My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Prince Princess Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Royal Hogs Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Hogs Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Battle Ram Royal Hogs Prince Princess Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Royal Hogs Prince Lava Hound
Giant Snowball
Fire Spirit Goblins Battle Ram Royal Hogs Princess Lava Hound
Zap
Fire Spirit Goblins Battle Ram Royal Hogs Prince Princess Lava Hound
Barbarian Barrel
Fire Spirit Goblins Battle Ram Royal Hogs Princess
The Log
Fire Spirit Goblins Battle Ram Royal Hogs Prince Princess
Earthquake
Royal Hogs
Arrows
Fire Spirit Goblins Royal Hogs Princess Lava Hound
Royal Delivery
Fire Spirit Goblins Battle Ram Royal Hogs Prince Princess Lava Hound
Fireball
Battle Ram Royal Hogs Princess Lava Hound
Poison
Royal Hogs Princess Lava Hound
Lightning
Battle Ram Prince
Rocket
Royal Hogs Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Ram Rage Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Rage Princess Battle Ram Royal Hogs Prince Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Goblins Rage Princess

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Battle Ram Royal Hogs Prince
Goblins
Battle Ram
Battle Ram
Fire Spirit Goblins Royal Hogs Princess Lava Hound
Royal Hogs
Fire Spirit Battle Ram Princess
Rage
Prince
Prince
Fire Spirit Rage Princess
Princess
Battle Ram Royal Hogs Prince
Lava Hound
Battle Ram

Defense Synergies 0 1

Fire Spirit
Goblins
Princess
Battle Ram
Royal Hogs
Rage
Prince
Princess
Goblins
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblins Prince
Prince Fire Spirit Goblins
Prince Goblins
Prince Princess
Fire Spirit Goblins
Fire Spirit Princess
Goblins Prince Princess
Fire Spirit Goblins Prince
Goblins Princess
Princess
Prince Fire Spirit
Fire Spirit Goblins Prince Princess
Prince
Prince
Goblins Prince
Fire Spirit Goblins Prince
Fire Spirit Princess
Prince
Fire Spirit Goblins Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Prince
Prince
Goblins Prince
Prince
Prince
Fire Spirit Princess
Prince Goblins
Prince
Goblins Prince
Prince
Prince
Prince
Princess
Goblins Prince
Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Princess
Prince
Fire Spirit
Fire Spirit Princess
Fire Spirit Princess
Fire Spirit Princess
Fire Spirit Goblins Prince
Prince Princess
Fire Spirit Princess
Fire Spirit Princess
Princess
Princess Prince
Princess
Princess
Fire Spirit Prince Princess
Fire Spirit Princess
Prince
Princess
Prince
Fire Spirit Princess
Princess
Prince Princess
Fire Spirit Princess
Princess
Prince
Princess
Fire Spirit Prince Princess
Fire Spirit Princess
Prince Princess
Princess
Prince
Princess
Princess
Prince Princess

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