My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Prince Princess Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Hog Rider Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider Prince Miner Sparky
Giant Snowball
Spear Goblins Barbarians Hog Rider Miner Princess
Zap
Spear Goblins Prince Princess Sparky
Barbarian Barrel
Spear Goblins Barbarians Princess Sparky
The Log
Spear Goblins Barbarians Hog Rider Prince Princess Sparky
Earthquake
Spear Goblins Barbarians Hog Rider
Arrows
Spear Goblins Princess
Royal Delivery
Spear Goblins Barbarians Hog Rider Prince Miner Princess Sparky
Fireball
Barbarians Hog Rider Princess Sparky
Poison
Spear Goblins Barbarians Princess Sparky
Lightning
Prince Sparky
Rocket
Barbarians Hog Rider Prince Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Prince Miner Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Miner Princess Hog Rider Barbarians Prince Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Miner Princess

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Miner Prince Princess Sparky
Arrows
Hog Rider Sparky Prince Miner
Barbarians
Hog Rider
Hog Rider
Spear Goblins Arrows Barbarians Prince Princess
Prince
Spear Goblins Arrows Hog Rider Miner Princess
Miner
Spear Goblins Arrows Prince Sparky
Princess
Spear Goblins Hog Rider Prince Sparky
Sparky
Arrows Spear Goblins Miner Princess

Defense Synergies 0 6

Spear Goblins
Arrows Barbarians Prince
Arrows
Spear Goblins Barbarians Prince Sparky
Barbarians
Spear Goblins Arrows
Hog Rider
Prince
Spear Goblins Arrows
Miner
Princess
Sparky
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Sparky
Barbarians Sparky Prince
Barbarians Prince Sparky
Barbarians Prince Sparky
Arrows Barbarians Prince Princess Sparky
Arrows Spear Goblins
Spear Goblins Arrows Princess
Arrows Barbarians Sparky
Barbarians Sparky Prince Princess
Spear Goblins Barbarians Prince Miner Sparky
Barbarians Spear Goblins Arrows Princess
Arrows Spear Goblins Princess
Barbarians Prince Sparky
Sparky Arrows Barbarians Prince Princess
Barbarians Sparky Prince
Barbarians Prince Sparky
Barbarians Sparky Arrows Prince
Arrows Spear Goblins Barbarians Prince
Arrows Spear Goblins Barbarians Princess
Barbarians Sparky Prince
Spear Goblins Arrows Barbarians Prince Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Prince Sparky
Arrows Prince Miner
Barbarians Spear Goblins Prince Sparky
Prince Barbarians Sparky
Barbarians Prince Sparky
Arrows Princess
Prince Sparky Spear Goblins Barbarians
Barbarians Prince Sparky
Spear Goblins Barbarians Prince Sparky
Barbarians Sparky
Barbarians Prince Sparky
Arrows Barbarians Prince
Barbarians Prince Sparky
Barbarians Princess Sparky
Barbarians Sparky Spear Goblins Prince
Arrows Barbarians Princess Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Sparky
Arrows Miner Princess
Arrows Miner Sparky
Arrows Barbarians Prince Sparky
Arrows Sparky
Arrows Spear Goblins Princess
Arrows Princess Sparky
Arrows Princess
Arrows Miner
Prince Sparky
Miner Arrows Prince Princess Sparky
Arrows Princess
Miner Princess Sparky
Arrows Princess
Princess Arrows Prince Sparky
Spear Goblins Arrows Princess Sparky
Arrows Princess Sparky
Arrows Sparky
Sparky
Arrows Prince Princess Sparky
Arrows Miner Princess
Prince Sparky
Arrows Princess
Prince Sparky
Arrows Barbarians
Arrows Princess Sparky
Arrows Miner Princess Sparky
Arrows Prince Miner Princess Sparky
Miner Arrows Sparky
Arrows Princess Sparky
Sparky
Arrows Miner Sparky
Arrows Princess Sparky
Prince Sparky
Arrows Princess Sparky
Spear Goblins Barbarians Prince Princess
Arrows Princess
Arrows
Miner Prince Princess Sparky
Arrows Princess
Arrows Sparky
Prince Sparky
Princess Sparky
Princess
Prince Miner Princess Sparky

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