My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Lumberjack
Zap
Firecracker Skeleton Army
Barbarian Barrel
Firecracker Skeleton Army Lumberjack
The Log
Firecracker Mini P.E.K.K.A Hog Rider Skeleton Army Lumberjack
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Mini P.E.K.K.A Hog Rider Skeleton Army P.E.K.K.A Lumberjack
Fireball
Firecracker Hog Rider Skeleton Army Lumberjack
Poison
Firecracker Skeleton Army
Lightning
Mini P.E.K.K.A Lumberjack
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Firecracker Skeleton Army Mini P.E.K.K.A Hog Rider Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Firecracker Skeleton Army

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Hog Rider P.E.K.K.A Mini P.E.K.K.A Lumberjack
Arrows
Zap Hog Rider P.E.K.K.A Mini P.E.K.K.A Lumberjack
Firecracker
Zap Hog Rider Mini P.E.K.K.A P.E.K.K.A Lumberjack
Mini P.E.K.K.A
Zap Arrows Firecracker Hog Rider Lumberjack
Hog Rider
Zap Arrows Firecracker Mini P.E.K.K.A Lumberjack
Skeleton Army
P.E.K.K.A
Zap Arrows Firecracker Lumberjack
Lumberjack
Zap Arrows Firecracker Mini P.E.K.K.A Hog Rider P.E.K.K.A

Defense Synergies 1 14

Zap
Mini P.E.K.K.A Arrows Firecracker Skeleton Army P.E.K.K.A Lumberjack
Arrows
Zap Mini P.E.K.K.A P.E.K.K.A Lumberjack
Firecracker
Zap Mini P.E.K.K.A Skeleton Army P.E.K.K.A Lumberjack
Mini P.E.K.K.A
Zap Arrows Firecracker Skeleton Army
Hog Rider
Skeleton Army
Zap Firecracker Mini P.E.K.K.A Lumberjack
P.E.K.K.A
Zap Arrows Firecracker
Lumberjack
Zap Arrows Firecracker Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Lumberjack Zap Firecracker
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Lumberjack
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Lumberjack Firecracker
Arrows Firecracker Mini P.E.K.K.A Skeleton Army P.E.K.K.A Lumberjack
Arrows Skeleton Army Zap Firecracker Lumberjack
Zap Arrows Firecracker
Zap Arrows P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Skeleton Army Lumberjack
Skeleton Army Firecracker Mini P.E.K.K.A Lumberjack
Skeleton Army Zap Arrows Firecracker Lumberjack
Arrows Zap Firecracker
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Lumberjack Zap
Skeleton Army Zap Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A Lumberjack
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Lumberjack
Skeleton Army Zap Mini P.E.K.K.A P.E.K.K.A Lumberjack
Arrows Firecracker Mini P.E.K.K.A Skeleton Army P.E.K.K.A Lumberjack
Arrows Zap Firecracker Skeleton Army Lumberjack
Zap Arrows Firecracker Lumberjack
Mini P.E.K.K.A P.E.K.K.A Lumberjack
Skeleton Army Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Lumberjack Zap P.E.K.K.A
Zap Arrows Firecracker Mini P.E.K.K.A Lumberjack
Skeleton Army P.E.K.K.A Lumberjack Zap Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Lumberjack Zap
P.E.K.K.A Mini P.E.K.K.A Skeleton Army Lumberjack
Arrows Firecracker Zap
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Lumberjack
Mini P.E.K.K.A P.E.K.K.A Skeleton Army Lumberjack
Zap P.E.K.K.A Firecracker Mini P.E.K.K.A Skeleton Army
P.E.K.K.A Skeleton Army
P.E.K.K.A Mini P.E.K.K.A Lumberjack
Skeleton Army P.E.K.K.A Zap Arrows
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Lumberjack
Firecracker Skeleton Army
Skeleton Army Zap Firecracker Mini P.E.K.K.A P.E.K.K.A Lumberjack
Arrows Zap Firecracker Mini P.E.K.K.A P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Zap
Arrows
Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker Zap
Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker
Mini P.E.K.K.A Lumberjack
Firecracker Zap Arrows
Zap Arrows Firecracker
Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker
Arrows
Mini P.E.K.K.A
Zap Arrows Firecracker Mini P.E.K.K.A
Zap Arrows Firecracker
Arrows
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker Zap
Zap Arrows
Zap Arrows Firecracker
Zap Arrows Firecracker
Zap Firecracker
Mini P.E.K.K.A
Zap Arrows
Zap Arrows Firecracker
P.E.K.K.A
Arrows Firecracker
Zap Skeleton Army
Zap Arrows Firecracker
Arrows
Firecracker Mini P.E.K.K.A Lumberjack
Arrows Zap Firecracker
Zap Arrows
Firecracker P.E.K.K.A
Zap Firecracker
Firecracker Zap
Zap Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: