My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Wizard Baby Dragon Cannon Cart Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Cannon Cart Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Baby Dragon Cannon Cart Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Cannon Cart
Giant Snowball
Goblin Barrel Guards Baby Dragon
Zap
Goblin Barrel Guards Cannon Cart
Barbarian Barrel
Rascals Wizard Goblin Barrel Guards Cannon Cart Royal Ghost
The Log
Rascals Goblin Barrel Guards Cannon Cart
Earthquake
Goblin Barrel Guards
Arrows
Rascals Goblin Barrel Guards
Royal Delivery
Rascals Wizard Goblin Barrel Guards Baby Dragon Cannon Cart Royal Ghost
Fireball
Rascals Wizard Goblin Barrel Baby Dragon Cannon Cart
Poison
Rascals Wizard Guards
Lightning
Wizard Baby Dragon Cannon Cart
Rocket
Rascals Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Poison Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Baby Dragon Poison Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Guards Royal Ghost Baby Dragon Poison Rascals Wizard Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Barrel Guards Royal Ghost Baby Dragon

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Goblin Barrel Baby Dragon Cannon Cart
Wizard
Royal Ghost
Goblin Barrel
Rascals Guards Baby Dragon Cannon Cart Royal Ghost
Guards
Goblin Barrel
Baby Dragon
Rascals Goblin Barrel Poison Cannon Cart
Poison
Baby Dragon Cannon Cart Royal Ghost
Cannon Cart
Rascals Goblin Barrel Baby Dragon Poison Royal Ghost
Royal Ghost
Wizard Goblin Barrel Poison Cannon Cart

Defense Synergies 0 10

Rascals
Baby Dragon Cannon Cart
Wizard
Guards Cannon Cart Royal Ghost
Goblin Barrel
Guards
Wizard Baby Dragon Poison Cannon Cart
Baby Dragon
Rascals Guards Cannon Cart
Poison
Guards
Cannon Cart
Rascals Wizard Guards Baby Dragon Royal Ghost
Royal Ghost
Wizard Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Wizard Baby Dragon
Rascals Cannon Cart
Rascals Cannon Cart
Rascals Guards Cannon Cart
Poison
Rascals Guards Baby Dragon Cannon Cart Royal Ghost
Rascals Wizard Baby Dragon Poison
Rascals Baby Dragon Poison Cannon Cart
Rascals
Guards Rascals Cannon Cart Royal Ghost
Guards Poison Rascals Wizard Baby Dragon Cannon Cart Royal Ghost
Rascals Wizard Baby Dragon Poison
Rascals Wizard Guards Cannon Cart
Wizard Rascals Guards Baby Dragon Poison Cannon Cart Royal Ghost
Rascals Cannon Cart
Rascals
Wizard Rascals Poison Cannon Cart
Rascals Wizard Guards Baby Dragon Cannon Cart Royal Ghost
Wizard Baby Dragon Poison Rascals Guards Cannon Cart Royal Ghost
Cannon Cart
Rascals Wizard Royal Ghost Guards Baby Dragon Poison Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Cannon Cart Royal Ghost
Poison Wizard Baby Dragon Cannon Cart Royal Ghost
Guards Rascals Cannon Cart
Guards Rascals Cannon Cart
Rascals Guards Cannon Cart
Wizard Poison Rascals Baby Dragon
Rascals Guards Cannon Cart
Rascals Cannon Cart
Baby Dragon Poison Cannon Cart
Guards
Rascals Guards Cannon Cart
Guards Poison
Rascals Cannon Cart Wizard Guards
Wizard Rascals Baby Dragon Cannon Cart
Rascals Guards Baby Dragon Poison Cannon Cart
Poison Rascals Wizard Baby Dragon Cannon Cart Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals Guards Baby Dragon Royal Ghost
Poison Baby Dragon Royal Ghost
Baby Dragon Poison Cannon Cart
Cannon Cart Rascals Guards Poison
Wizard Poison Baby Dragon
Wizard Poison Baby Dragon
Wizard Baby Dragon Poison
Poison Wizard Baby Dragon
Poison Wizard
Guards Poison
Poison Wizard Cannon Cart
Poison Wizard Baby Dragon
Poison Baby Dragon Cannon Cart
Baby Dragon Poison Cannon Cart
Baby Dragon Poison Cannon Cart
Wizard Baby Dragon Poison Cannon Cart
Wizard Baby Dragon Poison Cannon Cart
Poison
Wizard Baby Dragon Poison
Wizard Baby Dragon Poison
Baby Dragon Poison
Wizard Poison
Baby Dragon Poison Cannon Cart
Poison Wizard Baby Dragon
Poison Wizard Baby Dragon Royal Ghost
Wizard Baby Dragon Poison
Poison Baby Dragon
Poison Wizard Baby Dragon
Wizard Guards Poison
Poison Wizard
Poison
Wizard Poison
Guards Cannon Cart
Poison Wizard Baby Dragon
Poison Rascals Wizard Baby Dragon Cannon Cart
Wizard Baby Dragon Poison
Poison
Cannon Cart
Rascals Guards Baby Dragon Poison
Poison
Poison Baby Dragon Cannon Cart Royal Ghost

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