My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Tesla Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Army
Giant Snowball
Archers Skeleton Army
Zap
Archers Firecracker Skeleton Army
Barbarian Barrel
Archers Firecracker Tesla Skeleton Army
The Log
Archers Firecracker Mini P.E.K.K.A Skeleton Army
Earthquake
Archers Firecracker Tesla Skeleton Army
Arrows
Archers Firecracker Skeleton Army
Royal Delivery
Archers Firecracker Mini P.E.K.K.A Skeleton Army
Fireball
Archers Firecracker Tesla Skeleton Army
Poison
Archers Firecracker Skeleton Army
Lightning
Tesla Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Tornado Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Firecracker Skeleton Army Tornado Tesla Mini P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Firecracker Skeleton Army

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mini P.E.K.K.A Mega Knight
Firecracker
Mini P.E.K.K.A Tornado Mega Knight
Tesla
Mini P.E.K.K.A
Archers Firecracker Tornado The Log Mega Knight
Skeleton Army
Tornado
Firecracker Mini P.E.K.K.A The Log Mega Knight
The Log
Mini P.E.K.K.A Tornado Mega Knight
Mega Knight
Archers Firecracker Mini P.E.K.K.A Tornado The Log

Defense Synergies 3 21

Archers
Firecracker Tesla Mini P.E.K.K.A Skeleton Army Tornado The Log Mega Knight
Firecracker
The Log Archers Tesla Mini P.E.K.K.A Skeleton Army Tornado Mega Knight
Tesla
The Log Archers Firecracker Mini P.E.K.K.A Skeleton Army Tornado
Mini P.E.K.K.A
The Log Archers Firecracker Tesla Skeleton Army Tornado
Skeleton Army
Archers Firecracker Tesla Mini P.E.K.K.A The Log
Tornado
Archers Firecracker Tesla Mini P.E.K.K.A The Log Mega Knight
The Log
Firecracker Tesla Mini P.E.K.K.A Archers Skeleton Army Tornado Mega Knight
Mega Knight
Archers Firecracker Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
Mini P.E.K.K.A Skeleton Army Firecracker Tesla The Log Mega Knight
Tesla Mini P.E.K.K.A Skeleton Army Tornado Mega Knight Archers
Tesla Mini P.E.K.K.A Skeleton Army Firecracker Mega Knight
Firecracker Mini P.E.K.K.A Skeleton Army Tornado The Log Mega Knight
Skeleton Army Tornado The Log Archers Firecracker Tesla Mega Knight
Tesla Tornado Archers Firecracker
Tesla The Log Mega Knight
Tesla Mini P.E.K.K.A Skeleton Army Tornado
Skeleton Army Tornado Archers Firecracker Tesla Mini P.E.K.K.A Mega Knight
Archers Skeleton Army Firecracker Tesla Tornado The Log Mega Knight
Tesla Archers Firecracker Tornado
Tesla Mini P.E.K.K.A Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Firecracker Tesla Mini P.E.K.K.A Tornado The Log
Mini P.E.K.K.A Skeleton Army Tesla Mega Knight
Skeleton Army Tornado Tesla Mini P.E.K.K.A The Log Mega Knight
Tesla Mega Knight Firecracker Mini P.E.K.K.A Skeleton Army Tornado
Tesla Mega Knight Archers Firecracker Skeleton Army Tornado The Log
Tornado The Log Archers Firecracker Tesla Mega Knight
Mini P.E.K.K.A Tesla Tornado
Skeleton Army Mega Knight Archers Firecracker Tesla Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Archers Tesla
Archers Firecracker Tesla Mini P.E.K.K.A The Log Mega Knight
Skeleton Army Mega Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army Mega Knight Tesla Tornado The Log
Tesla Mini P.E.K.K.A Skeleton Army Mega Knight
Firecracker Archers Tesla Tornado
Mini P.E.K.K.A Skeleton Army Archers Tesla
Mini P.E.K.K.A Mega Knight Tesla Skeleton Army
Mega Knight Firecracker Mini P.E.K.K.A Skeleton Army Tornado The Log
Tesla Skeleton Army
Mega Knight Tesla Mini P.E.K.K.A
Skeleton Army Mega Knight Tornado The Log
Mini P.E.K.K.A Skeleton Army Mega Knight Tesla
Archers Firecracker Tesla Skeleton Army Mega Knight
Tesla Skeleton Army Archers Firecracker Mini P.E.K.K.A Tornado The Log
Mega Knight Archers Firecracker Tesla Mini P.E.K.K.A The Log
Tesla Mini P.E.K.K.A Tornado Mega Knight
Tesla Mini P.E.K.K.A Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Tornado The Log
The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Tornado
Archers Firecracker Tornado The Log
The Log Firecracker Tornado
The Log Firecracker Tornado
Mini P.E.K.K.A Tornado
Firecracker Tornado The Log
Archers Firecracker Tornado
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log Mega Knight
Tornado
Mini P.E.K.K.A
Archers Firecracker Mini P.E.K.K.A The Log Mega Knight
Firecracker Tornado The Log Mega Knight
The Log Mega Knight
Tornado
Tornado The Log
The Log
Firecracker Tornado The Log Mega Knight
Firecracker The Log Tornado
Tornado The Log Mega Knight
Firecracker Tornado The Log
Archers Firecracker Tornado
Firecracker
Mini P.E.K.K.A
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Archers Skeleton Army
Archers Firecracker Tornado
The Log
Firecracker Mini P.E.K.K.A Mega Knight
The Log Firecracker
Tornado
Firecracker Mega Knight
Firecracker Tornado The Log
Firecracker Tornado
Firecracker Tornado The Log Mega Knight
Firecracker Mega Knight

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