My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Rascals

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Rascals Barbarian Barrel Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Wall Breakers Goblin Drill
Giant Snowball
Skeletons Bomber Cannon Wall Breakers Goblin Drill
Zap
Skeletons Bomber Cannon Wall Breakers Goblin Drill
Barbarian Barrel
Skeletons Electro Spirit Bomber Cannon Rascals Wall Breakers Goblin Drill
The Log
Skeletons Electro Spirit Bomber Cannon Rascals Wall Breakers Goblin Drill
Earthquake
Skeletons Bomber Cannon Goblin Drill
Arrows
Skeletons Electro Spirit Bomber Rascals Wall Breakers Goblin Drill
Royal Delivery
Skeletons Electro Spirit Bomber Rascals Wall Breakers Goblin Drill
Fireball
Bomber Cannon Rascals Wall Breakers Goblin Drill
Poison
Bomber Cannon Rascals Goblin Drill
Lightning
Cannon
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Bomber Barbarian Barrel Wall Breakers Cannon Goblin Drill Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Electro Spirit Bomber Barbarian Barrel

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Wall Breakers Goblin Drill
Bomber
Barbarian Barrel Goblin Drill
Cannon
Rascals
Wall Breakers Goblin Drill
Barbarian Barrel
Bomber Wall Breakers Goblin Drill
Wall Breakers
Goblin Drill Electro Spirit Rascals Barbarian Barrel
Goblin Drill
Wall Breakers Electro Spirit Bomber Rascals Barbarian Barrel

Defense Synergies 1 11

Skeletons
Cannon Electro Spirit Bomber Barbarian Barrel
Electro Spirit
Skeletons Goblin Drill
Bomber
Skeletons Cannon Barbarian Barrel Goblin Drill
Cannon
Skeletons Bomber Rascals Barbarian Barrel
Rascals
Cannon Barbarian Barrel
Barbarian Barrel
Skeletons Bomber Cannon Rascals Goblin Drill
Wall Breakers
Goblin Drill
Electro Spirit Bomber Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Barbarian Barrel
Skeletons Bomber Cannon Rascals Goblin Drill
Cannon Skeletons Bomber Rascals Goblin Drill
Cannon Skeletons Bomber Rascals Goblin Drill
Bomber Barbarian Barrel
Barbarian Barrel Skeletons Electro Spirit Bomber Cannon Rascals
Electro Spirit Cannon Rascals
Electro Spirit Cannon Rascals Barbarian Barrel
Cannon Skeletons Rascals Goblin Drill
Skeletons Bomber Cannon Rascals Barbarian Barrel
Skeletons Electro Spirit Bomber Cannon Rascals Barbarian Barrel Goblin Drill
Rascals
Cannon Goblin Drill Skeletons Bomber Rascals
Bomber Electro Spirit Cannon Rascals Barbarian Barrel Goblin Drill
Cannon Rascals Goblin Drill
Cannon Rascals Goblin Drill
Skeletons Bomber Cannon Rascals Goblin Drill
Cannon Electro Spirit Bomber Rascals Barbarian Barrel Goblin Drill
Barbarian Barrel Goblin Drill Electro Spirit Bomber Cannon Rascals
Cannon Goblin Drill
Bomber Rascals Electro Spirit Cannon Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeletons Barbarian Barrel
Bomber Barbarian Barrel
Skeletons Rascals
Rascals Barbarian Barrel
Skeletons Cannon Rascals Goblin Drill
Skeletons Electro Spirit Rascals
Rascals Skeletons
Rascals
Skeletons Electro Spirit Barbarian Barrel
Skeletons Cannon Goblin Drill
Rascals
Rascals Skeletons Cannon
Bomber Cannon Rascals
Rascals Skeletons Electro Spirit Bomber Barbarian Barrel Goblin Drill
Electro Spirit Bomber Cannon Rascals Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Barbarian Barrel Goblin Drill
Barbarian Barrel
Barbarian Barrel Goblin Drill
Rascals Barbarian Barrel
Bomber Barbarian Barrel
Electro Spirit
Bomber
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Bomber Barbarian Barrel Goblin Drill
Barbarian Barrel
Barbarian Barrel
Bomber
Bomber Barbarian Barrel
Bomber Barbarian Barrel
Barbarian Barrel Goblin Drill
Electro Spirit Bomber Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Electro Spirit
Bomber
Electro Spirit
Electro Spirit Barbarian Barrel
Barbarian Barrel
Rascals
Bomber
Electro Spirit Rascals
Barbarian Barrel

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