My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Zappies Executioner Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Graveyard Skeleton King
Giant Snowball
Bomber Barbarians Zappies Graveyard Skeleton King
Zap
Bomber Zappies Graveyard Skeleton King
Barbarian Barrel
Bomber Barbarians Zappies Executioner Graveyard Skeleton King
The Log
Bomber Barbarians Zappies Graveyard Skeleton King
Earthquake
Bomber Barbarians Zappies Graveyard Skeleton King
Arrows
Bomber Zappies Graveyard Skeleton King
Royal Delivery
Bomber Barbarians Zappies Executioner Graveyard Skeleton King
Fireball
Bomber Barbarians Zappies Executioner Skeleton King
Poison
Bomber Barbarians Zappies Executioner Graveyard Skeleton King
Lightning
Executioner Skeleton King
Rocket
Barbarians Executioner Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Tornado Freeze Executioner Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Freeze Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Tornado Zappies Freeze Skeleton King Barbarians Executioner Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Tornado Zappies Freeze

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Graveyard
Barbarians
Zappies
Graveyard
Tornado
Executioner Freeze Graveyard
Freeze
Graveyard Tornado
Executioner
Tornado
Graveyard
Freeze Skeleton King Bomber Zappies Tornado
Skeleton King
Graveyard

Defense Synergies 1 5

Bomber
Tornado
Barbarians
Zappies
Zappies
Barbarians Tornado Skeleton King
Tornado
Executioner Bomber Zappies Skeleton King
Freeze
Executioner
Tornado
Graveyard
Skeleton King
Zappies Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zappies Executioner
Barbarians Bomber Zappies Executioner
Barbarians Tornado Bomber Zappies Freeze Executioner
Barbarians Bomber Zappies Skeleton King
Bomber Barbarians Tornado
Tornado Freeze Bomber Zappies Executioner
Tornado Zappies Freeze Executioner
Barbarians
Barbarians Zappies Tornado Skeleton King
Tornado Bomber Barbarians Zappies
Barbarians Executioner Bomber Zappies Tornado Freeze Skeleton King
Executioner Zappies Tornado
Barbarians Bomber Zappies Freeze
Bomber Executioner Barbarians Zappies Tornado Freeze Skeleton King
Barbarians Zappies Skeleton King
Barbarians Tornado Zappies Freeze
Barbarians Bomber Zappies Tornado Executioner
Bomber Barbarians Zappies Tornado Executioner
Tornado Freeze Executioner Bomber Barbarians Zappies
Barbarians Zappies Tornado
Bomber Barbarians Zappies Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zappies
Bomber Executioner
Barbarians Zappies
Barbarians Zappies Tornado
Barbarians Zappies Executioner
Executioner Zappies Tornado Freeze
Barbarians Zappies
Barbarians Zappies
Freeze Barbarians Zappies Tornado
Barbarians Zappies
Barbarians Zappies
Barbarians Tornado
Barbarians Zappies Executioner Skeleton King
Bomber Barbarians Zappies Executioner
Barbarians Zappies Bomber Tornado Freeze Executioner Skeleton King
Executioner Bomber Barbarians Zappies Freeze Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Tornado Executioner
Barbarians Freeze
Bomber Executioner
Executioner Tornado Freeze
Bomber Tornado Executioner
Tornado Freeze Executioner
Tornado
Tornado
Tornado
Tornado Executioner
Executioner
Freeze
Bomber Executioner
Executioner
Tornado Freeze
Bomber
Bomber Executioner
Bomber Tornado
Tornado
Tornado
Barbarians
Tornado Freeze Bomber Executioner
Tornado Executioner
Tornado
Tornado
Tornado Executioner
Zappies Freeze
Bomber
Zappies Freeze
Barbarians Zappies Freeze
Zappies Tornado Executioner
Freeze
Executioner
Bomber Executioner Skeleton King
Tornado
Executioner
Zappies Tornado Freeze Skeleton King
Zappies Tornado Executioner
Tornado Freeze Executioner

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