My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Zappies Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Elixir Golem Zappies Barbarian Hut Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elixir Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Elixir Golem Goblin Drill
Giant Snowball
Skeletons Spear Goblins Zappies Goblin Drill Princess
Zap
Skeletons Spear Goblins Zappies Goblin Drill Princess
Barbarian Barrel
Skeletons Spear Goblins Elixir Golem Zappies Barbarian Hut Goblin Drill Princess
The Log
Skeletons Spear Goblins Elixir Golem Zappies Barbarian Hut Goblin Drill Princess
Earthquake
Skeletons Spear Goblins Elixir Golem Zappies Barbarian Hut Goblin Drill
Arrows
Skeletons Spear Goblins Zappies Goblin Drill Princess
Royal Delivery
Skeletons Spear Goblins Elixir Golem Zappies Goblin Drill Princess
Fireball
Elixir Golem Zappies Barbarian Hut Goblin Drill Princess
Poison
Spear Goblins Elixir Golem Zappies Barbarian Hut Goblin Drill Princess
Lightning
Barbarian Hut
Rocket
Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Princess

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Delivery Elixir Golem Goblin Drill Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Royal Delivery Elixir Golem Princess Zappies Goblin Drill Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Spear Goblins Royal Delivery Elixir Golem

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Barbarian Hut Elixir Golem Zappies Goblin Drill Princess
Royal Delivery
Elixir Golem
Spear Goblins Zappies Barbarian Hut
Zappies
Spear Goblins Elixir Golem
Barbarian Hut
Spear Goblins Elixir Golem Princess
Goblin Drill
Spear Goblins Princess
Princess
Spear Goblins Barbarian Hut Goblin Drill

Defense Synergies 0 14

Skeletons
Spear Goblins Royal Delivery Zappies Barbarian Hut Princess
Spear Goblins
Skeletons Royal Delivery Zappies Barbarian Hut Goblin Drill
Royal Delivery
Skeletons Spear Goblins Barbarian Hut Princess
Elixir Golem
Zappies
Skeletons Spear Goblins Goblin Drill
Barbarian Hut
Skeletons Spear Goblins Royal Delivery Princess
Goblin Drill
Spear Goblins Zappies Princess
Princess
Skeletons Royal Delivery Barbarian Hut Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Spear Goblins Zappies
Barbarian Hut Skeletons Royal Delivery Zappies Goblin Drill
Barbarian Hut Skeletons Royal Delivery Zappies Goblin Drill
Barbarian Hut Skeletons Zappies Goblin Drill
Royal Delivery Princess
Royal Delivery Skeletons Spear Goblins Zappies
Spear Goblins Royal Delivery Zappies Barbarian Hut Princess
Barbarian Hut
Zappies Barbarian Hut Skeletons Goblin Drill Princess
Skeletons Spear Goblins Royal Delivery Zappies
Skeletons Spear Goblins Royal Delivery Zappies Goblin Drill Princess
Spear Goblins Royal Delivery Zappies Barbarian Hut Princess
Barbarian Hut Goblin Drill Skeletons Royal Delivery Zappies
Barbarian Hut Royal Delivery Zappies Goblin Drill Princess
Barbarian Hut Zappies Goblin Drill
Barbarian Hut Royal Delivery Zappies Goblin Drill
Barbarian Hut Skeletons Royal Delivery Zappies Goblin Drill
Royal Delivery Spear Goblins Zappies Barbarian Hut Goblin Drill
Royal Delivery Goblin Drill Spear Goblins Zappies Barbarian Hut Princess
Barbarian Hut Zappies Goblin Drill
Spear Goblins Royal Delivery Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Skeletons Spear Goblins Royal Delivery Zappies
Royal Delivery
Royal Delivery Zappies Skeletons Spear Goblins Barbarian Hut
Royal Delivery Zappies Barbarian Hut
Barbarian Hut Skeletons Royal Delivery Zappies Goblin Drill
Royal Delivery Skeletons Zappies Princess
Royal Delivery Skeletons Spear Goblins Zappies Barbarian Hut
Royal Delivery Zappies Barbarian Hut
Royal Delivery Skeletons Spear Goblins Zappies Barbarian Hut
Skeletons Royal Delivery Zappies Barbarian Hut Goblin Drill
Zappies
Royal Delivery
Royal Delivery Skeletons Zappies Barbarian Hut
Zappies Barbarian Hut Princess
Zappies Skeletons Spear Goblins Royal Delivery Barbarian Hut Goblin Drill
Royal Delivery Zappies Barbarian Hut Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Barbarian Hut Goblin Drill
Princess
Barbarian Hut Goblin Drill
Barbarian Hut
Spear Goblins Princess
Princess
Barbarian Hut Princess
Princess
Princess
Barbarian Hut Princess
Princess
Princess Barbarian Hut
Spear Goblins Barbarian Hut Goblin Drill Princess
Barbarian Hut Princess
Princess
Princess
Princess
Barbarian Hut Goblin Drill
Princess
Princess
Princess
Princess
Zappies
Zappies Princess
Princess
Spear Goblins Zappies Barbarian Hut Princess
Zappies Princess
Princess
Princess
Zappies Princess
Zappies Princess
Princess

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