earthquake Musketeer
Arrows Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Firecracker Mega Minion Musketeer
Mega Minion
Arrows Earthquake Musketeer
Arrows Firecracker
Arrows Firecracker Earthquake
Earthquake Barbarians Musketeer Dark Prince
Arrows Firecracker Mega Minion Musketeer
Arrows
Firecracker Mega Minion Musketeer Dark Prince
Arrows Firecracker Earthquake Musketeer
Arrows
Firecracker Mega Minion Musketeer Dark Prince
Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer Dark Prince

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