My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Barrel Hog Rider
Giant Snowball
Minions Cannon Skeleton Barrel Barbarians Hog Rider
Zap
Minions Cannon Skeleton Barrel
Barbarian Barrel
Cannon Skeleton Barrel Barbarians Valkyrie
The Log
Cannon Skeleton Barrel Barbarians Hog Rider
Earthquake
Cannon Barbarians Hog Rider
Arrows
Minions Skeleton Barrel
Royal Delivery
Minions Skeleton Barrel Barbarians Valkyrie Hog Rider
Fireball
Minions Cannon Skeleton Barrel Barbarians Hog Rider
Poison
Minions Cannon Skeleton Barrel Barbarians
Lightning
Cannon Valkyrie
Rocket
Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Cannon Skeleton Barrel Valkyrie Hog Rider Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Cannon

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Minions Skeleton Barrel Valkyrie
Arrows
Zap Hog Rider Skeleton Barrel
Minions
Hog Rider Zap Skeleton Barrel Valkyrie
Cannon
Skeleton Barrel
Zap Arrows Minions Valkyrie Hog Rider
Barbarians
Hog Rider
Valkyrie
Hog Rider Zap Minions Skeleton Barrel
Hog Rider
Zap Arrows Minions Valkyrie Skeleton Barrel Barbarians

Defense Synergies 2 10

Zap
Cannon Arrows Minions Skeleton Barrel Barbarians Valkyrie
Arrows
Zap Cannon Barbarians Valkyrie
Minions
Valkyrie Zap Cannon
Cannon
Zap Arrows Minions Valkyrie
Skeleton Barrel
Zap
Barbarians
Zap Arrows
Valkyrie
Minions Zap Arrows Cannon
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Cannon Skeleton Barrel Valkyrie
Barbarians Zap Minions Cannon Valkyrie
Cannon Barbarians Minions Valkyrie
Cannon Barbarians Minions Valkyrie
Arrows Barbarians Valkyrie
Arrows Zap Minions Cannon Valkyrie
Minions Zap Arrows Cannon
Zap Arrows Cannon Skeleton Barrel Barbarians Valkyrie
Cannon Barbarians Minions
Cannon Barbarians Valkyrie
Minions Barbarians Valkyrie Zap Arrows Cannon
Arrows Minions Zap
Cannon Barbarians Zap Minions Valkyrie
Valkyrie Zap Arrows Minions Cannon Barbarians
Barbarians Cannon
Barbarians Zap Cannon
Barbarians Arrows Minions Cannon Valkyrie
Arrows Cannon Zap Minions Barbarians Valkyrie
Zap Arrows Valkyrie Minions Cannon Barbarians
Barbarians Cannon
Valkyrie Arrows Minions Cannon Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Zap
Zap Arrows Skeleton Barrel Valkyrie
Barbarians Zap Minions Valkyrie
Valkyrie Zap Barbarians
Barbarians Cannon Valkyrie
Arrows Zap Minions Skeleton Barrel
Minions Barbarians Valkyrie
Barbarians Valkyrie
Zap Minions Barbarians Valkyrie
Cannon Barbarians
Minions Barbarians Valkyrie
Zap Arrows Barbarians Valkyrie
Barbarians Cannon Valkyrie
Cannon Barbarians Valkyrie
Barbarians Zap Minions Valkyrie
Arrows Minions Valkyrie Zap Cannon Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Valkyrie
Arrows Zap Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Barbarians Valkyrie
Zap Arrows Valkyrie
Arrows Zap Minions Skeleton Barrel
Arrows
Arrows Zap Skeleton Barrel
Arrows Zap Skeleton Barrel
Minions
Zap Arrows Skeleton Barrel Valkyrie
Zap Arrows
Skeleton Barrel
Arrows Minions Skeleton Barrel
Zap Arrows Skeleton Barrel
Zap Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows
Minions
Zap Arrows Skeleton Barrel
Zap Arrows Skeleton Barrel Valkyrie
Minions
Arrows
Zap Arrows Skeleton Barrel Barbarians
Zap Arrows Valkyrie
Arrows Zap Skeleton Barrel
Zap Arrows Skeleton Barrel
Zap Arrows Skeleton Barrel
Zap Arrows
Zap Minions Skeleton Barrel
Zap Arrows
Zap Arrows
Arrows
Zap Skeleton Barrel Minions Barbarians
Zap Arrows
Arrows
Valkyrie
Arrows Zap Skeleton Barrel
Zap Arrows
Zap Minions
Zap
Zap Skeleton Barrel

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