My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Inferno Dragon Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Baby Dragon Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Inferno Dragon Lava Hound
Giant Snowball
Barbarians Skeleton Army Baby Dragon Inferno Dragon Lumberjack Lava Hound
Zap
Skeleton Army Inferno Dragon Lava Hound
Barbarian Barrel
Barbarians Skeleton Army Lumberjack
The Log
Barbarians Skeleton Army Lumberjack
Earthquake
Barbarians Skeleton Army
Arrows
Skeleton Army Lava Hound
Royal Delivery
Barbarians Skeleton Army Baby Dragon Inferno Dragon Lumberjack Lava Hound
Fireball
Barbarians Skeleton Army Baby Dragon Inferno Dragon Lumberjack Lava Hound
Poison
Barbarians Skeleton Army Lava Hound
Lightning
Baby Dragon Inferno Dragon Lumberjack
Rocket
Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Baby Dragon Poison Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Baby Dragon Poison Inferno Dragon Lumberjack Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Baby Dragon Poison

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Lumberjack
Barbarians
Skeleton Army
Lava Hound
Baby Dragon
Lava Hound Poison Inferno Dragon Lumberjack
Poison
Lava Hound Baby Dragon
Inferno Dragon
Lava Hound Baby Dragon
Lumberjack
Arrows Baby Dragon Lava Hound
Lava Hound
Arrows Baby Dragon Poison Inferno Dragon Skeleton Army Lumberjack

Defense Synergies 0 7

Arrows
Barbarians Lumberjack
Barbarians
Arrows Skeleton Army
Skeleton Army
Barbarians Inferno Dragon Lumberjack
Baby Dragon
Inferno Dragon Lumberjack
Poison
Inferno Dragon
Skeleton Army Baby Dragon
Lumberjack
Arrows Skeleton Army Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon
Barbarians Skeleton Army Inferno Dragon Lumberjack
Barbarians Skeleton Army Lumberjack Inferno Dragon
Barbarians Skeleton Army Inferno Dragon Lumberjack
Arrows Barbarians Skeleton Army Poison Lumberjack
Arrows Skeleton Army Baby Dragon Lumberjack
Inferno Dragon Arrows Baby Dragon Poison
Arrows Barbarians Baby Dragon Poison
Barbarians Inferno Dragon Skeleton Army Lumberjack
Skeleton Army Barbarians Lumberjack
Barbarians Skeleton Army Poison Arrows Baby Dragon Lumberjack
Arrows Inferno Dragon Baby Dragon Poison
Barbarians Skeleton Army Lumberjack
Skeleton Army Arrows Barbarians Baby Dragon Poison Lumberjack
Barbarians Skeleton Army Inferno Dragon Lumberjack
Barbarians Skeleton Army Inferno Dragon Lumberjack
Barbarians Arrows Skeleton Army Poison Lumberjack
Arrows Barbarians Skeleton Army Baby Dragon Lumberjack
Arrows Baby Dragon Poison Barbarians Inferno Dragon Lumberjack
Barbarians Inferno Dragon Lumberjack
Skeleton Army Arrows Barbarians Baby Dragon Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Lumberjack
Poison Arrows Baby Dragon Inferno Dragon Lumberjack
Barbarians Skeleton Army Lumberjack
Skeleton Army Lumberjack Barbarians
Barbarians Skeleton Army Inferno Dragon Lumberjack
Arrows Poison Baby Dragon
Skeleton Army Barbarians Lumberjack
Barbarians Skeleton Army Inferno Dragon Lumberjack
Barbarians Skeleton Army Baby Dragon Poison Inferno Dragon
Barbarians Skeleton Army Inferno Dragon
Inferno Dragon Barbarians Lumberjack
Skeleton Army Arrows Barbarians Poison
Barbarians Skeleton Army Lumberjack
Barbarians Skeleton Army Baby Dragon
Barbarians Skeleton Army Baby Dragon Poison Inferno Dragon Lumberjack
Arrows Poison Barbarians Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Baby Dragon
Arrows Poison Baby Dragon
Arrows Baby Dragon Poison
Arrows Barbarians Poison
Poison Arrows Baby Dragon
Arrows Poison Baby Dragon
Arrows Baby Dragon Poison
Arrows Poison Baby Dragon
Arrows Poison
Poison Lumberjack
Poison Arrows
Poison Arrows Baby Dragon
Poison Baby Dragon
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison
Arrows Poison
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison
Baby Dragon Poison
Arrows Poison
Arrows Barbarians Baby Dragon Poison
Arrows Poison Baby Dragon
Inferno Dragon
Arrows Poison Baby Dragon
Arrows Baby Dragon Poison
Poison Arrows Baby Dragon
Poison Arrows Baby Dragon
Poison
Poison Arrows
Arrows Poison
Arrows Poison
Barbarians Skeleton Army
Poison Arrows Baby Dragon
Arrows
Poison Baby Dragon Lumberjack
Arrows Baby Dragon Poison
Arrows Poison
Baby Dragon Poison
Poison
Poison Baby Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: