My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Balloon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Balloon
Giant Snowball
Cannon Goblin Barrel Skeleton Army Balloon Princess
Zap
Cannon Goblin Barrel Skeleton Army Balloon Princess
Barbarian Barrel
Knight Cannon Goblin Barrel Skeleton Army Princess
The Log
Cannon Goblin Barrel Skeleton Army Princess
Earthquake
Cannon Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army Princess
Royal Delivery
Knight Goblin Barrel Skeleton Army Balloon Princess
Fireball
Cannon Goblin Barrel Skeleton Army Balloon Princess
Poison
Cannon Skeleton Army Balloon Princess
Lightning
Knight Cannon Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Cannon Goblin Barrel Skeleton Army Princess Freeze Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Cannon Goblin Barrel

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Balloon Princess The Log
Cannon
Goblin Barrel
Knight Skeleton Army Balloon Princess
Skeleton Army
Goblin Barrel
Freeze
Balloon
Balloon
Knight Freeze Goblin Barrel The Log Princess
The Log
Knight Balloon Princess
Princess
Knight Goblin Barrel Balloon The Log

Defense Synergies 3 8

Knight
Cannon Princess Skeleton Army The Log
Cannon
Knight The Log Skeleton Army Princess
Goblin Barrel
Skeleton Army
Knight Cannon Freeze The Log Princess
Freeze
Skeleton Army
Balloon
The Log
Cannon Knight Skeleton Army Princess
Princess
Knight Cannon Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon The Log
Skeleton Army Knight Cannon The Log
Cannon Skeleton Army Knight Freeze
Cannon Skeleton Army Knight
Skeleton Army The Log Princess
Skeleton Army Freeze The Log Cannon
Cannon Freeze Princess
Cannon The Log
Cannon Skeleton Army Princess
Knight Skeleton Army Cannon
Skeleton Army Knight Cannon Freeze The Log Princess
Princess
Cannon Skeleton Army Knight Freeze The Log
Skeleton Army Cannon Freeze The Log Princess
Skeleton Army Knight Cannon
Skeleton Army Cannon Freeze The Log
Knight Cannon Skeleton Army
Cannon Knight Skeleton Army The Log
Freeze The Log Knight Cannon Princess
Cannon
Skeleton Army Knight Cannon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army
Knight The Log
Skeleton Army Knight The Log
Skeleton Army Knight The Log
Knight Cannon Skeleton Army
Freeze Princess
Skeleton Army Knight
Knight Skeleton Army
Freeze Knight Skeleton Army The Log
Cannon Skeleton Army
Knight
Skeleton Army The Log
Skeleton Army Knight Cannon
Cannon Skeleton Army Princess
Skeleton Army Knight Freeze The Log
Cannon Freeze The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Freeze The Log
The Log Princess
The Log
Knight Freeze The Log
The Log
Freeze Princess
The Log Princess
The Log Freeze Princess
The Log
Knight The Log Princess
Princess
Knight The Log Princess
Freeze Princess
Princess The Log
The Log Princess
The Log Princess
Freeze
The Log Princess
The Log Princess
The Log
Princess
The Log
The Log
Freeze The Log Princess
The Log Princess
The Log Princess
The Log
Princess
Freeze
The Log
Freeze Princess
The Log Princess
Skeleton Army Freeze Princess
Princess
Freeze
The Log
Knight Princess
The Log Princess
Freeze The Log Princess
Princess
Freeze The Log Princess

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