My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 problems 1 warnings Why?

Missing cards in your collection

Cannon Cart Miner Fisherman Electro Wizard Phoenix Graveyard Mega Knight Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Musketeer Flying Machine Prince Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Elixir Golem Flying Machine Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Prince Giant Skeleton Inferno Dragon
Giant Snowball
Musketeer Flying Machine Inferno Dragon
Zap
Flying Machine Prince Inferno Dragon
Barbarian Barrel
Heal Spirit Elixir Golem Musketeer Giant Skeleton
The Log
Heal Spirit Elixir Golem Musketeer Prince Giant Skeleton
Earthquake
Elixir Golem
Arrows
Heal Spirit Flying Machine
Royal Delivery
Heal Spirit Elixir Golem Musketeer Flying Machine Prince Giant Skeleton Inferno Dragon
Fireball
Elixir Golem Musketeer Flying Machine Inferno Dragon
Poison
Elixir Golem Musketeer Flying Machine
Lightning
Musketeer Prince Inferno Dragon
Rocket
Musketeer Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Elixir Golem Prince Giant Skeleton Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Earthquake Elixir Golem Musketeer Flying Machine Inferno Dragon Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Earthquake Elixir Golem Musketeer

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Heal Spirit
Elixir Golem Prince Musketeer Giant Skeleton Inferno Dragon
Earthquake
Elixir Golem Prince Giant Skeleton
Elixir Golem
Heal Spirit Earthquake Musketeer Flying Machine Inferno Dragon
Musketeer
Heal Spirit Elixir Golem Prince Giant Skeleton
Flying Machine
Elixir Golem Prince Giant Skeleton
Prince
Heal Spirit Earthquake Musketeer Flying Machine
Giant Skeleton
Heal Spirit Earthquake Musketeer Flying Machine
Inferno Dragon
Heal Spirit Elixir Golem

Defense Synergies 0 4

Heal Spirit
Earthquake
Elixir Golem
Musketeer
Flying Machine Giant Skeleton
Flying Machine
Musketeer Prince Giant Skeleton
Prince
Flying Machine
Giant Skeleton
Musketeer Flying Machine
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Musketeer Flying Machine
Inferno Dragon Musketeer Flying Machine Prince
Prince Musketeer Giant Skeleton Inferno Dragon
Prince Inferno Dragon Musketeer
Earthquake Prince Giant Skeleton
Earthquake Musketeer Flying Machine
Musketeer Inferno Dragon Flying Machine
Earthquake Musketeer Flying Machine Giant Skeleton
Inferno Dragon Musketeer Prince
Musketeer Prince Giant Skeleton
Earthquake Musketeer Flying Machine Giant Skeleton
Musketeer Inferno Dragon Flying Machine
Prince Earthquake Musketeer Flying Machine Giant Skeleton
Earthquake Prince
Inferno Dragon Prince
Prince Inferno Dragon
Musketeer Prince
Musketeer Flying Machine Prince
Earthquake Musketeer Flying Machine Giant Skeleton Inferno Dragon
Musketeer Prince Inferno Dragon
Earthquake Musketeer Flying Machine Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Prince Giant Skeleton
Musketeer Flying Machine Prince Inferno Dragon
Giant Skeleton Musketeer Prince
Prince Giant Skeleton Musketeer
Giant Skeleton Musketeer Prince Inferno Dragon
Musketeer Flying Machine
Prince Musketeer Flying Machine Giant Skeleton
Giant Skeleton Prince Inferno Dragon
Giant Skeleton Flying Machine Prince Inferno Dragon
Musketeer Inferno Dragon
Inferno Dragon Musketeer Flying Machine Prince Giant Skeleton
Prince Giant Skeleton
Prince Giant Skeleton
Musketeer Flying Machine
Musketeer Flying Machine Prince Giant Skeleton Inferno Dragon
Earthquake Musketeer Flying Machine Giant Skeleton Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Musketeer Flying Machine Giant Skeleton
Musketeer Flying Machine
Earthquake Flying Machine Giant Skeleton
Earthquake Musketeer Flying Machine Prince Giant Skeleton
Earthquake
Musketeer Flying Machine
Earthquake Musketeer Flying Machine
Earthquake Flying Machine
Flying Machine
Musketeer Prince
Earthquake Musketeer Flying Machine Prince
Musketeer Flying Machine
Earthquake Flying Machine Musketeer
Earthquake Musketeer Flying Machine
Earthquake Musketeer Flying Machine Prince
Earthquake Musketeer Flying Machine
Earthquake Musketeer Flying Machine
Earthquake
Earthquake Musketeer Flying Machine Prince
Earthquake Flying Machine
Earthquake Musketeer Prince Giant Skeleton
Musketeer Prince
Earthquake Musketeer Flying Machine
Earthquake
Inferno Dragon
Earthquake Musketeer Flying Machine
Musketeer Flying Machine Prince
Musketeer
Musketeer Flying Machine
Musketeer Flying Machine
Earthquake Musketeer
Prince Giant Skeleton
Earthquake
Earthquake Musketeer Flying Machine Prince
Musketeer Flying Machine
Musketeer Flying Machine Prince
Earthquake Musketeer Flying Machine
Giant Skeleton
Musketeer Flying Machine Prince
Musketeer Flying Machine Giant Skeleton
Musketeer Flying Machine
Musketeer Flying Machine Prince Giant Skeleton

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