My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Musketeer Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Furnace Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Guards Miner
Giant Snowball
Bats Goblin Gang Musketeer Furnace Guards Baby Dragon Miner
Zap
Bats Goblin Gang Furnace Guards
Barbarian Barrel
Goblin Gang Musketeer Furnace Guards
The Log
Goblin Gang Musketeer Furnace Guards
Earthquake
Goblin Gang Furnace Guards
Arrows
Bats Goblin Gang Furnace Guards
Royal Delivery
Bats Goblin Gang Musketeer Guards Baby Dragon Miner
Fireball
Goblin Gang Musketeer Furnace Baby Dragon
Poison
Bats Goblin Gang Musketeer Furnace Guards
Lightning
Musketeer Furnace Baby Dragon
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Baby Dragon Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Guards Miner Musketeer Furnace Baby Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Guards Miner

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Baby Dragon
Goblin Gang
Miner Baby Dragon
Musketeer
Baby Dragon Miner Mega Knight
Furnace
Miner Baby Dragon
Guards
Miner
Baby Dragon
Bats Goblin Gang Musketeer Furnace Miner Mega Knight
Miner
Bats Goblin Gang Furnace Guards Musketeer Baby Dragon Mega Knight
Mega Knight
Bats Musketeer Baby Dragon Miner

Defense Synergies 2 15

Bats
Musketeer Baby Dragon Mega Knight
Goblin Gang
Musketeer Furnace Guards Miner
Musketeer
Goblin Gang Guards Bats Furnace Baby Dragon Miner Mega Knight
Furnace
Goblin Gang Musketeer Guards Baby Dragon
Guards
Musketeer Goblin Gang Furnace Baby Dragon
Baby Dragon
Bats Musketeer Furnace Guards Mega Knight
Miner
Goblin Gang Musketeer Mega Knight
Mega Knight
Bats Musketeer Baby Dragon Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Baby Dragon
Bats Goblin Gang Musketeer Furnace Mega Knight
Goblin Gang Furnace Mega Knight Bats Musketeer
Bats Goblin Gang Musketeer Furnace Guards Mega Knight
Mega Knight
Goblin Gang Bats Musketeer Furnace Guards Baby Dragon Mega Knight
Bats Musketeer Furnace Goblin Gang Baby Dragon
Musketeer Baby Dragon Mega Knight
Goblin Gang Musketeer Furnace
Goblin Gang Guards Musketeer Miner Mega Knight
Bats Goblin Gang Guards Musketeer Furnace Baby Dragon Mega Knight
Musketeer Bats Goblin Gang Furnace Baby Dragon
Furnace Mega Knight Bats Goblin Gang Musketeer Guards
Mega Knight Bats Goblin Gang Furnace Guards Baby Dragon
Goblin Gang Furnace Mega Knight
Goblin Gang Furnace Mega Knight
Mega Knight Bats Goblin Gang Musketeer Furnace
Mega Knight Bats Goblin Gang Musketeer Furnace Guards Baby Dragon
Furnace Baby Dragon Bats Musketeer Guards Mega Knight
Musketeer
Goblin Gang Mega Knight Bats Musketeer Furnace Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Mega Knight Furnace
Goblin Gang Musketeer Baby Dragon Miner Mega Knight
Goblin Gang Guards Mega Knight Bats Musketeer Furnace
Goblin Gang Guards Mega Knight Bats Musketeer
Goblin Gang Musketeer Guards Mega Knight
Furnace Bats Goblin Gang Musketeer Baby Dragon
Goblin Gang Guards Bats Musketeer Furnace
Mega Knight
Mega Knight Bats Baby Dragon
Goblin Gang Musketeer Guards
Mega Knight Bats Musketeer Guards
Mega Knight Guards
Mega Knight Goblin Gang Guards
Musketeer Furnace Baby Dragon Mega Knight
Goblin Gang Guards Bats Musketeer Furnace Baby Dragon
Bats Mega Knight Musketeer Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Guards Baby Dragon
Musketeer Baby Dragon Miner
Baby Dragon Miner
Musketeer Guards
Furnace Baby Dragon Mega Knight
Bats Musketeer Furnace Baby Dragon
Musketeer Furnace Baby Dragon
Baby Dragon
Miner
Bats Goblin Gang Musketeer Guards
Miner Musketeer
Musketeer Baby Dragon
Musketeer Baby Dragon Miner
Musketeer Baby Dragon
Musketeer Furnace Baby Dragon
Musketeer Furnace Baby Dragon
Musketeer Furnace Baby Dragon Mega Knight
Bats
Musketeer Baby Dragon Mega Knight
Baby Dragon Miner Mega Knight
Musketeer Baby Dragon Mega Knight
Musketeer
Musketeer Baby Dragon
Furnace Baby Dragon Mega Knight
Miner Musketeer Baby Dragon
Musketeer Baby Dragon Miner Mega Knight
Miner Musketeer Baby Dragon
Bats Musketeer Furnace Baby Dragon
Bats Musketeer Guards
Musketeer Miner Mega Knight
Mega Knight
Bats Goblin Gang Musketeer Guards
Musketeer Baby Dragon
Miner Goblin Gang Musketeer Baby Dragon Mega Knight
Musketeer Baby Dragon
Musketeer Mega Knight
Bats Goblin Gang Musketeer Guards Baby Dragon
Bats Musketeer
Musketeer Baby Dragon Miner Mega Knight

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