My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Heal Spirit Battle Ram Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Barbarians Battle Ram
Zap
Firecracker Battle Ram Bandit
Barbarian Barrel
Firecracker Barbarians Heal Spirit Battle Ram Royal Ghost Bandit
The Log
Firecracker Barbarians Heal Spirit Battle Ram Bandit
Earthquake
Firecracker Barbarians
Arrows
Firecracker Heal Spirit
Royal Delivery
Firecracker Barbarians Heal Spirit Battle Ram Royal Ghost Bandit
Fireball
Firecracker Barbarians Battle Ram Bandit
Poison
Firecracker Barbarians
Lightning
Battle Ram Bandit
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Battle Ram Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Heal Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit The Log Firecracker Royal Ghost Bandit Fireball Battle Ram Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit The Log Firecracker Royal Ghost

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Ram Bandit
Barbarians
Heal Spirit
Heal Spirit
Barbarians Battle Ram Bandit
Fireball
Battle Ram The Log
Battle Ram
The Log Bandit Firecracker Heal Spirit Fireball Royal Ghost
The Log
Battle Ram Fireball Bandit
Royal Ghost
Battle Ram Bandit
Bandit
Battle Ram Firecracker Heal Spirit The Log Royal Ghost

Defense Synergies 2 4

Firecracker
The Log Bandit
Barbarians
Heal Spirit
Fireball
The Log Bandit
Battle Ram
The Log
Firecracker Fireball Royal Ghost Bandit
Royal Ghost
The Log
Bandit
Firecracker Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log
Barbarians Firecracker The Log Bandit
Barbarians Bandit
Barbarians Firecracker Bandit
Firecracker Barbarians Fireball The Log
Fireball The Log Firecracker Royal Ghost Bandit
Firecracker Fireball
Barbarians Fireball The Log Bandit
Barbarians
Firecracker Barbarians Royal Ghost Bandit
Barbarians Firecracker Fireball The Log Royal Ghost Bandit
Firecracker Fireball
Barbarians Fireball The Log Bandit
Fireball Firecracker Barbarians The Log Royal Ghost
Barbarians Bandit
Barbarians Fireball The Log Bandit
Barbarians Firecracker Fireball
Fireball Firecracker Barbarians The Log Royal Ghost Bandit
The Log Firecracker Barbarians Fireball Royal Ghost Bandit
Barbarians
Royal Ghost Firecracker Barbarians Fireball The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Royal Ghost Bandit
Fireball Bandit Firecracker The Log Royal Ghost
Barbarians Bandit The Log
Barbarians Fireball The Log Bandit
Barbarians Bandit
Firecracker Fireball
Barbarians Fireball Bandit
Barbarians
Firecracker Barbarians Fireball The Log Bandit
Barbarians
Barbarians
Barbarians Fireball The Log
Barbarians Fireball Bandit
Firecracker Barbarians Fireball
Barbarians Firecracker Fireball The Log
Firecracker Barbarians Fireball The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log Royal Ghost Bandit
Firecracker Fireball The Log Royal Ghost Bandit
Fireball The Log Bandit
Firecracker Barbarians Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker Bandit
Fireball
Firecracker Fireball The Log Bandit
Fireball Firecracker
Firecracker Fireball The Log Bandit
Firecracker Fireball Bandit
Firecracker Fireball The Log
Firecracker Fireball The Log Bandit
Firecracker Fireball The Log Bandit
Fireball
Firecracker Fireball The Log Bandit
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Barbarians Fireball The Log
Firecracker The Log Fireball
Firecracker Fireball The Log Royal Ghost Bandit
Fireball The Log Bandit
Fireball Firecracker The Log Bandit
Firecracker Fireball
Firecracker Fireball
Fireball
Fireball The Log Bandit
Firecracker Fireball
Firecracker Fireball The Log
Barbarians Fireball Bandit
Fireball Firecracker
The Log Fireball
Fireball Firecracker
The Log Firecracker Fireball
Fireball
Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log Royal Ghost Bandit

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