My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Elixir Golem Goblin Demolisher Inferno Dragon Mega Knight Boss Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Mega Knight Boss Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Boss Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Demolisher Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Firecracker Inferno Dragon
Barbarian Barrel
Knight Firecracker Elixir Golem
The Log
Firecracker Elixir Golem Goblin Demolisher
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker
Royal Delivery
Knight Firecracker Elixir Golem Goblin Demolisher Inferno Dragon Boss Bandit
Fireball
Firecracker Elixir Golem Inferno Dragon Boss Bandit
Poison
Firecracker Elixir Golem Boss Bandit
Lightning
Knight Inferno Dragon Boss Bandit
Rocket
Inferno Dragon Boss Bandit

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Goblin Demolisher Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Elixir Golem Goblin Demolisher Inferno Dragon Mega Knight Boss Bandit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Firecracker Elixir Golem Goblin Demolisher Inferno Dragon Boss Bandit Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Firecracker Elixir Golem

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Elixir Golem Mega Knight
Knight
Firecracker Arrows Goblin Demolisher
Firecracker
Knight Elixir Golem Inferno Dragon Mega Knight
Elixir Golem
Firecracker Arrows Goblin Demolisher Inferno Dragon
Goblin Demolisher
Knight Elixir Golem
Inferno Dragon
Mega Knight Firecracker Elixir Golem
Mega Knight
Inferno Dragon Arrows Firecracker
Boss Bandit

Defense Synergies 3 3

Arrows
Mega Knight Knight
Knight
Firecracker Goblin Demolisher Arrows
Firecracker
Knight Mega Knight
Elixir Golem
Goblin Demolisher
Knight
Inferno Dragon
Mega Knight
Mega Knight
Arrows Firecracker Inferno Dragon
Boss Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Goblin Demolisher
Inferno Dragon Knight Firecracker Mega Knight
Mega Knight Knight Inferno Dragon
Inferno Dragon Knight Firecracker Mega Knight
Arrows Firecracker Goblin Demolisher Mega Knight
Arrows Firecracker Goblin Demolisher Mega Knight
Inferno Dragon Arrows Firecracker
Arrows Mega Knight
Inferno Dragon
Knight Firecracker Mega Knight
Arrows Knight Firecracker Goblin Demolisher Mega Knight
Arrows Inferno Dragon Firecracker
Mega Knight Knight
Mega Knight Arrows Firecracker Goblin Demolisher
Inferno Dragon Knight Mega Knight
Inferno Dragon Mega Knight
Mega Knight Arrows Knight Firecracker
Arrows Mega Knight Knight Firecracker Goblin Demolisher
Arrows Knight Firecracker Goblin Demolisher Inferno Dragon Mega Knight
Inferno Dragon
Goblin Demolisher Mega Knight Arrows Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight
Arrows Knight Firecracker Inferno Dragon Mega Knight
Mega Knight Knight
Mega Knight Knight
Knight Inferno Dragon Mega Knight
Arrows Firecracker Goblin Demolisher
Knight
Mega Knight Knight Inferno Dragon
Mega Knight Knight Firecracker Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Knight
Mega Knight Arrows
Mega Knight Knight
Firecracker Goblin Demolisher Mega Knight
Knight Firecracker Inferno Dragon
Arrows Mega Knight Firecracker Inferno Dragon
Arrows
Mega Knight
Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker
Arrows
Arrows Knight Firecracker
Arrows Firecracker Goblin Demolisher Mega Knight
Arrows Firecracker
Arrows Firecracker Goblin Demolisher
Arrows Firecracker Goblin Demolisher
Arrows Firecracker
Firecracker Arrows Knight
Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Goblin Demolisher
Arrows Firecracker Goblin Demolisher Mega Knight
Arrows
Arrows Firecracker Goblin Demolisher Mega Knight
Arrows Firecracker Goblin Demolisher Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Goblin Demolisher Mega Knight
Inferno Dragon
Arrows Firecracker
Arrows Mega Knight
Arrows Firecracker
Arrows Firecracker
Firecracker
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows
Knight Firecracker Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Firecracker
Firecracker
Firecracker Mega Knight
Inferno Dragon
Firecracker Mega Knight

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