My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bowler Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Battle Healer Barbarian Barrel Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Barbarians
Zap
Firecracker
Barbarian Barrel
Firecracker Barbarians
The Log
Firecracker Barbarians
Earthquake
Firecracker Barbarians
Arrows
Firecracker
Royal Delivery
Firecracker Barbarians Battle Healer Bowler
Fireball
Firecracker Barbarians Battle Healer Bowler
Poison
Firecracker Barbarians Battle Healer
Lightning
Battle Healer Bowler
Rocket
Barbarians Battle Healer Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Tornado Bowler Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Tornado Bowler Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Firecracker Tornado Battle Healer Barbarians Bowler Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Firecracker Tornado Battle Healer

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Healer Barbarian Barrel Tornado Bowler
Barbarians
Battle Healer
Battle Healer
Firecracker Barbarians Barbarian Barrel Tornado Bowler
Barbarian Barrel
Firecracker Battle Healer Tornado Bowler Electro Giant
Tornado
Electro Giant Firecracker Battle Healer Barbarian Barrel Bowler
Bowler
Firecracker Battle Healer Barbarian Barrel Tornado Lightning
Lightning
Electro Giant Bowler
Electro Giant
Tornado Lightning Barbarian Barrel

Defense Synergies 1 10

Firecracker
Battle Healer Barbarian Barrel Tornado
Barbarians
Battle Healer
Firecracker Barbarian Barrel Tornado Bowler
Barbarian Barrel
Firecracker Battle Healer Tornado Bowler Electro Giant
Tornado
Bowler Firecracker Battle Healer Barbarian Barrel Electro Giant
Bowler
Tornado Battle Healer Barbarian Barrel
Lightning
Electro Giant
Barbarian Barrel Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Firecracker Barbarian Barrel
Barbarians Firecracker Battle Healer
Barbarians Tornado Bowler Lightning
Barbarians Firecracker Bowler
Lightning Firecracker Barbarians Battle Healer Barbarian Barrel Tornado Bowler
Barbarian Barrel Tornado Bowler Firecracker
Tornado Lightning Firecracker
Bowler Lightning Barbarians Battle Healer Barbarian Barrel Electro Giant
Barbarians Tornado
Tornado Firecracker Barbarians Battle Healer Barbarian Barrel Bowler
Barbarians Firecracker Barbarian Barrel Tornado Bowler Electro Giant
Firecracker Tornado
Barbarians Bowler Battle Healer Lightning
Bowler Firecracker Barbarians Barbarian Barrel Tornado
Barbarians
Barbarians Tornado Bowler Lightning Electro Giant
Barbarians Firecracker Tornado Bowler
Firecracker Barbarians Battle Healer Barbarian Barrel Tornado Bowler
Barbarian Barrel Tornado Firecracker Barbarians Battle Healer Bowler
Barbarians Tornado
Bowler Firecracker Barbarians Battle Healer Barbarian Barrel Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Battle Healer Barbarian Barrel Bowler Electro Giant
Firecracker Battle Healer Barbarian Barrel Bowler Lightning
Barbarians Battle Healer Bowler Lightning
Bowler Lightning Barbarians Battle Healer Barbarian Barrel Tornado
Barbarians Battle Healer Bowler
Firecracker Electro Giant Tornado
Barbarians Battle Healer Bowler Lightning
Barbarians Battle Healer
Lightning Firecracker Barbarians Barbarian Barrel Tornado
Barbarians
Barbarians Bowler
Lightning Barbarians Tornado Bowler Electro Giant
Barbarians Bowler Lightning
Firecracker Barbarians Bowler Electro Giant
Barbarians Electro Giant Firecracker Battle Healer Barbarian Barrel Tornado Bowler Lightning
Bowler Firecracker Barbarians Battle Healer Barbarian Barrel Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Tornado Bowler
Lightning Barbarian Barrel
Lightning Firecracker Barbarians Barbarian Barrel
Firecracker Barbarian Barrel Bowler
Firecracker Electro Giant Tornado
Firecracker Tornado Bowler
Firecracker Barbarian Barrel Tornado Bowler Lightning
Firecracker Tornado Lightning
Lightning Tornado Bowler
Firecracker Lightning Barbarian Barrel Tornado Bowler
Lightning Firecracker Tornado
Lightning Firecracker Barbarian Barrel Bowler
Lightning Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel Bowler
Lightning Firecracker Barbarian Barrel Bowler
Lightning Barbarian Barrel Tornado
Lightning
Lightning Firecracker Barbarian Barrel Bowler
Lightning Firecracker Barbarian Barrel Tornado Bowler Electro Giant
Lightning Bowler
Lightning Tornado
Tornado Bowler Lightning
Lightning Barbarians Barbarian Barrel
Firecracker Tornado Electro Giant Barbarian Barrel Bowler
Firecracker Barbarian Barrel Tornado Bowler Lightning
Lightning Tornado Bowler
Lightning Firecracker Barbarian Barrel Tornado
Lightning Firecracker Tornado Electro Giant
Lightning Firecracker Electro Giant
Lightning Bowler
Lightning
Lightning Firecracker
Firecracker Bowler Lightning
Lightning Barbarians Barbarian Barrel
Lightning Firecracker Tornado
Barbarian Barrel
Lightning Firecracker Bowler
Firecracker Bowler Lightning
Lightning Tornado Electro Giant
Firecracker
Electro Giant Firecracker Tornado Bowler Lightning
Firecracker Tornado Lightning
Lightning Firecracker Barbarian Barrel Tornado Bowler Electro Giant

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: