My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Flying Machine Bowler Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Miner Fisherman
Giant Snowball
Goblins Spear Goblins Flying Machine Miner Fisherman
Zap
Goblins Spear Goblins Flying Machine Fisherman
Barbarian Barrel
Goblins Spear Goblins
The Log
Goblins Spear Goblins Fisherman
Earthquake
Spear Goblins
Arrows
Goblins Spear Goblins Flying Machine
Royal Delivery
Goblins Spear Goblins Flying Machine Bowler Miner Fisherman
Fireball
Flying Machine Bowler Fisherman
Poison
Spear Goblins Flying Machine Fisherman
Lightning
Bowler Fisherman
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Zap Royal Delivery Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Delivery Bowler Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Zap Royal Delivery Miner Fisherman Flying Machine Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Spear Goblins Zap Royal Delivery

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Zap
Spear Goblins
Miner Zap Flying Machine Bowler
Zap
Miner Goblins Spear Goblins Flying Machine Bowler Fisherman
Royal Delivery
Flying Machine
Spear Goblins Zap Bowler
Bowler
Spear Goblins Zap Flying Machine Miner Fisherman
Miner
Goblins Spear Goblins Zap Bowler
Fisherman
Zap Bowler

Defense Synergies 0 16

Goblins
Zap Flying Machine Fisherman
Spear Goblins
Zap Royal Delivery Flying Machine Bowler
Zap
Goblins Spear Goblins Royal Delivery Flying Machine Bowler Miner Fisherman
Royal Delivery
Spear Goblins Zap Flying Machine Bowler
Flying Machine
Goblins Spear Goblins Zap Royal Delivery Bowler Fisherman
Bowler
Spear Goblins Zap Royal Delivery Flying Machine
Miner
Zap
Fisherman
Goblins Zap Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Spear Goblins Zap Flying Machine
Goblins Zap Royal Delivery Flying Machine Fisherman
Bowler Fisherman Goblins Royal Delivery
Goblins Bowler Fisherman
Royal Delivery Bowler
Royal Delivery Bowler Goblins Spear Goblins Zap Flying Machine
Spear Goblins Zap Royal Delivery Flying Machine
Bowler Zap Flying Machine
Goblins Fisherman
Goblins Spear Goblins Royal Delivery Bowler Miner Fisherman
Goblins Spear Goblins Zap Royal Delivery Flying Machine Bowler Fisherman
Spear Goblins Zap Royal Delivery Flying Machine
Bowler Zap Royal Delivery Flying Machine
Bowler Goblins Zap Royal Delivery
Zap Royal Delivery Bowler Fisherman
Goblins Royal Delivery Bowler Fisherman
Royal Delivery Goblins Spear Goblins Zap Flying Machine Bowler Fisherman
Zap Royal Delivery Spear Goblins Flying Machine Bowler Fisherman
Fisherman
Bowler Goblins Spear Goblins Royal Delivery Flying Machine Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Zap Royal Delivery Bowler Fisherman
Royal Delivery Zap Flying Machine Bowler Miner Fisherman
Royal Delivery Goblins Spear Goblins Zap Bowler Fisherman
Bowler Zap Royal Delivery Fisherman
Royal Delivery Bowler Fisherman
Royal Delivery Zap Flying Machine
Royal Delivery Goblins Spear Goblins Flying Machine Bowler
Royal Delivery Fisherman
Zap Royal Delivery Goblins Spear Goblins Flying Machine
Royal Delivery
Flying Machine Bowler
Zap Royal Delivery Bowler
Royal Delivery Bowler
Flying Machine Bowler
Goblins Spear Goblins Zap Royal Delivery Flying Machine Bowler Fisherman
Bowler Zap Royal Delivery Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine
Zap Flying Machine Bowler Miner Fisherman
Flying Machine Miner
Flying Machine
Zap Bowler
Spear Goblins Zap Flying Machine
Flying Machine Bowler
Zap Flying Machine Bowler
Miner Zap Flying Machine Fisherman
Goblins Bowler Fisherman
Miner Zap Flying Machine Bowler Fisherman
Zap Flying Machine
Flying Machine Bowler Miner Fisherman
Flying Machine Fisherman
Zap Flying Machine Fisherman
Spear Goblins Zap Flying Machine Bowler
Flying Machine Bowler
Fisherman
Zap Flying Machine Bowler Fisherman
Zap Flying Machine Bowler Miner
Bowler
Bowler Fisherman
Zap Flying Machine
Zap Bowler
Fisherman
Miner Zap Flying Machine Bowler Fisherman
Zap Flying Machine Bowler Miner Fisherman
Miner Zap Fisherman
Zap Flying Machine
Zap Flying Machine
Bowler
Zap Miner
Zap
Bowler
Zap Spear Goblins Flying Machine
Zap Flying Machine
Miner Flying Machine Bowler
Zap Flying Machine Bowler
Zap
Flying Machine
Zap Flying Machine Bowler
Zap Flying Machine
Zap Flying Machine Bowler Miner

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