My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

5 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Baby Dragon Golem Inferno Dragon Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Flying Machine Royal Hogs Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Golem Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Inferno Dragon
Giant Snowball
Flying Machine Royal Hogs Baby Dragon Inferno Dragon
Zap
Flying Machine Royal Hogs Inferno Dragon
Barbarian Barrel
Royal Hogs
The Log
Mini P.E.K.K.A Royal Hogs
Earthquake
Royal Hogs
Arrows
Flying Machine Royal Hogs
Royal Delivery
Mini P.E.K.K.A Flying Machine Royal Hogs Baby Dragon Inferno Dragon
Fireball
Flying Machine Royal Hogs Baby Dragon Inferno Dragon
Poison
Flying Machine Royal Hogs
Lightning
Mini P.E.K.K.A Baby Dragon Inferno Dragon
Rocket
Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Golem Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Mini P.E.K.K.A Flying Machine Baby Dragon Inferno Dragon Golden Knight Royal Hogs Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Mini P.E.K.K.A Flying Machine Baby Dragon

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Golem Royal Hogs Baby Dragon Golden Knight
Mini P.E.K.K.A
Royal Hogs Baby Dragon Golem
Flying Machine
Royal Hogs Baby Dragon Golem Golden Knight
Royal Hogs
Fireball Mini P.E.K.K.A Flying Machine
Baby Dragon
Golem Fireball Mini P.E.K.K.A Flying Machine Inferno Dragon
Golem
Fireball Baby Dragon Mini P.E.K.K.A Flying Machine Golden Knight
Inferno Dragon
Baby Dragon
Golden Knight
Fireball Flying Machine Golem

Defense Synergies 0 6

Fireball
Mini P.E.K.K.A Golden Knight
Mini P.E.K.K.A
Fireball Baby Dragon
Flying Machine
Baby Dragon Golden Knight
Royal Hogs
Baby Dragon
Mini P.E.K.K.A Flying Machine Inferno Dragon
Golem
Inferno Dragon
Baby Dragon
Golden Knight
Fireball Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Flying Machine Baby Dragon Golden Knight
Mini P.E.K.K.A Inferno Dragon Flying Machine
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Fireball Mini P.E.K.K.A
Fireball Flying Machine Baby Dragon
Inferno Dragon Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon Golden Knight
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A
Fireball Flying Machine Baby Dragon
Inferno Dragon Fireball Flying Machine Baby Dragon
Mini P.E.K.K.A Fireball Flying Machine
Fireball Mini P.E.K.K.A Baby Dragon Golden Knight
Mini P.E.K.K.A Inferno Dragon
Fireball Mini P.E.K.K.A Inferno Dragon
Fireball Mini P.E.K.K.A
Fireball Flying Machine Baby Dragon Golden Knight
Baby Dragon Fireball Flying Machine Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Fireball Mini P.E.K.K.A Flying Machine Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball
Fireball Mini P.E.K.K.A Flying Machine Baby Dragon Inferno Dragon
Mini P.E.K.K.A Golden Knight
Mini P.E.K.K.A Fireball
Mini P.E.K.K.A Inferno Dragon
Fireball Flying Machine Baby Dragon
Mini P.E.K.K.A Fireball Flying Machine
Mini P.E.K.K.A Inferno Dragon
Fireball Mini P.E.K.K.A Flying Machine Baby Dragon Inferno Dragon
Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Flying Machine Golden Knight
Fireball
Mini P.E.K.K.A Fireball Golden Knight
Fireball Flying Machine Baby Dragon
Fireball Mini P.E.K.K.A Flying Machine Baby Dragon Inferno Dragon Golden Knight
Fireball Mini P.E.K.K.A Flying Machine Baby Dragon Inferno Dragon Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Baby Dragon Golden Knight
Fireball Flying Machine Baby Dragon Golden Knight
Fireball Flying Machine Baby Dragon
Fireball Flying Machine
Fireball Baby Dragon
Fireball Flying Machine Baby Dragon
Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Golden Knight
Fireball Mini P.E.K.K.A
Fireball Flying Machine Golden Knight
Fireball Flying Machine Baby Dragon
Flying Machine Fireball Baby Dragon Golden Knight
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon Golden Knight
Fireball Flying Machine Baby Dragon
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon Golden Knight
Fireball Baby Dragon
Fireball
Fireball Flying Machine Baby Dragon
Fireball Baby Dragon
Inferno Dragon
Fireball Flying Machine Baby Dragon Golden Knight
Fireball Flying Machine Baby Dragon Golden Knight
Fireball Baby Dragon Golden Knight
Fireball Flying Machine Baby Dragon
Fireball Flying Machine
Fireball Mini P.E.K.K.A
Fireball
Fireball
Fireball
Fireball Flying Machine
Fireball Flying Machine Baby Dragon
Fireball
Fireball Mini P.E.K.K.A Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball
Flying Machine
Fireball Flying Machine Baby Dragon Golden Knight
Fireball Flying Machine
Fireball Flying Machine Baby Dragon Golden Knight

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